|
1
|
|
{
|
|
2
|
|
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
|
|
3
|
|
"meta": {
|
|
4
|
|
"version": "PTDL_v2",
|
|
5
|
-
|
"update_url": "https://eggs.pterodactyl.top/eggs/127/download/egg-the-front.json"
|
|
|
|
|
|
6
|
|
},
|
|
7
|
-
|
"exported_at": "2026-08-03T16:54:21+08:00",
|
|
|
|
|
|
8
|
|
"name": "The Front",
|
|
9
|
|
"author": "eggs@goover.dev",
|
|
10
|
|
"description": "《前线》是一款开放世界生存建造射击游戏。你将扮演一名被送回过去的抵抗战士,阻止一个暴虐帝国的崛起。",
|
|
展开 4 行未改动
|
|
11
|
|
"features": [
|
|
12
|
|
"steam_disk_space"
|
|
13
|
|
],
|
|
14
|
|
"docker_images": {
|
|
15
|
|
"registry.cn-shanghai.aliyuncs.com/pterodactyl-images/steamcmd:debian": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/steamcmd:debian"
|
|
16
|
|
},
|
|
17
|
|
"file_denylist": [],
|
|
18
|
-
|
"startup": "./ProjectWar/Binaries/Linux/TheFrontServer ProjectWar_Start?DedicatedServer -server -game -log -ServerTags=\"{{SRV_TAGS}}\" -UseSteamSocket={{STEAMSOCKET}} -Port=\"{{SERVER_PORT}}\" -BeaconPort=\"{{BEACON_PORT}}\" -ShutDownServicePort=\"{{SHUTDOWN_PORT}}\" -QueryPort=\"{{QUERY_PORT}}\" -ConfigServerName=\"{{CFG_NAME}}\" -OutIPAddress={{SERVER_IP}} -UserDir=\"/home/container/TheFrontManager/{{CFG_NAME}}/\" -ServerName=\"{{SRV_NAME}}\" -EnableParallelCharacterMovementTickFunction -EnableParallelCharacterTickFunction -UseDynamicPhysicsScene -Game.PhysicsVehicle=false -ansimalloc -Game.MaxFrameRate=35 -MaxQueueSize=50 -QueueValidTime=120 -QueueThreshold={{MAX_PLAYERS}} -ServerFightModeType={{GAMEMODE}} -IsCanSelfDamage={{SELFDMG}} -IsCanFriendDamage={{DMGALLIES}} -SaveWorldInterval={{SRV_SAVETIME}} -GMOverlapRatio={{TF_GMOVERLAPRATIO}} -GreenHand={{GREENHAND}} -SensitiveWords={{SENSITIVE_WORDS}} -UseACE={{ANTI_CHEAT}} -ServerAdminAccounts=\"{{SRV_ADMIN}}\" -IsShowGmTitle={{ADMIN_LABEL}} -ServerPassword={{SRV_PW}} -IsUnLockAllTalentAndRecipe={{TF_ISUNLOCKALLTALENTANDRECIPE}} -GMBagInitGirdNum={{TF_GMBAGINITGIRDNUM}} -GMDeathDropMode={{TF_GMDEATHDROPMODE}} -GMDeathInventoryLifeSpan={{TF_GMDEATHINVENTORYLIFESPAN}} -CorpsePickAuthority={{TF_CORPSEPICKAUTHORITY}} -GMCanDropItem={{TF_GMCANDROPITEM}} -GMCanDiscardItem={{TF_GMCANDISCARDITEM}} -GMDiscardBoxLifeSpan={{TF_GMDISCARDBOXLIFESPAN}} -GMRebirthBaseCD={{TF_GMREBIRTHBASECD}} -GMRebirthExtraCD={{TF_GMREBIRTHEXTRACD}} -GMPenaltiesMaxNum={{TF_GMPENALTIESMAXNUM}} -GMPenaltiesCD={{TF_GMPENALTIESCD}} -ConstructEnableRot={{TF_CONSTRUCTENABLEROT}} -GMAttackCityCdRatio={{TF_GMATTACKCITYCDRATIO}} -OpenAllHouseFlag={{TF_OPENALLHOUSEFLAG}} -IsCanChat={{TF_ISCANCHAT}} -IsShowBlood={{TF_ISSHOWBLOOD}} -HealthDyingState={{TF_HEALTHDYINGSTATE}} -PlayerHotDefAddRate={{TF_PLAYERHOTDEFADDRATE}} -PlayerIceDefAddRate={{TF_PLAYERICEDEFADDRATE}} -HeadNameDisplayDist_Team={{TF_HEADNAMEDISPLAYDIST_TEAM}} -HeadNameDisplayDist_Enemy={{TF_HEADNAMEDISPLAYDIST_ENEMY}} -PlayerDeathAvatarItemDurableRate={{TF_PLAYERDEATHAVATARITEMDURABLERATE}} -PlayerDeatShortcutItemDurableRate={{TF_PLAYERDEATSHORTCUTITEMDURABLERATE}} -GMCraftTimeRate={{TF_GMCRAFTTIMERATE}} -PlayerAddExpRate={{TF_PLAYERADDEXPRATE}} -PlayerKillAddExpRate={{TF_PLAYERKILLADDEXPRATE}} -PlayerFarmAddExpRate={{TF_PLAYERFARMADDEXPRATE}} -PlayerCraftAddExpRate={{TF_PLAYERCRAFTADDEXPRATE}} -MoveSpeedRate={{TF_MOVESPEEDRATE}} -JumpRate={{TF_JUMPRATE}} -PlayerLandedDamageRate={{TF_PLAYERLANDEDDAMAGERATE}} -PlayerMaxHealthRate={{TF_PLAYERMAXHEALTHRATE}} -HealthRecoverRate={{TF_HEALTHRECOVERRATE}} -PlayerMaxStaminaRate={{TF_PLAYERMAXSTAMINARATE}} -StaminaRecoverRate={{TF_STAMINARECOVERRATE}} -PlayerStaminaCostRate={{TF_PLAYERSTAMINACOSTRATE}} -PlayerMaxHungerRate={{TF_PLAYERMAXHUNGERRATE}} -GMHungerDecRatio={{TF_GMHUNGERDECRATIO}} -GMBodyHungerAddRate={{TF_GMBODYHUNGERADDRATE}} -MaxBodyWaterRate={{TF_MAXBODYWATERRATE}} -GMWaterDecRatio={{TF_GMWATERDECRATIO}} -GMBodyWaterAddRate={{TF_GMBODYWATERADDRATE}} -MaxBreathRate={{TF_MAXBREATHRATE}} -BreathRecoverRate={{TF_BREATHRECOVERRATE}} -PlayerBreathCostRate={{TF_PLAYERBREATHCOSTRATE}} -GMPlayerHealthRate={{TF_GMPLAYERHEALTHRATE}} -GMFoodDragDurationRate={{TF_GMFOODDRAGDURATIONRATE}} -NpcRespawnRatio={{TF_NPCRESPAWNRATIO}} -AnimalBodyStayTime={{TF_ANIMALBODYSTAYTIME}} -HumanBodyStayTime={{TF_HUMANBODYSTAYTIME}} -GMNPCLootableItemRatio={{TF_GMNPCLOOTABLEITEMRATIO}} -NpcSpawnLevelRatio={{TF_NPCSPAWNLEVELRATIO}} -WildNPCDamageRate={{TF_WILDNPCDAMAGERATE}} -WildNPCHealthRate={{TF_WILDNPCHEALTHRATE}} -WildNPCSpeedRate={{TF_WILDNPCSPEEDRATE}} -CityNPCLevelRate={{TF_CITYNPCLEVELRATE}} -CityNPCDamageRate={{TF_CITYNPCDAMAGERATE}} -CityNPCHealthRate={{TF_CITYNPCHEALTHRATE}} -CityNPCSpeedRate={{TF_CITYNPCSPEEDRATE}} -CityNPCNumRate={{TF_CITYNPCNUMRATE}} -NpcDisplayDistance={{TF_NPCDISPLAYDISTANCE}} -GMInventoryGainRate={{TF_GMINVENTORYGAINRATE}} -GMCityATKNPCLootItemRatio={{TF_GMCITYATKNPCLOOTITEMRATIO}} -GMMaxHouseFlagNumber={{TF_GMMAXHOUSEFLAGNUMBER}} -GMSetGJConstructMaxNumRatio={{TF_GMSETGJCONSTRUCTMAXNUMRATIO}} -GMHFTrapMaxNum={{TF_GMHFTRAPMAXNUM}} -GMHFTurretMaxNum={{TF_GMHFTURRETMAXNUM}} -GMConstructDefenseRatio={{TF_GMCONSTRUCTDEFENSERATIO}} -GMTrapDefenseRatio={{TF_GMTRAPDEFENSERATIO}} -GMTurretDefenseRatio={{TF_GMTURRETDEFENSERATIO}} -GMTrapDamageRatio={{TF_GMTRAPDAMAGERATIO}} -GMTurretDamageRatio={{TF_GMTURRETDAMAGERATIO}} -GMConstructMaxHealthRatio={{TF_GMCONSTRUCTMAXHEALTHRATIO}} -GMConstructReturnHPRatio={{TF_GMCONSTRUCTRETURNHPRATIO}} -GMHouseFlagRepairHealthRatio={{TF_GMHOUSEFLAGREPAIRHEALTHRATIO}} -CHFDamagedByPlayer={{TF_CHFDAMAGEDBYPLAYER}} -CHFDamagedByVehicle={{TF_CHFDAMAGEDBYVEHICLE}} -CHFDamagedByNpc={{TF_CHFDAMAGEDBYNPC}} -GMHouseFlagExcitantTime={{TF_GMHOUSEFLAGEXCITANTTIME}} -GMTTC_Oil_Rate={{TF_GMTTC_OIL_RATE}} -GMWaterCollecter_Rate={{TF_GMWATERCOLLECTER_RATE}} -GMTTC_Ore_Rate={{TF_GMTTC_ORE_RATE}} -GMTTC_Fish_Rate={{TF_GMTTC_FISH_RATE}} -GMMaxRetrieveProductsRate={{TF_GMMAXRETRIEVEPRODUCTSRATE}} -GMTreeGainRate={{TF_GMTREEGAINRATE}} -GMBushGainRate={{TF_GMBUSHGAINRATE}} -GMOreGainRate={{TF_GMOREGAINRATE}} -GMCropVegetableReapRatio={{TF_GMCROPVEGETABLEREAPRATIO}} -GMFleshGainRate={{TF_GMFLESHGAINRATE}} -GMCropVegetableGrowRatio={{TF_GMCROPVEGETABLEGROWRATIO}} -GMMeleeNpcDamageRatio={{TF_GMMELEENPCDAMAGERATIO}} -GMRangedNpcDamageRatio={{TF_GMRANGEDNPCDAMAGERATIO}} -GMMeleePlayerDamageRatio={{TF_GMMELEEPLAYERDAMAGERATIO}} -GMRangedPlayerDamageRatio={{TF_GMRANGEDPLAYERDAMAGERATIO}} -GMMeleeConstructDamageRatio={{TF_GMMELEECONSTRUCTDAMAGERATIO}} -GMRangedConstructDamageRatio={{TF_GMRANGEDCONSTRUCTDAMAGERATIO}} -GMToolDamageRate={{TF_GMTOOLDAMAGERATE}} -GMDurabilityCostRatio={{TF_GMDURABILITYCOSTRATIO}} -GMVehiclePlayerDamageRatio={{TF_GMVEHICLEPLAYERDAMAGERATIO}} -GMVehicleConstructDamageRatio={{TF_GMVEHICLECONSTRUCTDAMAGERATIO}} -GMVehicleDamageRate={{TF_GMVEHICLEDAMAGERATE}}",
|
|
|
|
|
|
19
|
|
"config": {
|
|
20
|
|
"files": "{}",
|
|
21
|
|
"startup": "{\r\n \"done\": \"LogLoad: (Engine Initialization) \"\r\n}",
|
|
展开 1250 行未改动
|
|
22
|
|
"logs": "{}",
|
|
23
|
|
"stop": "^^C"
|
|
24
|
|
},
|
|
25
|
|
"scripts": {
|
|
26
|
|
"installation": {
|
|
27
|
|
"script": "#!/bin/bash\r\n# steamcmd Base Installation Script\r\n#\r\nclear\r\nRED='\\033[0;31m'\r\nGREEN='\\033[0;32m'\r\nYELLOW='\\033[1;33m'\r\nBLUE='\\033[0;34m'\r\nNC='\\033[0m'\r\n\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\necho -e \"${YELLOW}The Front Installscript${NC}\"\r\necho -e \"${YELLOW}Egg by gOOvER | https://goover.dev${NC}\"\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\n\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates jq dos2unix\r\n\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\necho -e \"${YELLOW}download and install steamcmd. please wait...${NC}\"\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd /tmp\r\nmkdir -p /mnt/server/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd\r\nmkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd /mnt/server/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root /mnt\r\nexport HOME=/mnt/server\r\necho -e \"${GREEN}..done..${NC}\"\r\n\r\n## install game using steamcmd\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\necho -e \"${YELLOW}install game using steamcmd. please wait...${NC}\"\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\n\r\n./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update 1007 +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\necho -e \"${GREEN}..done..${NC}\"\r\n\r\n## set up 32 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk32\r\ncp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk64\r\ncp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so\r\n\r\n## install end\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\necho -e \"${GREEN}Installation completed...${NC}\"\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"",
|
|
28
|
|
"container": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian",
|
|
29
|
|
"entrypoint": "bash"
|
|
30
|
|
}
|
|
31
|
|
},
|
|
32
|
|
"variables": [
|
|
33
|
|
{
|
|
34
|
|
"name": "[SERVER] 服务器名称",
|
|
35
|
|
"description": "无空格和特殊符号",
|
|
36
|
|
"env_variable": "SRV_NAME",
|
|
37
|
|
"default_value": "Pterodactyl hosted Server",
|
|
38
|
|
"user_viewable": true,
|
|
39
|
|
"user_editable": true,
|
|
40
|
|
"rules": "required|string|max:50",
|
|
41
|
|
"field_type": "text"
|
|
42
|
|
},
|
|
43
|
|
{
|
|
44
|
|
"name": "[SERVER] 最大玩家数",
|
|
45
|
|
"description": "服务器最大玩家数量。",
|
|
46
|
|
"env_variable": "MAX_PLAYERS",
|
|
47
|
|
"default_value": "10",
|
|
48
|
|
"user_viewable": true,
|
|
49
|
|
"user_editable": true,
|
|
50
|
|
"rules": "required|integer|between:1,80",
|
|
51
|
|
"field_type": "text"
|
|
52
|
|
},
|
|
53
|
|
{
|
|
54
|
|
"name": "[SERVER] 配置名称",
|
|
55
|
|
"description": "存档文件名。请勿使用空格或特殊符号。",
|
|
56
|
|
"env_variable": "CFG_NAME",
|
|
57
|
|
"default_value": "new",
|
|
58
|
|
"user_viewable": true,
|
|
59
|
|
"user_editable": true,
|
|
60
|
|
"rules": "required|string|max:20",
|
|
61
|
|
"field_type": "text"
|
|
62
|
|
},
|
|
63
|
|
{
|
|
64
|
|
"name": "[SERVER] 服务器密码",
|
|
65
|
|
"description": "",
|
|
66
|
|
"env_variable": "SRV_PW",
|
|
67
|
|
"default_value": "",
|
|
68
|
|
"user_viewable": true,
|
|
69
|
|
"user_editable": true,
|
|
70
|
|
"rules": "nullable",
|
|
71
|
|
"field_type": "text"
|
|
72
|
|
},
|
|
73
|
|
{
|
|
74
|
|
"name": "[SERVER] PvE",
|
|
75
|
|
"description": "off = PvP;on = PvE",
|
|
76
|
|
"env_variable": "GAMEMODE",
|
|
77
|
|
"default_value": "0",
|
|
78
|
|
"user_viewable": true,
|
|
79
|
|
"user_editable": true,
|
|
80
|
|
"rules": "boolean",
|
|
81
|
|
"field_type": "text"
|
|
82
|
|
},
|
|
83
|
|
{
|
|
84
|
|
"name": "[SERVER] 使用 Steam Socket",
|
|
85
|
|
"description": "使用Steam服务器进行网络穿透。如果你没有公网IP,但希望允许网络外部的玩家加入你的服务器,请启用此选项。如果禁用,则只有你和局域网内的其他玩家可以加入。如果你拥有公网IP,则无需启用此功能。启用此功能会影响延迟。当Steam服务器繁忙时,你可能无法加入此服务器。",
|
|
86
|
|
"env_variable": "STEAMSOCKET",
|
|
87
|
|
"default_value": "0",
|
|
88
|
|
"user_viewable": true,
|
|
89
|
|
"user_editable": true,
|
|
90
|
|
"rules": "boolean",
|
|
91
|
|
"field_type": "text"
|
|
92
|
|
},
|
|
93
|
|
{
|
|
94
|
|
"name": "[SERVER] 伤害自己?",
|
|
95
|
|
"description": "允许玩家对自己造成伤害。",
|
|
96
|
|
"env_variable": "SELFDMG",
|
|
97
|
|
"default_value": "true",
|
|
98
|
|
"user_viewable": true,
|
|
99
|
|
"user_editable": true,
|
|
100
|
|
"rules": "required|string|in:true,false",
|
|
101
|
|
"field_type": "text"
|
|
102
|
|
},
|
|
103
|
|
{
|
|
104
|
|
"name": "[SERVER] 伤害盟友?",
|
|
105
|
|
"description": "允许队友互相伤害。",
|
|
106
|
|
"env_variable": "DMGALLIES",
|
|
107
|
|
"default_value": "true",
|
|
108
|
|
"user_viewable": true,
|
|
109
|
|
"user_editable": true,
|
|
110
|
|
"rules": "required|string|in:true,false",
|
|
111
|
|
"field_type": "text"
|
|
112
|
|
},
|
|
113
|
|
{
|
|
114
|
|
"name": "[SERVER] 服务器管理员",
|
|
115
|
|
"description": "输入一个17位的Steam ID。每个ID之间使用分号分隔。GM等级默认为最高等级(Lv. 25)。",
|
|
116
|
|
"env_variable": "SRV_ADMIN",
|
|
117
|
|
"default_value": "",
|
|
118
|
|
"user_viewable": true,
|
|
119
|
|
"user_editable": true,
|
|
120
|
|
"rules": "nullable|string",
|
|
121
|
|
"field_type": "text"
|
|
122
|
|
},
|
|
123
|
|
{
|
|
124
|
|
"name": "[高级] 标签管理员",
|
|
125
|
|
"description": "切换特殊管理员图标。",
|
|
126
|
|
"env_variable": "ADMIN_LABEL",
|
|
127
|
|
"default_value": "false",
|
|
128
|
|
"user_viewable": true,
|
|
129
|
|
"user_editable": true,
|
|
130
|
|
"rules": "required|string|in:true,false",
|
|
131
|
|
"field_type": "text"
|
|
132
|
|
},
|
|
133
|
|
{
|
|
134
|
|
"name": "[高级] 服务器保存间隔",
|
|
135
|
|
"description": "服务器存档间隔(秒)",
|
|
136
|
|
"env_variable": "SRV_SAVETIME",
|
|
137
|
|
"default_value": "300",
|
|
138
|
|
"user_viewable": true,
|
|
139
|
|
"user_editable": true,
|
|
140
|
|
"rules": "required|integer|between:150,600",
|
|
141
|
|
"field_type": "text"
|
|
142
|
|
},
|
|
143
|
|
{
|
|
144
|
|
"name": "[高级] 启用新手保护?",
|
|
145
|
|
"description": "启用后,新角色将获得新手保护。",
|
|
146
|
|
"env_variable": "GREENHAND",
|
|
147
|
|
"default_value": "true",
|
|
148
|
|
"user_viewable": true,
|
|
149
|
|
"user_editable": true,
|
|
150
|
|
"rules": "required|string|in:true,false",
|
|
151
|
|
"field_type": "text"
|
|
152
|
|
},
|
|
153
|
|
{
|
|
154
|
|
"name": "[高级] 服务器标签",
|
|
155
|
|
"description": "MAX 5 -> \n\n0= PVP |\n1= PVE |\n2= 经验倍率 |\n3= 采集倍率 |\n4= 保留物品栏 |\n5= 45天重置 |\n6= 15天重置 |\n7= 30天重置 |\n8= 60天重置 |",
|
|
156
|
|
"env_variable": "SRV_TAGS",
|
|
157
|
|
"default_value": "",
|
|
158
|
|
"user_viewable": true,
|
|
159
|
|
"user_editable": true,
|
|
160
|
|
"rules": "nullable",
|
|
161
|
|
"field_type": "text"
|
|
162
|
|
},
|
|
163
|
|
{
|
|
164
|
|
"name": "[高级] 启用反作弊?",
|
|
165
|
|
"description": "切换反作弊功能。",
|
|
166
|
|
"env_variable": "ANTI_CHEAT",
|
|
167
|
|
"default_value": "true",
|
|
168
|
|
"user_viewable": true,
|
|
169
|
|
"user_editable": true,
|
|
170
|
|
"rules": "required|string|in:true,false",
|
|
171
|
|
"field_type": "text"
|
|
172
|
|
},
|
|
173
|
|
{
|
|
174
|
|
"name": "[高级] 启用脏话过滤?",
|
|
175
|
|
"description": "禁用时,将屏蔽不雅用语。",
|
|
176
|
|
"env_variable": "SENSITIVE_WORDS",
|
|
177
|
|
"default_value": "true",
|
|
178
|
|
"user_viewable": true,
|
|
179
|
|
"user_editable": true,
|
|
180
|
|
"rules": "required|string|in:true,false",
|
|
181
|
|
"field_type": "text"
|
|
182
|
|
},
|
|
183
|
|
{
|
|
184
|
|
"name": "[SERVER] 自动更新",
|
|
185
|
|
"description": "在启动/重启时自动更新你的服务器",
|
|
186
|
|
"env_variable": "AUTO_UPDATE",
|
|
187
|
|
"default_value": "0",
|
|
188
|
|
"user_viewable": true,
|
|
189
|
|
"user_editable": true,
|
|
190
|
|
"rules": "boolean",
|
|
191
|
|
"field_type": "text"
|
|
192
|
|
},
|
|
193
|
|
{
|
|
194
|
|
"name": "[系统] SRCDS_APPID",
|
|
195
|
|
"description": "",
|
|
196
|
|
"env_variable": "SRCDS_APPID",
|
|
197
|
|
"default_value": "2334200",
|
|
198
|
|
"user_viewable": false,
|
|
199
|
|
"user_editable": false,
|
|
200
|
|
"rules": "required|string|max:20",
|
|
201
|
|
"field_type": "text"
|
|
202
|
|
},
|
|
203
|
|
{
|
|
204
|
|
"name": "[SERVER] BeaconPort",
|
|
205
|
|
"description": "port+1",
|
|
206
|
|
"env_variable": "BEACON_PORT",
|
|
207
|
|
"default_value": "27016",
|
|
208
|
|
"user_viewable": true,
|
|
209
|
|
"user_editable": false,
|
|
210
|
|
"rules": "required|integer|between:1024,65536",
|
|
211
|
|
"field_type": "text"
|
|
212
|
|
},
|
|
213
|
|
{
|
|
214
|
|
"name": "[SERVER] 查询端口",
|
|
215
|
|
"description": "port+2",
|
|
216
|
|
"env_variable": "QUERY_PORT",
|
|
217
|
|
"default_value": "27017",
|
|
218
|
|
"user_viewable": true,
|
|
219
|
|
"user_editable": false,
|
|
220
|
|
"rules": "required|integer|between:1024,65536",
|
|
221
|
|
"field_type": "text"
|
|
222
|
|
},
|
|
223
|
|
{
|
|
224
|
|
"name": "[SERVER] ShutDownServicePort",
|
|
225
|
|
"description": "端口 +3",
|
|
226
|
|
"env_variable": "SHUTDOWN_PORT",
|
|
227
|
|
"default_value": "27017",
|
|
228
|
|
"user_viewable": true,
|
|
229
|
|
"user_editable": false,
|
|
230
|
|
"rules": "required|integer|between:1024,65536",
|
|
231
|
|
"field_type": "text"
|
|
232
|
|
},
|
|
233
|
|
{
|
|
234
|
|
"name": "WINDOWS_INSTALL",
|
|
235
|
|
"description": "不要移除!!!",
|
|
236
|
|
"env_variable": "WINDOWS_INSTALL",
|
|
237
|
|
"default_value": "1",
|
|
238
|
|
"user_viewable": false,
|
|
239
|
|
"user_editable": false,
|
|
240
|
|
"rules": "boolean",
|
|
241
|
|
"field_type": "text"
|
|
242
|
|
},
|
|
243
|
|
{
|
|
244
|
|
"name": "[高级规则] 物品堆叠倍率",
|
|
245
|
|
"description": "物品堆叠倍率。官方参数 GMOverlapRatio;范围 1 至 100;默认 2。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
246
|
|
"env_variable": "TF_GMOVERLAPRATIO",
|
|
247
|
|
"default_value": "2",
|
|
248
|
|
"user_viewable": true,
|
|
249
|
|
"user_editable": true,
|
|
250
|
|
"rules": "required|integer|between:1,100",
|
|
251
|
|
"field_type": "text"
|
|
252
|
|
},
|
|
253
|
|
{
|
|
254
|
|
"name": "[高级规则] 新角色解锁全部配方和天赋",
|
|
255
|
|
"description": "新角色解锁全部配方和天赋。0=关闭,1=开启;默认 0。修改后重启服务器生效。",
|
|
256
|
|
"env_variable": "TF_ISUNLOCKALLTALENTANDRECIPE",
|
|
257
|
|
"default_value": "0",
|
|
258
|
|
"user_viewable": true,
|
|
259
|
|
"user_editable": true,
|
|
260
|
|
"rules": "required|integer|in:0,1",
|
|
261
|
|
"field_type": "text"
|
|
262
|
|
},
|
|
263
|
|
{
|
|
264
|
|
"name": "[高级规则] 新角色初始背包格数",
|
|
265
|
|
"description": "新角色初始背包格数。官方参数 GMBagInitGirdNum;范围 1 至 80;默认 40。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
266
|
|
"env_variable": "TF_GMBAGINITGIRDNUM",
|
|
267
|
|
"default_value": "40",
|
|
268
|
|
"user_viewable": true,
|
|
269
|
|
"user_editable": true,
|
|
270
|
|
"rules": "required|integer|between:1,80",
|
|
271
|
|
"field_type": "text"
|
|
272
|
|
},
|
|
273
|
|
{
|
|
274
|
|
"name": "[高级规则] 死亡掉落模式",
|
|
275
|
|
"description": "死亡掉落模式。0=不掉落,1=全部掉落,2=仅背包物品掉落;默认 1。修改后重启服务器生效。",
|
|
276
|
|
"env_variable": "TF_GMDEATHDROPMODE",
|
|
277
|
|
"default_value": "1",
|
|
278
|
|
"user_viewable": true,
|
|
279
|
|
"user_editable": true,
|
|
280
|
|
"rules": "required|integer|in:0,1,2",
|
|
281
|
|
"field_type": "text"
|
|
282
|
|
},
|
|
283
|
|
{
|
|
284
|
|
"name": "[高级规则] 死亡掉落物保留时间(秒)",
|
|
285
|
|
"description": "死亡掉落物保留时间(秒)。官方参数 GMDeathInventoryLifeSpan;范围 0 至 3600;默认 1800。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
286
|
|
"env_variable": "TF_GMDEATHINVENTORYLIFESPAN",
|
|
287
|
|
"default_value": "1800",
|
|
288
|
|
"user_viewable": true,
|
|
289
|
|
"user_editable": true,
|
|
290
|
|
"rules": "required|integer|between:0,3600",
|
|
291
|
|
"field_type": "text"
|
|
292
|
|
},
|
|
293
|
|
{
|
|
294
|
|
"name": "[高级规则] 玩家尸体拾取权限",
|
|
295
|
|
"description": "玩家尸体拾取权限。0=仅本人,1=队友,2=所有人;默认 2。修改后重启服务器生效。",
|
|
296
|
|
"env_variable": "TF_CORPSEPICKAUTHORITY",
|
|
297
|
|
"default_value": "2",
|
|
298
|
|
"user_viewable": true,
|
|
299
|
|
"user_editable": true,
|
|
300
|
|
"rules": "required|integer|in:0,1,2",
|
|
301
|
|
"field_type": "text"
|
|
302
|
|
},
|
|
303
|
|
{
|
|
304
|
|
"name": "[高级规则] 生物和建筑被摧毁时掉落物品",
|
|
305
|
|
"description": "生物和建筑被摧毁时掉落物品。0=关闭,1=开启;默认 1。修改后重启服务器生效。",
|
|
306
|
|
"env_variable": "TF_GMCANDROPITEM",
|
|
307
|
|
"default_value": "1",
|
|
308
|
|
"user_viewable": true,
|
|
309
|
|
"user_editable": true,
|
|
310
|
|
"rules": "required|integer|in:0,1",
|
|
311
|
|
"field_type": "text"
|
|
312
|
|
},
|
|
313
|
|
{
|
|
314
|
|
"name": "[高级规则] 允许玩家丢弃物品",
|
|
315
|
|
"description": "允许玩家丢弃物品。0=关闭,1=开启;默认 1。修改后重启服务器生效。",
|
|
316
|
|
"env_variable": "TF_GMCANDISCARDITEM",
|
|
317
|
|
"default_value": "1",
|
|
318
|
|
"user_viewable": true,
|
|
319
|
|
"user_editable": true,
|
|
320
|
|
"rules": "required|integer|in:0,1",
|
|
321
|
|
"field_type": "text"
|
|
322
|
|
},
|
|
323
|
|
{
|
|
324
|
|
"name": "[高级规则] 丢弃物品保留时间(秒)",
|
|
325
|
|
"description": "丢弃物品保留时间(秒)。官方参数 GMDiscardBoxLifeSpan;范围 0 至 600;默认 300。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
326
|
|
"env_variable": "TF_GMDISCARDBOXLIFESPAN",
|
|
327
|
|
"default_value": "300",
|
|
328
|
|
"user_viewable": true,
|
|
329
|
|
"user_editable": true,
|
|
330
|
|
"rules": "required|integer|between:0,600",
|
|
331
|
|
"field_type": "text"
|
|
332
|
|
},
|
|
333
|
|
{
|
|
334
|
|
"name": "[高级规则] 基础复活冷却(秒)",
|
|
335
|
|
"description": "基础复活冷却(秒)。官方参数 GMRebirthBaseCD;范围 0 至 60;默认 10。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
336
|
|
"env_variable": "TF_GMREBIRTHBASECD",
|
|
337
|
|
"default_value": "10",
|
|
338
|
|
"user_viewable": true,
|
|
339
|
|
"user_editable": true,
|
|
340
|
|
"rules": "required|integer|between:0,60",
|
|
341
|
|
"field_type": "text"
|
|
342
|
|
},
|
|
343
|
|
{
|
|
344
|
|
"name": "[高级规则] 连续死亡额外冷却(秒)",
|
|
345
|
|
"description": "连续死亡额外冷却(秒)。官方参数 GMRebirthExtraCD;范围 0 至 20;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
346
|
|
"env_variable": "TF_GMREBIRTHEXTRACD",
|
|
347
|
|
"default_value": "1",
|
|
348
|
|
"user_viewable": true,
|
|
349
|
|
"user_editable": true,
|
|
350
|
|
"rules": "required|integer|between:0,20",
|
|
351
|
|
"field_type": "text"
|
|
352
|
|
},
|
|
353
|
|
{
|
|
354
|
|
"name": "[高级规则] 死亡惩罚叠加上限",
|
|
355
|
|
"description": "死亡惩罚叠加上限。官方参数 GMPenaltiesMaxNum;范围 0 至 10;默认 5。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
356
|
|
"env_variable": "TF_GMPENALTIESMAXNUM",
|
|
357
|
|
"default_value": "5",
|
|
358
|
|
"user_viewable": true,
|
|
359
|
|
"user_editable": true,
|
|
360
|
|
"rules": "required|integer|between:0,10",
|
|
361
|
|
"field_type": "text"
|
|
362
|
|
},
|
|
363
|
|
{
|
|
364
|
|
"name": "[高级规则] 死亡惩罚重置时间(秒)",
|
|
365
|
|
"description": "死亡惩罚重置时间(秒)。官方参数 GMPenaltiesCD;范围 0 至 600;默认 600。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
366
|
|
"env_variable": "TF_GMPENALTIESCD",
|
|
367
|
|
"default_value": "600",
|
|
368
|
|
"user_viewable": true,
|
|
369
|
|
"user_editable": true,
|
|
370
|
|
"rules": "required|integer|between:0,600",
|
|
371
|
|
"field_type": "text"
|
|
372
|
|
},
|
|
373
|
|
{
|
|
374
|
|
"name": "[高级规则] 启用建筑腐朽",
|
|
375
|
|
"description": "启用建筑腐朽。0=关闭,1=开启;默认 1。修改后重启服务器生效。",
|
|
376
|
|
"env_variable": "TF_CONSTRUCTENABLEROT",
|
|
377
|
|
"default_value": "1",
|
|
378
|
|
"user_viewable": true,
|
|
379
|
|
"user_editable": true,
|
|
380
|
|
"rules": "required|integer|in:0,1",
|
|
381
|
|
"field_type": "text"
|
|
382
|
|
},
|
|
383
|
|
{
|
|
384
|
|
"name": "[高级规则] 怪物攻城冷却倍率",
|
|
385
|
|
"description": "怪物攻城冷却倍率。官方参数 GMAttackCityCdRatio;范围 0 至 10;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
386
|
|
"env_variable": "TF_GMATTACKCITYCDRATIO",
|
|
387
|
|
"default_value": "1",
|
|
388
|
|
"user_viewable": true,
|
|
389
|
|
"user_editable": true,
|
|
390
|
|
"rules": "required|integer|between:0,10",
|
|
391
|
|
"field_type": "text"
|
|
392
|
|
},
|
|
393
|
|
{
|
|
394
|
|
"name": "[高级规则] 地图显示全部时空信标",
|
|
395
|
|
"description": "地图显示全部时空信标。0=关闭,1=开启;默认 0。修改后重启服务器生效。",
|
|
396
|
|
"env_variable": "TF_OPENALLHOUSEFLAG",
|
|
397
|
|
"default_value": "0",
|
|
398
|
|
"user_viewable": true,
|
|
399
|
|
"user_editable": true,
|
|
400
|
|
"rules": "required|integer|in:0,1",
|
|
401
|
|
"field_type": "text"
|
|
402
|
|
},
|
|
403
|
|
{
|
|
404
|
|
"name": "[高级规则] 允许文字和语音聊天",
|
|
405
|
|
"description": "允许文字和语音聊天。0=关闭,1=开启;默认 1。修改后重启服务器生效。",
|
|
406
|
|
"env_variable": "TF_ISCANCHAT",
|
|
407
|
|
"default_value": "1",
|
|
408
|
|
"user_viewable": true,
|
|
409
|
|
"user_editable": true,
|
|
410
|
|
"rules": "required|integer|in:0,1",
|
|
411
|
|
"field_type": "text"
|
|
412
|
|
},
|
|
413
|
|
{
|
|
414
|
|
"name": "[高级规则] 显示受伤血液效果",
|
|
415
|
|
"description": "显示受伤血液效果。0=关闭,1=开启;默认 1。修改后重启服务器生效。",
|
|
416
|
|
"env_variable": "TF_ISSHOWBLOOD",
|
|
417
|
|
"default_value": "1",
|
|
418
|
|
"user_viewable": true,
|
|
419
|
|
"user_editable": true,
|
|
420
|
|
"rules": "required|integer|in:0,1",
|
|
421
|
|
"field_type": "text"
|
|
422
|
|
},
|
|
423
|
|
{
|
|
424
|
|
"name": "[高级规则] 启用濒死状态",
|
|
425
|
|
"description": "启用濒死状态。0=关闭,1=开启;默认 1。修改后重启服务器生效。",
|
|
426
|
|
"env_variable": "TF_HEALTHDYINGSTATE",
|
|
427
|
|
"default_value": "1",
|
|
428
|
|
"user_viewable": true,
|
|
429
|
|
"user_editable": true,
|
|
430
|
|
"rules": "required|integer|in:0,1",
|
|
431
|
|
"field_type": "text"
|
|
432
|
|
},
|
|
433
|
|
{
|
|
434
|
|
"name": "[角色生存] 耐热能力倍率",
|
|
435
|
|
"description": "耐热能力倍率。官方参数 PlayerHotDefAddRate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
436
|
|
"env_variable": "TF_PLAYERHOTDEFADDRATE",
|
|
437
|
|
"default_value": "1",
|
|
438
|
|
"user_viewable": true,
|
|
439
|
|
"user_editable": true,
|
|
440
|
|
"rules": "required|numeric|between:0,100",
|
|
441
|
|
"field_type": "text"
|
|
442
|
|
},
|
|
443
|
|
{
|
|
444
|
|
"name": "[角色生存] 耐寒能力倍率",
|
|
445
|
|
"description": "耐寒能力倍率。官方参数 PlayerIceDefAddRate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
446
|
|
"env_variable": "TF_PLAYERICEDEFADDRATE",
|
|
447
|
|
"default_value": "1",
|
|
448
|
|
"user_viewable": true,
|
|
449
|
|
"user_editable": true,
|
|
450
|
|
"rules": "required|numeric|between:0,100",
|
|
451
|
|
"field_type": "text"
|
|
452
|
|
},
|
|
453
|
|
{
|
|
454
|
|
"name": "[角色生存] 友方名称显示距离(米)",
|
|
455
|
|
"description": "友方名称显示距离(米)。官方参数 HeadNameDisplayDist_Team;范围 0 至 400;默认 200。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
456
|
|
"env_variable": "TF_HEADNAMEDISPLAYDIST_TEAM",
|
|
457
|
|
"default_value": "200",
|
|
458
|
|
"user_viewable": true,
|
|
459
|
|
"user_editable": true,
|
|
460
|
|
"rules": "required|integer|between:0,400",
|
|
461
|
|
"field_type": "text"
|
|
462
|
|
},
|
|
463
|
|
{
|
|
464
|
|
"name": "[角色生存] 敌方名称显示距离(米)",
|
|
465
|
|
"description": "敌方名称显示距离(米)。官方参数 HeadNameDisplayDist_Enemy;范围 0 至 40;默认 20。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
466
|
|
"env_variable": "TF_HEADNAMEDISPLAYDIST_ENEMY",
|
|
467
|
|
"default_value": "20",
|
|
468
|
|
"user_viewable": true,
|
|
469
|
|
"user_editable": true,
|
|
470
|
|
"rules": "required|integer|between:0,40",
|
|
471
|
|
"field_type": "text"
|
|
472
|
|
},
|
|
473
|
|
{
|
|
474
|
|
"name": "[角色生存] 死亡时装备耐久损失比例",
|
|
475
|
|
"description": "死亡时装备耐久损失比例。官方参数 PlayerDeathAvatarItemDurableRate;范围 0 至 1;默认 0。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
476
|
|
"env_variable": "TF_PLAYERDEATHAVATARITEMDURABLERATE",
|
|
477
|
|
"default_value": "0",
|
|
478
|
|
"user_viewable": true,
|
|
479
|
|
"user_editable": true,
|
|
480
|
|
"rules": "required|numeric|between:0,1",
|
|
481
|
|
"field_type": "text"
|
|
482
|
|
},
|
|
483
|
|
{
|
|
484
|
|
"name": "[角色生存] 死亡时快捷栏物品耐久损失比例",
|
|
485
|
|
"description": "死亡时快捷栏物品耐久损失比例。官方参数 PlayerDeatShortcutItemDurableRate;范围 0 至 1;默认 0。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
486
|
|
"env_variable": "TF_PLAYERDEATSHORTCUTITEMDURABLERATE",
|
|
487
|
|
"default_value": "0",
|
|
488
|
|
"user_viewable": true,
|
|
489
|
|
"user_editable": true,
|
|
490
|
|
"rules": "required|numeric|between:0,1",
|
|
491
|
|
"field_type": "text"
|
|
492
|
|
},
|
|
493
|
|
{
|
|
494
|
|
"name": "[角色生存] 制作和维修时间倍率",
|
|
495
|
|
"description": "制作和维修时间倍率。官方参数 GMCraftTimeRate;范围 0 至 10;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
496
|
|
"env_variable": "TF_GMCRAFTTIMERATE",
|
|
497
|
|
"default_value": "1",
|
|
498
|
|
"user_viewable": true,
|
|
499
|
|
"user_editable": true,
|
|
500
|
|
"rules": "required|numeric|between:0,10",
|
|
501
|
|
"field_type": "text"
|
|
502
|
|
},
|
|
503
|
|
{
|
|
504
|
|
"name": "[角色生存] 全部经验倍率",
|
|
505
|
|
"description": "全部经验倍率。官方参数 PlayerAddExpRate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
506
|
|
"env_variable": "TF_PLAYERADDEXPRATE",
|
|
507
|
|
"default_value": "1",
|
|
508
|
|
"user_viewable": true,
|
|
509
|
|
"user_editable": true,
|
|
510
|
|
"rules": "required|numeric|between:0,100",
|
|
511
|
|
"field_type": "text"
|
|
512
|
|
},
|
|
513
|
|
{
|
|
514
|
|
"name": "[角色生存] 击杀经验倍率",
|
|
515
|
|
"description": "击杀经验倍率。官方参数 PlayerKillAddExpRate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
516
|
|
"env_variable": "TF_PLAYERKILLADDEXPRATE",
|
|
517
|
|
"default_value": "1",
|
|
518
|
|
"user_viewable": true,
|
|
519
|
|
"user_editable": true,
|
|
520
|
|
"rules": "required|numeric|between:0,100",
|
|
521
|
|
"field_type": "text"
|
|
522
|
|
},
|
|
523
|
|
{
|
|
524
|
|
"name": "[角色生存] 采集经验倍率",
|
|
525
|
|
"description": "采集经验倍率。官方参数 PlayerFarmAddExpRate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
526
|
|
"env_variable": "TF_PLAYERFARMADDEXPRATE",
|
|
527
|
|
"default_value": "1",
|
|
528
|
|
"user_viewable": true,
|
|
529
|
|
"user_editable": true,
|
|
530
|
|
"rules": "required|numeric|between:0,100",
|
|
531
|
|
"field_type": "text"
|
|
532
|
|
},
|
|
533
|
|
{
|
|
534
|
|
"name": "[角色生存] 制作经验倍率",
|
|
535
|
|
"description": "制作经验倍率。官方参数 PlayerCraftAddExpRate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
536
|
|
"env_variable": "TF_PLAYERCRAFTADDEXPRATE",
|
|
537
|
|
"default_value": "1",
|
|
538
|
|
"user_viewable": true,
|
|
539
|
|
"user_editable": true,
|
|
540
|
|
"rules": "required|numeric|between:0,100",
|
|
541
|
|
"field_type": "text"
|
|
542
|
|
},
|
|
543
|
|
{
|
|
544
|
|
"name": "[角色生存] 移动速度倍率",
|
|
545
|
|
"description": "移动速度倍率。官方参数 MoveSpeedRate;范围 0 至 5;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
546
|
|
"env_variable": "TF_MOVESPEEDRATE",
|
|
547
|
|
"default_value": "1",
|
|
548
|
|
"user_viewable": true,
|
|
549
|
|
"user_editable": true,
|
|
550
|
|
"rules": "required|numeric|between:0,5",
|
|
551
|
|
"field_type": "text"
|
|
552
|
|
},
|
|
553
|
|
{
|
|
554
|
|
"name": "[角色生存] 跳跃高度倍率",
|
|
555
|
|
"description": "跳跃高度倍率。官方参数 JumpRate;范围 0 至 5;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
556
|
|
"env_variable": "TF_JUMPRATE",
|
|
557
|
|
"default_value": "1",
|
|
558
|
|
"user_viewable": true,
|
|
559
|
|
"user_editable": true,
|
|
560
|
|
"rules": "required|numeric|between:0,5",
|
|
561
|
|
"field_type": "text"
|
|
562
|
|
},
|
|
563
|
|
{
|
|
564
|
|
"name": "[角色生存] 坠落伤害倍率",
|
|
565
|
|
"description": "坠落伤害倍率。官方参数 PlayerLandedDamageRate;范围 0 至 10;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
566
|
|
"env_variable": "TF_PLAYERLANDEDDAMAGERATE",
|
|
567
|
|
"default_value": "1",
|
|
568
|
|
"user_viewable": true,
|
|
569
|
|
"user_editable": true,
|
|
570
|
|
"rules": "required|numeric|between:0,10",
|
|
571
|
|
"field_type": "text"
|
|
572
|
|
},
|
|
573
|
|
{
|
|
574
|
|
"name": "[角色生存] 生命上限倍率",
|
|
575
|
|
"description": "生命上限倍率。官方参数 PlayerMaxHealthRate;范围 1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
576
|
|
"env_variable": "TF_PLAYERMAXHEALTHRATE",
|
|
577
|
|
"default_value": "1",
|
|
578
|
|
"user_viewable": true,
|
|
579
|
|
"user_editable": true,
|
|
580
|
|
"rules": "required|numeric|between:1,100",
|
|
581
|
|
"field_type": "text"
|
|
582
|
|
},
|
|
583
|
|
{
|
|
584
|
|
"name": "[角色生存] 生命恢复倍率",
|
|
585
|
|
"description": "生命恢复倍率。官方参数 HealthRecoverRate;范围 1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
586
|
|
"env_variable": "TF_HEALTHRECOVERRATE",
|
|
587
|
|
"default_value": "1",
|
|
588
|
|
"user_viewable": true,
|
|
589
|
|
"user_editable": true,
|
|
590
|
|
"rules": "required|numeric|between:1,100",
|
|
591
|
|
"field_type": "text"
|
|
592
|
|
},
|
|
593
|
|
{
|
|
594
|
|
"name": "[角色生存] 耐力上限倍率",
|
|
595
|
|
"description": "耐力上限倍率。官方参数 PlayerMaxStaminaRate;范围 1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
596
|
|
"env_variable": "TF_PLAYERMAXSTAMINARATE",
|
|
597
|
|
"default_value": "1",
|
|
598
|
|
"user_viewable": true,
|
|
599
|
|
"user_editable": true,
|
|
600
|
|
"rules": "required|numeric|between:1,100",
|
|
601
|
|
"field_type": "text"
|
|
602
|
|
},
|
|
603
|
|
{
|
|
604
|
|
"name": "[角色生存] 耐力恢复倍率",
|
|
605
|
|
"description": "耐力恢复倍率。官方参数 StaminaRecoverRate;范围 1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
606
|
|
"env_variable": "TF_STAMINARECOVERRATE",
|
|
607
|
|
"default_value": "1",
|
|
608
|
|
"user_viewable": true,
|
|
609
|
|
"user_editable": true,
|
|
610
|
|
"rules": "required|numeric|between:1,100",
|
|
611
|
|
"field_type": "text"
|
|
612
|
|
},
|
|
613
|
|
{
|
|
614
|
|
"name": "[角色生存] 耐力消耗倍率",
|
|
615
|
|
"description": "耐力消耗倍率。官方参数 PlayerStaminaCostRate;范围 0 至 10;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
616
|
|
"env_variable": "TF_PLAYERSTAMINACOSTRATE",
|
|
617
|
|
"default_value": "1",
|
|
618
|
|
"user_viewable": true,
|
|
619
|
|
"user_editable": true,
|
|
620
|
|
"rules": "required|numeric|between:0,10",
|
|
621
|
|
"field_type": "text"
|
|
622
|
|
},
|
|
623
|
|
{
|
|
624
|
|
"name": "[角色生存] 饱食度上限倍率",
|
|
625
|
|
"description": "饱食度上限倍率。官方参数 PlayerMaxHungerRate;范围 1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
626
|
|
"env_variable": "TF_PLAYERMAXHUNGERRATE",
|
|
627
|
|
"default_value": "1",
|
|
628
|
|
"user_viewable": true,
|
|
629
|
|
"user_editable": true,
|
|
630
|
|
"rules": "required|numeric|between:1,100",
|
|
631
|
|
"field_type": "text"
|
|
632
|
|
},
|
|
633
|
|
{
|
|
634
|
|
"name": "[角色生存] 饱食度消耗倍率",
|
|
635
|
|
"description": "饱食度消耗倍率。官方参数 GMHungerDecRatio;范围 0 至 10;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
636
|
|
"env_variable": "TF_GMHUNGERDECRATIO",
|
|
637
|
|
"default_value": "1",
|
|
638
|
|
"user_viewable": true,
|
|
639
|
|
"user_editable": true,
|
|
640
|
|
"rules": "required|numeric|between:0,10",
|
|
641
|
|
"field_type": "text"
|
|
642
|
|
},
|
|
643
|
|
{
|
|
644
|
|
"name": "[角色生存] 食物恢复饱食度倍率",
|
|
645
|
|
"description": "食物恢复饱食度倍率。官方参数 GMBodyHungerAddRate;范围 1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
646
|
|
"env_variable": "TF_GMBODYHUNGERADDRATE",
|
|
647
|
|
"default_value": "1",
|
|
648
|
|
"user_viewable": true,
|
|
649
|
|
"user_editable": true,
|
|
650
|
|
"rules": "required|numeric|between:1,100",
|
|
651
|
|
"field_type": "text"
|
|
652
|
|
},
|
|
653
|
|
{
|
|
654
|
|
"name": "[角色生存] 水分上限倍率",
|
|
655
|
|
"description": "水分上限倍率。官方参数 MaxBodyWaterRate;范围 1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
656
|
|
"env_variable": "TF_MAXBODYWATERRATE",
|
|
657
|
|
"default_value": "1",
|
|
658
|
|
"user_viewable": true,
|
|
659
|
|
"user_editable": true,
|
|
660
|
|
"rules": "required|numeric|between:1,100",
|
|
661
|
|
"field_type": "text"
|
|
662
|
|
},
|
|
663
|
|
{
|
|
664
|
|
"name": "[角色生存] 水分消耗倍率",
|
|
665
|
|
"description": "水分消耗倍率。官方参数 GMWaterDecRatio;范围 0 至 10;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
666
|
|
"env_variable": "TF_GMWATERDECRATIO",
|
|
667
|
|
"default_value": "1",
|
|
668
|
|
"user_viewable": true,
|
|
669
|
|
"user_editable": true,
|
|
670
|
|
"rules": "required|numeric|between:0,10",
|
|
671
|
|
"field_type": "text"
|
|
672
|
|
},
|
|
673
|
|
{
|
|
674
|
|
"name": "[角色生存] 饮水恢复水分倍率",
|
|
675
|
|
"description": "饮水恢复水分倍率。官方参数 GMBodyWaterAddRate;范围 1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
676
|
|
"env_variable": "TF_GMBODYWATERADDRATE",
|
|
677
|
|
"default_value": "1",
|
|
678
|
|
"user_viewable": true,
|
|
679
|
|
"user_editable": true,
|
|
680
|
|
"rules": "required|numeric|between:1,100",
|
|
681
|
|
"field_type": "text"
|
|
682
|
|
},
|
|
683
|
|
{
|
|
684
|
|
"name": "[角色生存] 氧气上限倍率",
|
|
685
|
|
"description": "氧气上限倍率。官方参数 MaxBreathRate;范围 1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
686
|
|
"env_variable": "TF_MAXBREATHRATE",
|
|
687
|
|
"default_value": "1",
|
|
688
|
|
"user_viewable": true,
|
|
689
|
|
"user_editable": true,
|
|
690
|
|
"rules": "required|numeric|between:1,100",
|
|
691
|
|
"field_type": "text"
|
|
692
|
|
},
|
|
693
|
|
{
|
|
694
|
|
"name": "[角色生存] 氧气恢复倍率",
|
|
695
|
|
"description": "氧气恢复倍率。官方参数 BreathRecoverRate;范围 1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
696
|
|
"env_variable": "TF_BREATHRECOVERRATE",
|
|
697
|
|
"default_value": "1",
|
|
698
|
|
"user_viewable": true,
|
|
699
|
|
"user_editable": true,
|
|
700
|
|
"rules": "required|numeric|between:1,100",
|
|
701
|
|
"field_type": "text"
|
|
702
|
|
},
|
|
703
|
|
{
|
|
704
|
|
"name": "[角色生存] 氧气消耗倍率",
|
|
705
|
|
"description": "氧气消耗倍率。官方参数 PlayerBreathCostRate;范围 0 至 10;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
706
|
|
"env_variable": "TF_PLAYERBREATHCOSTRATE",
|
|
707
|
|
"default_value": "1",
|
|
708
|
|
"user_viewable": true,
|
|
709
|
|
"user_editable": true,
|
|
710
|
|
"rules": "required|numeric|between:0,10",
|
|
711
|
|
"field_type": "text"
|
|
712
|
|
},
|
|
713
|
|
{
|
|
714
|
|
"name": "[角色生存] 药品生命恢复倍率",
|
|
715
|
|
"description": "药品生命恢复倍率。官方参数 GMPlayerHealthRate;范围 1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
716
|
|
"env_variable": "TF_GMPLAYERHEALTHRATE",
|
|
717
|
|
"default_value": "1",
|
|
718
|
|
"user_viewable": true,
|
|
719
|
|
"user_editable": true,
|
|
720
|
|
"rules": "required|numeric|between:1,100",
|
|
721
|
|
"field_type": "text"
|
|
722
|
|
},
|
|
723
|
|
{
|
|
724
|
|
"name": "[角色生存] 食物和药品效果持续时间倍率",
|
|
725
|
|
"description": "食物和药品效果持续时间倍率。官方参数 GMFoodDragDurationRate;范围 0 至 10;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
726
|
|
"env_variable": "TF_GMFOODDRAGDURATIONRATE",
|
|
727
|
|
"default_value": "1",
|
|
728
|
|
"user_viewable": true,
|
|
729
|
|
"user_editable": true,
|
|
730
|
|
"rules": "required|integer|between:0,10",
|
|
731
|
|
"field_type": "text"
|
|
732
|
|
},
|
|
733
|
|
{
|
|
734
|
|
"name": "[NPC] 全部怪物重生时间倍率",
|
|
735
|
|
"description": "全部怪物重生时间倍率。官方参数 NpcRespawnRatio;范围 0 至 10;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
736
|
|
"env_variable": "TF_NPCRESPAWNRATIO",
|
|
737
|
|
"default_value": "1",
|
|
738
|
|
"user_viewable": true,
|
|
739
|
|
"user_editable": true,
|
|
740
|
|
"rules": "required|integer|between:0,10",
|
|
741
|
|
"field_type": "text"
|
|
742
|
|
},
|
|
743
|
|
{
|
|
744
|
|
"name": "[NPC] 动物尸体保留时间(秒)",
|
|
745
|
|
"description": "动物尸体保留时间(秒)。官方参数 AnimalBodyStayTime;范围 10 至 300;默认 300。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
746
|
|
"env_variable": "TF_ANIMALBODYSTAYTIME",
|
|
747
|
|
"default_value": "300",
|
|
748
|
|
"user_viewable": true,
|
|
749
|
|
"user_editable": true,
|
|
750
|
|
"rules": "required|integer|between:10,300",
|
|
751
|
|
"field_type": "text"
|
|
752
|
|
},
|
|
753
|
|
{
|
|
754
|
|
"name": "[NPC] 人类 NPC 尸体保留时间(秒)",
|
|
755
|
|
"description": "人类 NPC 尸体保留时间(秒)。官方参数 HumanBodyStayTime;范围 0 至 60;默认 10。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
756
|
|
"env_variable": "TF_HUMANBODYSTAYTIME",
|
|
757
|
|
"default_value": "10",
|
|
758
|
|
"user_viewable": true,
|
|
759
|
|
"user_editable": true,
|
|
760
|
|
"rules": "required|integer|between:0,60",
|
|
761
|
|
"field_type": "text"
|
|
762
|
|
},
|
|
763
|
|
{
|
|
764
|
|
"name": "[NPC] 野外 NPC 尸体掉落倍率",
|
|
765
|
|
"description": "野外 NPC 尸体掉落倍率。官方参数 GMNPCLootableItemRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
766
|
|
"env_variable": "TF_GMNPCLOOTABLEITEMRATIO",
|
|
767
|
|
"default_value": "1",
|
|
768
|
|
"user_viewable": true,
|
|
769
|
|
"user_editable": true,
|
|
770
|
|
"rules": "required|integer|between:0,100",
|
|
771
|
|
"field_type": "text"
|
|
772
|
|
},
|
|
773
|
|
{
|
|
774
|
|
"name": "[NPC] 野外 NPC 初始等级倍率",
|
|
775
|
|
"description": "野外 NPC 初始等级倍率。官方参数 NpcSpawnLevelRatio;范围 1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
776
|
|
"env_variable": "TF_NPCSPAWNLEVELRATIO",
|
|
777
|
|
"default_value": "1",
|
|
778
|
|
"user_viewable": true,
|
|
779
|
|
"user_editable": true,
|
|
780
|
|
"rules": "required|integer|between:1,100",
|
|
781
|
|
"field_type": "text"
|
|
782
|
|
},
|
|
783
|
|
{
|
|
784
|
|
"name": "[NPC] 野外 NPC 伤害倍率",
|
|
785
|
|
"description": "野外 NPC 伤害倍率。官方参数 WildNPCDamageRate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
786
|
|
"env_variable": "TF_WILDNPCDAMAGERATE",
|
|
787
|
|
"default_value": "1",
|
|
788
|
|
"user_viewable": true,
|
|
789
|
|
"user_editable": true,
|
|
790
|
|
"rules": "required|numeric|between:0,100",
|
|
791
|
|
"field_type": "text"
|
|
792
|
|
},
|
|
793
|
|
{
|
|
794
|
|
"name": "[NPC] 野外 NPC 生命倍率",
|
|
795
|
|
"description": "野外 NPC 生命倍率。官方参数 WildNPCHealthRate;范围 0.1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
796
|
|
"env_variable": "TF_WILDNPCHEALTHRATE",
|
|
797
|
|
"default_value": "1",
|
|
798
|
|
"user_viewable": true,
|
|
799
|
|
"user_editable": true,
|
|
800
|
|
"rules": "required|numeric|between:0.1,100",
|
|
801
|
|
"field_type": "text"
|
|
802
|
|
},
|
|
803
|
|
{
|
|
804
|
|
"name": "[NPC] 野外 NPC 移动速度倍率",
|
|
805
|
|
"description": "野外 NPC 移动速度倍率。官方参数 WildNPCSpeedRate;范围 0.1 至 5;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
806
|
|
"env_variable": "TF_WILDNPCSPEEDRATE",
|
|
807
|
|
"default_value": "1",
|
|
808
|
|
"user_viewable": true,
|
|
809
|
|
"user_editable": true,
|
|
810
|
|
"rules": "required|numeric|between:0.1,5",
|
|
811
|
|
"field_type": "text"
|
|
812
|
|
},
|
|
813
|
|
{
|
|
814
|
|
"name": "[NPC] 攻城 NPC 等级倍率",
|
|
815
|
|
"description": "攻城 NPC 等级倍率。官方参数 CityNPCLevelRate;范围 1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
816
|
|
"env_variable": "TF_CITYNPCLEVELRATE",
|
|
817
|
|
"default_value": "1",
|
|
818
|
|
"user_viewable": true,
|
|
819
|
|
"user_editable": true,
|
|
820
|
|
"rules": "required|integer|between:1,100",
|
|
821
|
|
"field_type": "text"
|
|
822
|
|
},
|
|
823
|
|
{
|
|
824
|
|
"name": "[NPC] 攻城 NPC 伤害倍率",
|
|
825
|
|
"description": "攻城 NPC 伤害倍率。官方参数 CityNPCDamageRate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
826
|
|
"env_variable": "TF_CITYNPCDAMAGERATE",
|
|
827
|
|
"default_value": "1",
|
|
828
|
|
"user_viewable": true,
|
|
829
|
|
"user_editable": true,
|
|
830
|
|
"rules": "required|numeric|between:0,100",
|
|
831
|
|
"field_type": "text"
|
|
832
|
|
},
|
|
833
|
|
{
|
|
834
|
|
"name": "[NPC] 攻城 NPC 生命倍率",
|
|
835
|
|
"description": "攻城 NPC 生命倍率。官方参数 CityNPCHealthRate;范围 0.1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
836
|
|
"env_variable": "TF_CITYNPCHEALTHRATE",
|
|
837
|
|
"default_value": "1",
|
|
838
|
|
"user_viewable": true,
|
|
839
|
|
"user_editable": true,
|
|
840
|
|
"rules": "required|numeric|between:0.1,100",
|
|
841
|
|
"field_type": "text"
|
|
842
|
|
},
|
|
843
|
|
{
|
|
844
|
|
"name": "[NPC] 攻城 NPC 移动速度倍率",
|
|
845
|
|
"description": "攻城 NPC 移动速度倍率。官方参数 CityNPCSpeedRate;范围 0.1 至 5;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
846
|
|
"env_variable": "TF_CITYNPCSPEEDRATE",
|
|
847
|
|
"default_value": "1",
|
|
848
|
|
"user_viewable": true,
|
|
849
|
|
"user_editable": true,
|
|
850
|
|
"rules": "required|numeric|between:0.1,5",
|
|
851
|
|
"field_type": "text"
|
|
852
|
|
},
|
|
853
|
|
{
|
|
854
|
|
"name": "[NPC] 每轮攻城 NPC 数量倍率",
|
|
855
|
|
"description": "每轮攻城 NPC 数量倍率。官方参数 CityNPCNumRate;范围 0.1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
856
|
|
"env_variable": "TF_CITYNPCNUMRATE",
|
|
857
|
|
"default_value": "1",
|
|
858
|
|
"user_viewable": true,
|
|
859
|
|
"user_editable": true,
|
|
860
|
|
"rules": "required|numeric|between:0.1,100",
|
|
861
|
|
"field_type": "text"
|
|
862
|
|
},
|
|
863
|
|
{
|
|
864
|
|
"name": "[NPC] NPC 名称显示距离(米)",
|
|
865
|
|
"description": "NPC 名称显示距离(米)。官方参数 NpcDisplayDistance;范围 0 至 50;默认 50。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
866
|
|
"env_variable": "TF_NPCDISPLAYDISTANCE",
|
|
867
|
|
"default_value": "50",
|
|
868
|
|
"user_viewable": true,
|
|
869
|
|
"user_editable": true,
|
|
870
|
|
"rules": "required|integer|between:0,50",
|
|
871
|
|
"field_type": "text"
|
|
872
|
|
},
|
|
873
|
|
{
|
|
874
|
|
"name": "[NPC] 可拾取资源数量倍率",
|
|
875
|
|
"description": "可拾取资源数量倍率。官方参数 GMInventoryGainRate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
876
|
|
"env_variable": "TF_GMINVENTORYGAINRATE",
|
|
877
|
|
"default_value": "1",
|
|
878
|
|
"user_viewable": true,
|
|
879
|
|
"user_editable": true,
|
|
880
|
|
"rules": "required|integer|between:0,100",
|
|
881
|
|
"field_type": "text"
|
|
882
|
|
},
|
|
883
|
|
{
|
|
884
|
|
"name": "[NPC] 攻城 NPC 尸体掉落倍率",
|
|
885
|
|
"description": "攻城 NPC 尸体掉落倍率。官方参数 GMCityATKNPCLootItemRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
886
|
|
"env_variable": "TF_GMCITYATKNPCLOOTITEMRATIO",
|
|
887
|
|
"default_value": "1",
|
|
888
|
|
"user_viewable": true,
|
|
889
|
|
"user_editable": true,
|
|
890
|
|
"rules": "required|integer|between:0,100",
|
|
891
|
|
"field_type": "text"
|
|
892
|
|
},
|
|
893
|
|
{
|
|
894
|
|
"name": "[建筑] 每名玩家信标上限",
|
|
895
|
|
"description": "每名玩家信标上限。官方参数 GMMaxHouseFlagNumber;范围 1 至 5;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
896
|
|
"env_variable": "TF_GMMAXHOUSEFLAGNUMBER",
|
|
897
|
|
"default_value": "1",
|
|
898
|
|
"user_viewable": true,
|
|
899
|
|
"user_editable": true,
|
|
900
|
|
"rules": "required|integer|between:1,5",
|
|
901
|
|
"field_type": "text"
|
|
902
|
|
},
|
|
903
|
|
{
|
|
904
|
|
"name": "[建筑] 工作类建筑数量上限倍率",
|
|
905
|
|
"description": "工作类建筑数量上限倍率。官方参数 GMSetGJConstructMaxNumRatio;范围 1 至 10;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
906
|
|
"env_variable": "TF_GMSETGJCONSTRUCTMAXNUMRATIO",
|
|
907
|
|
"default_value": "1",
|
|
908
|
|
"user_viewable": true,
|
|
909
|
|
"user_editable": true,
|
|
910
|
|
"rules": "required|integer|between:1,10",
|
|
911
|
|
"field_type": "text"
|
|
912
|
|
},
|
|
913
|
|
{
|
|
914
|
|
"name": "[建筑] 单个信标范围陷阱上限",
|
|
915
|
|
"description": "单个信标范围陷阱上限。官方参数 GMHFTrapMaxNum;范围 0 至 10000;默认 0。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
916
|
|
"env_variable": "TF_GMHFTRAPMAXNUM",
|
|
917
|
|
"default_value": "0",
|
|
918
|
|
"user_viewable": true,
|
|
919
|
|
"user_editable": true,
|
|
920
|
|
"rules": "required|integer|between:0,10000",
|
|
921
|
|
"field_type": "text"
|
|
922
|
|
},
|
|
923
|
|
{
|
|
924
|
|
"name": "[建筑] 单个信标范围炮塔上限",
|
|
925
|
|
"description": "单个信标范围炮塔上限。官方参数 GMHFTurretMaxNum;范围 0 至 10000;默认 0。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
926
|
|
"env_variable": "TF_GMHFTURRETMAXNUM",
|
|
927
|
|
"default_value": "0",
|
|
928
|
|
"user_viewable": true,
|
|
929
|
|
"user_editable": true,
|
|
930
|
|
"rules": "required|integer|between:0,10000",
|
|
931
|
|
"field_type": "text"
|
|
932
|
|
},
|
|
933
|
|
{
|
|
934
|
|
"name": "[建筑] 普通建筑承受伤害倍率",
|
|
935
|
|
"description": "普通建筑承受伤害倍率。官方参数 GMConstructDefenseRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
936
|
|
"env_variable": "TF_GMCONSTRUCTDEFENSERATIO",
|
|
937
|
|
"default_value": "1",
|
|
938
|
|
"user_viewable": true,
|
|
939
|
|
"user_editable": true,
|
|
940
|
|
"rules": "required|numeric|between:0,100",
|
|
941
|
|
"field_type": "text"
|
|
942
|
|
},
|
|
943
|
|
{
|
|
944
|
|
"name": "[建筑] 陷阱承受伤害倍率",
|
|
945
|
|
"description": "陷阱承受伤害倍率。官方参数 GMTrapDefenseRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
946
|
|
"env_variable": "TF_GMTRAPDEFENSERATIO",
|
|
947
|
|
"default_value": "1",
|
|
948
|
|
"user_viewable": true,
|
|
949
|
|
"user_editable": true,
|
|
950
|
|
"rules": "required|numeric|between:0,100",
|
|
951
|
|
"field_type": "text"
|
|
952
|
|
},
|
|
953
|
|
{
|
|
954
|
|
"name": "[建筑] 炮塔承受伤害倍率",
|
|
955
|
|
"description": "炮塔承受伤害倍率。官方参数 GMTurretDefenseRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
956
|
|
"env_variable": "TF_GMTURRETDEFENSERATIO",
|
|
957
|
|
"default_value": "1",
|
|
958
|
|
"user_viewable": true,
|
|
959
|
|
"user_editable": true,
|
|
960
|
|
"rules": "required|numeric|between:0,100",
|
|
961
|
|
"field_type": "text"
|
|
962
|
|
},
|
|
963
|
|
{
|
|
964
|
|
"name": "[建筑] 陷阱造成伤害倍率",
|
|
965
|
|
"description": "陷阱造成伤害倍率。官方参数 GMTrapDamageRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
966
|
|
"env_variable": "TF_GMTRAPDAMAGERATIO",
|
|
967
|
|
"default_value": "1",
|
|
968
|
|
"user_viewable": true,
|
|
969
|
|
"user_editable": true,
|
|
970
|
|
"rules": "required|numeric|between:0,100",
|
|
971
|
|
"field_type": "text"
|
|
972
|
|
},
|
|
973
|
|
{
|
|
974
|
|
"name": "[建筑] 炮塔造成伤害倍率",
|
|
975
|
|
"description": "炮塔造成伤害倍率。官方参数 GMTurretDamageRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
976
|
|
"env_variable": "TF_GMTURRETDAMAGERATIO",
|
|
977
|
|
"default_value": "1",
|
|
978
|
|
"user_viewable": true,
|
|
979
|
|
"user_editable": true,
|
|
980
|
|
"rules": "required|numeric|between:0,100",
|
|
981
|
|
"field_type": "text"
|
|
982
|
|
},
|
|
983
|
|
{
|
|
984
|
|
"name": "[建筑] 建筑最大耐久倍率",
|
|
985
|
|
"description": "建筑最大耐久倍率。官方参数 GMConstructMaxHealthRatio;范围 0.1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
986
|
|
"env_variable": "TF_GMCONSTRUCTMAXHEALTHRATIO",
|
|
987
|
|
"default_value": "1",
|
|
988
|
|
"user_viewable": true,
|
|
989
|
|
"user_editable": true,
|
|
990
|
|
"rules": "required|numeric|between:0.1,100",
|
|
991
|
|
"field_type": "text"
|
|
992
|
|
},
|
|
993
|
|
{
|
|
994
|
|
"name": "[建筑] 已放置建筑耐久恢复倍率",
|
|
995
|
|
"description": "已放置建筑耐久恢复倍率。官方参数 GMConstructReturnHPRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
996
|
|
"env_variable": "TF_GMCONSTRUCTRETURNHPRATIO",
|
|
997
|
|
"default_value": "1",
|
|
998
|
|
"user_viewable": true,
|
|
999
|
|
"user_editable": true,
|
|
1000
|
|
"rules": "required|integer|between:0,100",
|
|
1001
|
|
"field_type": "text"
|
|
1002
|
|
},
|
|
1003
|
|
{
|
|
1004
|
|
"name": "[建筑] 时空信标自动维修倍率",
|
|
1005
|
|
"description": "时空信标自动维修倍率。官方参数 GMHouseFlagRepairHealthRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
1006
|
|
"env_variable": "TF_GMHOUSEFLAGREPAIRHEALTHRATIO",
|
|
1007
|
|
"default_value": "1",
|
|
1008
|
|
"user_viewable": true,
|
|
1009
|
|
"user_editable": true,
|
|
1010
|
|
"rules": "required|integer|between:0,100",
|
|
1011
|
|
"field_type": "text"
|
|
1012
|
|
},
|
|
1013
|
|
{
|
|
1014
|
|
"name": "[建筑] 信标承受玩家枪械伤害倍率",
|
|
1015
|
|
"description": "信标承受玩家枪械伤害倍率。官方参数 CHFDamagedByPlayer;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
1016
|
|
"env_variable": "TF_CHFDAMAGEDBYPLAYER",
|
|
1017
|
|
"default_value": "1",
|
|
1018
|
|
"user_viewable": true,
|
|
1019
|
|
"user_editable": true,
|
|
1020
|
|
"rules": "required|numeric|between:0,100",
|
|
1021
|
|
"field_type": "text"
|
|
1022
|
|
},
|
|
1023
|
|
{
|
|
1024
|
|
"name": "[建筑] 信标承受玩家载具伤害倍率",
|
|
1025
|
|
"description": "信标承受玩家载具伤害倍率。官方参数 CHFDamagedByVehicle;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
1026
|
|
"env_variable": "TF_CHFDAMAGEDBYVEHICLE",
|
|
1027
|
|
"default_value": "1",
|
|
1028
|
|
"user_viewable": true,
|
|
1029
|
|
"user_editable": true,
|
|
1030
|
|
"rules": "required|numeric|between:0,100",
|
|
1031
|
|
"field_type": "text"
|
|
1032
|
|
},
|
|
1033
|
|
{
|
|
1034
|
|
"name": "[建筑] 信标承受 NPC 伤害倍率",
|
|
1035
|
|
"description": "信标承受 NPC 伤害倍率。官方参数 CHFDamagedByNpc;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
1036
|
|
"env_variable": "TF_CHFDAMAGEDBYNPC",
|
|
1037
|
|
"default_value": "1",
|
|
1038
|
|
"user_viewable": true,
|
|
1039
|
|
"user_editable": true,
|
|
1040
|
|
"rules": "required|numeric|between:0,100",
|
|
1041
|
|
"field_type": "text"
|
|
1042
|
|
},
|
|
1043
|
|
{
|
|
1044
|
|
"name": "[建筑] 信标每日可攻击时长(小时)",
|
|
1045
|
|
"description": "信标每日可攻击时长(小时)。官方参数 GMHouseFlagExcitantTime;范围 0 至 24;默认 3。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
1046
|
|
"env_variable": "TF_GMHOUSEFLAGEXCITANTTIME",
|
|
1047
|
|
"default_value": "3",
|
|
1048
|
|
"user_viewable": true,
|
|
1049
|
|
"user_editable": true,
|
|
1050
|
|
"rules": "required|integer|between:0,24",
|
|
1051
|
|
"field_type": "text"
|
|
1052
|
|
},
|
|
1053
|
|
{
|
|
1054
|
|
"name": "[采集生产] 油井产量倍率",
|
|
1055
|
|
"description": "油井产量倍率。官方参数 GMTTC_Oil_Rate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
1056
|
|
"env_variable": "TF_GMTTC_OIL_RATE",
|
|
1057
|
|
"default_value": "1",
|
|
1058
|
|
"user_viewable": true,
|
|
1059
|
|
"user_editable": true,
|
|
1060
|
|
"rules": "required|numeric|between:0,100",
|
|
1061
|
|
"field_type": "text"
|
|
1062
|
|
},
|
|
1063
|
|
{
|
|
1064
|
|
"name": "[采集生产] 集水器产量倍率",
|
|
1065
|
|
"description": "集水器产量倍率。官方参数 GMWaterCollecter_Rate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
1066
|
|
"env_variable": "TF_GMWATERCOLLECTER_RATE",
|
|
1067
|
|
"default_value": "1",
|
|
1068
|
|
"user_viewable": true,
|
|
1069
|
|
"user_editable": true,
|
|
1070
|
|
"rules": "required|numeric|between:0,100",
|
|
1071
|
|
"field_type": "text"
|
|
1072
|
|
},
|
|
1073
|
|
{
|
|
1074
|
|
"name": "[采集生产] 矿机产量倍率",
|
|
1075
|
|
"description": "矿机产量倍率。官方参数 GMTTC_Ore_Rate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
1076
|
|
"env_variable": "TF_GMTTC_ORE_RATE",
|
|
1077
|
|
"default_value": "1",
|
|
1078
|
|
"user_viewable": true,
|
|
1079
|
|
"user_editable": true,
|
|
1080
|
|
"rules": "required|numeric|between:0,100",
|
|
1081
|
|
"field_type": "text"
|
|
1082
|
|
},
|
|
1083
|
|
{
|
|
1084
|
|
"name": "[采集生产] 捕鱼器产量倍率",
|
|
1085
|
|
"description": "捕鱼器产量倍率。官方参数 GMTTC_Fish_Rate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
1086
|
|
"env_variable": "TF_GMTTC_FISH_RATE",
|
|
1087
|
|
"default_value": "1",
|
|
1088
|
|
"user_viewable": true,
|
|
1089
|
|
"user_editable": true,
|
|
1090
|
|
"rules": "required|numeric|between:0,100",
|
|
1091
|
|
"field_type": "text"
|
|
1092
|
|
},
|
|
1093
|
|
{
|
|
1094
|
|
"name": "[采集生产] 采集总收益上限倍率",
|
|
1095
|
|
"description": "采集总收益上限倍率。官方参数 GMMaxRetrieveProductsRate;范围 0 至 1000;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
1096
|
|
"env_variable": "TF_GMMAXRETRIEVEPRODUCTSRATE",
|
|
1097
|
|
"default_value": "1",
|
|
1098
|
|
"user_viewable": true,
|
|
1099
|
|
"user_editable": true,
|
|
1100
|
|
"rules": "required|integer|between:0,1000",
|
|
1101
|
|
"field_type": "text"
|
|
1102
|
|
},
|
|
1103
|
|
{
|
|
1104
|
|
"name": "[采集生产] 木材采集倍率",
|
|
1105
|
|
"description": "木材采集倍率。官方参数 GMTreeGainRate;范围 0 至 1000;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
1106
|
|
"env_variable": "TF_GMTREEGAINRATE",
|
|
1107
|
|
"default_value": "1",
|
|
1108
|
|
"user_viewable": true,
|
|
1109
|
|
"user_editable": true,
|
|
1110
|
|
"rules": "required|integer|between:0,1000",
|
|
1111
|
|
"field_type": "text"
|
|
1112
|
|
},
|
|
1113
|
|
{
|
|
1114
|
|
"name": "[采集生产] 植物采集倍率",
|
|
1115
|
|
"description": "植物采集倍率。官方参数 GMBushGainRate;范围 0 至 1000;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
1116
|
|
"env_variable": "TF_GMBUSHGAINRATE",
|
|
1117
|
|
"default_value": "1",
|
|
1118
|
|
"user_viewable": true,
|
|
1119
|
|
"user_editable": true,
|
|
1120
|
|
"rules": "required|integer|between:0,1000",
|
|
1121
|
|
"field_type": "text"
|
|
1122
|
|
},
|
|
1123
|
|
{
|
|
1124
|
|
"name": "[采集生产] 矿石采集倍率",
|
|
1125
|
|
"description": "矿石采集倍率。官方参数 GMOreGainRate;范围 0 至 1000;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
1126
|
|
"env_variable": "TF_GMOREGAINRATE",
|
|
1127
|
|
"default_value": "1",
|
|
1128
|
|
"user_viewable": true,
|
|
1129
|
|
"user_editable": true,
|
|
1130
|
|
"rules": "required|integer|between:0,1000",
|
|
1131
|
|
"field_type": "text"
|
|
1132
|
|
},
|
|
1133
|
|
{
|
|
1134
|
|
"name": "[采集生产] 农作物收获倍率",
|
|
1135
|
|
"description": "农作物收获倍率。官方参数 GMCropVegetableReapRatio;范围 0 至 1000;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
1136
|
|
"env_variable": "TF_GMCROPVEGETABLEREAPRATIO",
|
|
1137
|
|
"default_value": "1",
|
|
1138
|
|
"user_viewable": true,
|
|
1139
|
|
"user_editable": true,
|
|
1140
|
|
"rules": "required|integer|between:0,1000",
|
|
1141
|
|
"field_type": "text"
|
|
1142
|
|
},
|
|
1143
|
|
{
|
|
1144
|
|
"name": "[采集生产] 动物尸体采集倍率",
|
|
1145
|
|
"description": "动物尸体采集倍率。官方参数 GMFleshGainRate;范围 1 至 1000;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
1146
|
|
"env_variable": "TF_GMFLESHGAINRATE",
|
|
1147
|
|
"default_value": "1",
|
|
1148
|
|
"user_viewable": true,
|
|
1149
|
|
"user_editable": true,
|
|
1150
|
|
"rules": "required|integer|between:1,1000",
|
|
1151
|
|
"field_type": "text"
|
|
1152
|
|
},
|
|
1153
|
|
{
|
|
1154
|
|
"name": "[采集生产] 农作物生长速度倍率",
|
|
1155
|
|
"description": "农作物生长速度倍率。官方参数 GMCropVegetableGrowRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
1156
|
|
"env_variable": "TF_GMCROPVEGETABLEGROWRATIO",
|
|
1157
|
|
"default_value": "1",
|
|
1158
|
|
"user_viewable": true,
|
|
1159
|
|
"user_editable": true,
|
|
1160
|
|
"rules": "required|numeric|between:0,100",
|
|
1161
|
|
"field_type": "text"
|
|
1162
|
|
},
|
|
1163
|
|
{
|
|
1164
|
|
"name": "[战斗] 近战武器对 NPC 伤害倍率",
|
|
1165
|
|
"description": "近战武器对 NPC 伤害倍率。官方参数 GMMeleeNpcDamageRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
1166
|
|
"env_variable": "TF_GMMELEENPCDAMAGERATIO",
|
|
1167
|
|
"default_value": "1",
|
|
1168
|
|
"user_viewable": true,
|
|
1169
|
|
"user_editable": true,
|
|
1170
|
|
"rules": "required|numeric|between:0,100",
|
|
1171
|
|
"field_type": "text"
|
|
1172
|
|
},
|
|
1173
|
|
{
|
|
1174
|
|
"name": "[战斗] 远程武器对 NPC 伤害倍率",
|
|
1175
|
|
"description": "远程武器对 NPC 伤害倍率。官方参数 GMRangedNpcDamageRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
1176
|
|
"env_variable": "TF_GMRANGEDNPCDAMAGERATIO",
|
|
1177
|
|
"default_value": "1",
|
|
1178
|
|
"user_viewable": true,
|
|
1179
|
|
"user_editable": true,
|
|
1180
|
|
"rules": "required|numeric|between:0,100",
|
|
1181
|
|
"field_type": "text"
|
|
1182
|
|
},
|
|
1183
|
|
{
|
|
1184
|
|
"name": "[战斗] 近战 PVP 伤害倍率",
|
|
1185
|
|
"description": "近战 PVP 伤害倍率。官方参数 GMMeleePlayerDamageRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
1186
|
|
"env_variable": "TF_GMMELEEPLAYERDAMAGERATIO",
|
|
1187
|
|
"default_value": "1",
|
|
1188
|
|
"user_viewable": true,
|
|
1189
|
|
"user_editable": true,
|
|
1190
|
|
"rules": "required|numeric|between:0,100",
|
|
1191
|
|
"field_type": "text"
|
|
1192
|
|
},
|
|
1193
|
|
{
|
|
1194
|
|
"name": "[战斗] 远程 PVP 伤害倍率",
|
|
1195
|
|
"description": "远程 PVP 伤害倍率。官方参数 GMRangedPlayerDamageRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
1196
|
|
"env_variable": "TF_GMRANGEDPLAYERDAMAGERATIO",
|
|
1197
|
|
"default_value": "1",
|
|
1198
|
|
"user_viewable": true,
|
|
1199
|
|
"user_editable": true,
|
|
1200
|
|
"rules": "required|numeric|between:0,100",
|
|
1201
|
|
"field_type": "text"
|
|
1202
|
|
},
|
|
1203
|
|
{
|
|
1204
|
|
"name": "[战斗] 近战武器对建筑伤害倍率",
|
|
1205
|
|
"description": "近战武器对建筑伤害倍率。官方参数 GMMeleeConstructDamageRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
1206
|
|
"env_variable": "TF_GMMELEECONSTRUCTDAMAGERATIO",
|
|
1207
|
|
"default_value": "1",
|
|
1208
|
|
"user_viewable": true,
|
|
1209
|
|
"user_editable": true,
|
|
1210
|
|
"rules": "required|numeric|between:0,100",
|
|
1211
|
|
"field_type": "text"
|
|
1212
|
|
},
|
|
1213
|
|
{
|
|
1214
|
|
"name": "[战斗] 远程武器对建筑伤害倍率",
|
|
1215
|
|
"description": "远程武器对建筑伤害倍率。官方参数 GMRangedConstructDamageRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
1216
|
|
"env_variable": "TF_GMRANGEDCONSTRUCTDAMAGERATIO",
|
|
1217
|
|
"default_value": "1",
|
|
1218
|
|
"user_viewable": true,
|
|
1219
|
|
"user_editable": true,
|
|
1220
|
|
"rules": "required|numeric|between:0,100",
|
|
1221
|
|
"field_type": "text"
|
|
1222
|
|
},
|
|
1223
|
|
{
|
|
1224
|
|
"name": "[战斗] 采集工具对资源伤害倍率",
|
|
1225
|
|
"description": "采集工具对资源伤害倍率。官方参数 GMToolDamageRate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
1226
|
|
"env_variable": "TF_GMTOOLDAMAGERATE",
|
|
1227
|
|
"default_value": "1",
|
|
1228
|
|
"user_viewable": true,
|
|
1229
|
|
"user_editable": true,
|
|
1230
|
|
"rules": "required|numeric|between:0,100",
|
|
1231
|
|
"field_type": "text"
|
|
1232
|
|
},
|
|
1233
|
|
{
|
|
1234
|
|
"name": "[战斗] 工具武器护甲耐久消耗倍率",
|
|
1235
|
|
"description": "工具武器护甲耐久消耗倍率。官方参数 GMDurabilityCostRatio;范围 0 至 10;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
1236
|
|
"env_variable": "TF_GMDURABILITYCOSTRATIO",
|
|
1237
|
|
"default_value": "1",
|
|
1238
|
|
"user_viewable": true,
|
|
1239
|
|
"user_editable": true,
|
|
1240
|
|
"rules": "required|numeric|between:0,10",
|
|
1241
|
|
"field_type": "text"
|
|
1242
|
|
},
|
|
1243
|
|
{
|
|
1244
|
|
"name": "[载具] 载具对玩家伤害倍率",
|
|
1245
|
|
"description": "载具对玩家伤害倍率。官方参数 GMVehiclePlayerDamageRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
1246
|
|
"env_variable": "TF_GMVEHICLEPLAYERDAMAGERATIO",
|
|
1247
|
|
"default_value": "1",
|
|
1248
|
|
"user_viewable": true,
|
|
1249
|
|
"user_editable": true,
|
|
1250
|
|
"rules": "required|numeric|between:0,100",
|
|
1251
|
|
"field_type": "text"
|
|
1252
|
|
},
|
|
1253
|
|
{
|
|
1254
|
|
"name": "[载具] 载具对建筑伤害倍率",
|
|
1255
|
|
"description": "载具对建筑伤害倍率。官方参数 GMVehicleConstructDamageRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
1256
|
|
"env_variable": "TF_GMVEHICLECONSTRUCTDAMAGERATIO",
|
|
1257
|
|
"default_value": "1",
|
|
1258
|
|
"user_viewable": true,
|
|
1259
|
|
"user_editable": true,
|
|
1260
|
|
"rules": "required|numeric|between:0,100",
|
|
1261
|
|
"field_type": "text"
|
|
1262
|
|
},
|
|
1263
|
|
{
|
|
1264
|
|
"name": "[载具] 载具采集倍率",
|
|
1265
|
|
"description": "载具采集倍率。官方参数 GMVehicleDamageRate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。",
|
|
1266
|
|
"env_variable": "TF_GMVEHICLEDAMAGERATE",
|
|
1267
|
|
"default_value": "1",
|
|
1268
|
|
"user_viewable": true,
|
|
1269
|
|
"user_editable": true,
|
|
1270
|
|
"rules": "required|integer|between:0,100",
|
|
1271
|
|
"field_type": "text"
|
|
1272
|
|
}
|
|
1273
|
|
]
|
|
1274
|
|
}
|