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描述
《崛起世界》是一款基于体素的开放世界沙盒游戏,拥有程序化生成的世界,支持单人及多人模式。
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2026-06-30
更新于 1 天前
预设配置详情
崛起世界:Unity版本
崛起世界是一款基于体素的开放世界沙盒游戏,拥有程序化生成的世界,支持单人及多人模式。
服务器端口
崛起世界最多需要3个端口。
- RCON端口为可选配置
- 游戏端口需同时支持TCP和UDP协议
- 服务器端口可在server.properties文件中设置(参见"Server_Port"参数)。默认情况下,服务器使用4255端口的TCP和UDP协议。查询端口(用于在服务器列表中显示服务器)始终为服务器端口减1的TCP端口(因此使用默认服务器端口时,对应查询端口为4254)。
| 端口类型 | 默认值 |
|---|---|
| 游戏端口 | 4255 |
| 查询端口 | 4254 |
| RCON端口 | 4253 |
registry.cn-shanghai.aliyuncs.com/pterodactyl-images/games:source
./RisingWorldServer.x64 +Server_Port={{SERVER_PORT}}
| 变量名 | 变量 | 描述 | 默认值 | 规则 | 可查看 | 可编辑 |
|---|---|---|---|---|---|---|
| SRCDS_APPID | SRCDS_APPID |
339010 |
required|string|max:20
必填 字符串 最大 20
|
|||
| SRCDS_BETAID | SRCDS_BETAID |
unity |
required|string|max:20
必填 字符串 最大 20
|
|||
| LD_LIBRARY_PATH | LD_LIBRARY_PATH |
/linux64 |
required|string|max:20
必填 字符串 最大 20
|
|||
| 服务器名称 | SRV_NAME |
服务器名称(显示在服务器列表中) | Pterodactyl hosted Server |
required|string|max:40
必填 字符串 最大 40
|
||
| 服务器密码 | SRV_PW |
服务器密码。如果设置了密码,用户加入服务器时会被要求输入密码。留空表示无密码。 | |
nullable
可选
|
||
| 游戏模式 | GAME_MODE |
默认世界游戏模式(仅在新世界创建时使用)。可以是"生存模式"或"创造模式"。 | Survival |
nullable|string|in:,Survival,Creative
可选 字符串 选项: ,Survival,Creative
|
||
| 世界名称 | WORLD_NAME |
应加载的世界名称(如果不存在,则会创建) | myworld |
required|string|max:20
必填 字符串 最大 20
|
||
| [高级] 启用 RCON | RCON |
确定是否启用RCON工具。 | false |
required|string|in:true,false
必填 字符串 选项: true,false
|
||
| [高级] RCON 密码 | RCON_PASS |
RCON登录需要密码。最少6个字符(!) | somepassword |
required|string|min:6
必填 字符串 最小 6
|
||
| [高级] RCON 端口 | RCON_PORT |
用于连接RCON的端口。必须分配给服务器才能使RCON正常工作。 | 4253 |
required|integer|between:1024,65536
必填 整数 介于 1024-65536 之间
|
||
| 自动更新 | AUTO_UPDATE |
在启动/重启时更新服务器 | 1 |
boolean
布尔
|
镜像
registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian
入口
bash
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian'
##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
##
# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
apt -y update
apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.
"
echo -e "Using anonymous user.
"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
if [ -f "$HOME/server.properties" ]; then
echo "-----------------------------------------"
echo "server.properties found."
echo "-----------------------------------------"
else
echo "-----------------------------------------"
echo "renaming server.example.properties"
echo "-----------------------------------------"
mv /mnt/server/server.example.properties /mnt/server/server.properties
fi
rm -fR $HOME/linux_screen.sh
rm -fR $HOME/linux_startscript.sh
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": "https://eggs.pterodactyl.top/eggs/97/download/egg-rising-world-unity.json"
},
"exported_at": "2025-02-19T20:36:08+00:00",
"name": "Rising World Unity",
"author": "eggs@goover.dev",
"description": "《崛起世界》是一款基于体素的开放世界沙盒游戏,拥有程序化生成的世界,支持单人及多人模式。",
"features": [
"steam_disk_space"
],
"docker_images": {
"registry.cn-shanghai.aliyuncs.com/pterodactyl-images/games:source": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/games:source"
},
"file_denylist": [],
"startup": "./RisingWorldServer.x64 +Server_Port={{SERVER_PORT}}",
"config": {
"files": "{\r\n \"server.properties\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"Server_Name=\": \"Server_Name={{server.build.env.SRV_NAME}}\",\r\n \"Server_Password=\": \"Server_Password={{server.build.env.SRV_PW}}\",\r\n \"Password=\": \"Password={{server.build.env.SRV_PW}}\",\r\n \"World_GameMode=\": \"World_GameMode={{server.build.env.GAME_MODE}}\",\r\n \"World_Name=\": \"World_Name={{server.build.env.WORLD_NAME}}\",\r\n \"RCON_Enabled=\": \"RCON_Enabled={{server.build.env.RCON}}\",\r\n \"RCON_Password=\": \"RCON_Password={{server.build.env.RCON_PASS}}\",\r\n \"RCON_Port=\": \"RCON_Port={{server.build.env.RCON_PORT}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Dedicated server is ready!\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!/bin/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: /mnt/server\r\n# Image to install with is 'registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd /tmp\r\nmkdir -p /mnt/server/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd\r\nmkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd /mnt/server/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root /mnt\r\nexport HOME=/mnt/server\r\n\r\n## install game using steamcmd\r\n./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk32\r\ncp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk64\r\ncp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so\r\n\r\nif [ -f \"$HOME/server.properties\" ]; then\r\n echo \"-----------------------------------------\"\r\n echo \"server.properties found.\"\r\n echo \"-----------------------------------------\"\r\nelse\r\n echo \"-----------------------------------------\"\r\n echo \"renaming server.example.properties\"\r\n echo \"-----------------------------------------\"\r\n mv /mnt/server/server.example.properties /mnt/server/server.properties\r\nfi\r\n\r\nrm -fR $HOME/linux_screen.sh\r\nrm -fR $HOME/linux_startscript.sh\r\n\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "SRCDS_APPID",
"description": "",
"env_variable": "SRCDS_APPID",
"default_value": "339010",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "SRCDS_BETAID",
"description": "",
"env_variable": "SRCDS_BETAID",
"default_value": "unity",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "LD_LIBRARY_PATH",
"description": "",
"env_variable": "LD_LIBRARY_PATH",
"default_value": "/linux64",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "服务器名称",
"description": "服务器名称(显示在服务器列表中)",
"env_variable": "SRV_NAME",
"default_value": "Pterodactyl hosted Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:40",
"field_type": "text"
},
{
"name": "服务器密码",
"description": "服务器密码。如果设置了密码,用户加入服务器时会被要求输入密码。留空表示无密码。",
"env_variable": "SRV_PW",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable",
"field_type": "text"
},
{
"name": "游戏模式",
"description": "默认世界游戏模式(仅在新世界创建时使用)。可以是\"生存模式\"或\"创造模式\"。",
"env_variable": "GAME_MODE",
"default_value": "Survival",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|in:,Survival,Creative",
"field_type": "text"
},
{
"name": "世界名称",
"description": "应加载的世界名称(如果不存在,则会创建)",
"env_variable": "WORLD_NAME",
"default_value": "myworld",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "[高级] 启用 RCON",
"description": "确定是否启用RCON工具。",
"env_variable": "RCON",
"default_value": "false",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
},
{
"name": "[高级] RCON 密码",
"description": "RCON登录需要密码。最少6个字符(!)",
"env_variable": "RCON_PASS",
"default_value": "somepassword",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|min:6",
"field_type": "text"
},
{
"name": "[高级] RCON 端口",
"description": "用于连接RCON的端口。必须分配给服务器才能使RCON正常工作。",
"env_variable": "RCON_PORT",
"default_value": "4253",
"user_viewable": true,
"user_editable": false,
"rules": "required|integer|between:1024,65536",
"field_type": "text"
},
{
"name": "自动更新",
"description": "在启动/重启时更新服务器",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "boolean",
"field_type": "text"
}
]
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作者
飒
飒爽师叔
UID: 1
279 预设
·
2026-06