S
描述
StarRupture是一款第一人称开放世界基地建造游戏,拥有先进的战斗系统和丰富的探索元素。你可以独自或组队在这片壮丽且不断变化的星球上生存,采集并管理资源,构建复杂的工业体系,抵御成群的外星怪物侵袭。由Creepy Jar开发。
19 浏览
1 下载
2026-06-30
更新于 16 秒前
预设配置详情
Star Rupture
[!IMPORTANT]
请记住,该游戏仍处于抢先体验阶段
StarRupture 是一款第一人称开放世界基地建设游戏,拥有高级战斗和大量探索内容。在这颗宏伟且不断变化的星球上,你可以独自或组队游玩,采集并管理资源,构建复杂的工业系统,并击退成群的外星怪物。由 Creepy Jar 开发。
所需端口
| 端口 | 默认 | |
|---|---|---|
| 7777 | 游戏 | 必需 |
| 27015 | 服务器查询 | 可选 |
安装服务器
使用 egg 创建服务器时,如果是首次安装游戏,请确保将“创建新游戏”变量设置为 true,并将“加载已保存游戏”变量设置为 false。
启动服务器创建,等待安装完成。
安装完成后,停止服务器。
将“加载已保存游戏”变量设置为 true,同时将“创建新游戏”变量设置为 false。
[!IMPORTANT]
如果希望为游戏会话设置密码保护,请按照以下说明操作
- 访问 https://starrupture-utilities.com/passwords/
- 在“玩家加入密码”字段中输入一个强密码
- 点击“加密”
- 复制 JSON 内容(使用“复制 PlayerPassword.json”按钮)
- 使用 pterodactyl/pelican 服务器的文件管理器,在服务器根目录创建一个名为“PlayerPassword.json”的文件
- 将 JSON 内容粘贴到文件中
[!IMPORTANT]
如果希望为服务器管理设置密码保护(目前禁用),请按照以下说明操作
- 访问 https://starrupture-utilities.com/passwords/
- 在“管理员密码”字段中输入一个强密码
- 点击“加密”
- 复制 JSON 内容(使用“复制 Password.json”按钮)
- 使用 pterodactyl/pelican 服务器的文件管理器,在服务器根目录创建一个名为“Password.json”的文件
- 将 JSON 内容粘贴到文件中
启动游戏,尽情享受!
[!IMPORTANT]
请记住,该游戏仍处于抢先体验阶段
所有必要的调试信息可在以下讨论中找到:https://steamcommunity.com/app/1631270/discussions/0/684116375920420939
你也可以阅读这个非官方 wiki 中的专用页面:https://wiki.starrupture-utilities.com/en/dedicated-server
registry.cn-shanghai.aliyuncs.com/pterodactyl-images/steamcmd:proton
proton run ./StarRupture/Binaries/Win64/StarRuptureServerEOS-Win64-Shipping.exe -Log -Port={{SERVER_PORT}} -QueryPort={{QUERY_PORT}} -RCWebControlDisable -RCWebInterfaceDisable & SR_PID=$!; tail -c0 -F ./StarRupture/Saved/Logs/StarRupture.log --pid=$SR_PID
| 变量名 | 变量 | 描述 | 默认值 | 规则 | 可查看 | 可编辑 |
|---|---|---|---|---|---|---|
| Steam 应用ID | SRCDS_APPID |
StarRupture Dedicated Server 的 Steam 应用 ID。不要更改。 | 3809400 |
required|string|in:3809400
必填 字符串 选项: 3809400
|
||
| Windows 安装 | WINDOWS_INSTALL |
通过 SteamCMD 安装 Windows 游戏服务器所必需的。 | 1 |
required|in:1
必填 选项: 1
|
||
| 自动更新 | AUTO_UPDATE |
启动时自动更新服务器。 | 1 |
boolean
布尔
|
||
| 查询端口 | QUERY_PORT |
用于服务器浏览器的Steam查询端口。基于EOS的服务器可能不需要此端口。 | 27015 |
required|numeric|between:1024,65535
必填 数字 介于 1024-65535 之间
|
||
| 服务器名称 | DSS_SERVER_NAME |
你的服务器的显示名称。 | A Pterodactyl Hosted StarRupture Server |
required|string|max:64
必填 字符串 最大 64
|
||
| 加载存档 | DSS_LOAD_SAVED_GAME |
DSSettings选项中,用于加载现有存档的选项。(必须与创建新游戏相反) | false |
required|string|in:true,false
必填 字符串 选项: true,false
|
||
| 测试版分支 | SRCDS_BETAID |
可选:设置为一个测试分支名称以安装服务器的测试版本。 | |
nullable|string
可选 字符串
|
||
| 创建新游戏 | DSS_CREATE_NEW_GAME |
DSSettings 选项,强制创建新游戏。(必须与“创建新游戏”相反) 一旦创建了游戏和存档,必须禁用创建游戏,改为加载游戏以避免问题。 | true |
required|string|in:true,false
必填 字符串 选项: true,false
|
||
| 游戏存档间隔 | DSS_SAVE_INTERVAL |
自动保存间隔时间(秒) | 300 |
required|numeric
必填 数字
|
||
| 保存文件名 | DSS_SAVE_FILE_NAME |
磁盘上的保存文件文件名。如果您创建/导入多个存档并希望加载特定存档,这将非常有用。 (必须以.sav结尾) | AutoSave0.sav |
required|string
必填 字符串
|
镜像
registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian
入口
bash
#!/bin/bash
# StarRupture Dedicated Server Installation Script
# Server Files: /mnt/server
# Image to install with is 'registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian'
echo "-----------------------------------------"
echo "StarRupture Dedicated Server Installer"
echo "Proton Version"
echo "-----------------------------------------"
## Set Steam user for anonymous login
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "Steam user is not set.
"
echo -e "Using anonymous user.
"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "User set to ${STEAM_USER}"
fi
## Download and install SteamCMD
echo "-----------------------------------------"
echo "Installing SteamCMD..."
echo "-----------------------------------------"
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
chown -R root:root /mnt
export HOME=/mnt/server
## Install game server using SteamCMD
echo "-----------------------------------------"
echo "Installing StarRupture Dedicated Server..."
echo "-----------------------------------------"
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) validate +quit
## Set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## Set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
## create DSSettings.txt
if [ ! -f /mnt/server/DSSettings.txt ]; then
echo "Creating default DSSettings.txt"
cat << EOF > /mnt/server/DSSettings.txt
{
"SessionName": "StarRuptureServer",
"SaveGameInterval": "300",
"StartNewGame": "false",
"LoadSavedGame": "true",
"SaveGameName": "AutoSave0.sav"
}
EOF
fi
## Installation complete
echo "-----------------------------------------"
echo "Installation completed!"
echo "-----------------------------------------"
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": "https://eggs.pterodactyl.top/eggs/114/download/egg-starrupture.json"
},
"exported_at": "2026-02-07T22:43:26+01:00",
"name": "StarRupture",
"author": "volyzos@gmail.com",
"description": "StarRupture是一款第一人称开放世界基地建造游戏,拥有先进的战斗系统和丰富的探索元素。你可以独自或组队在这片壮丽且不断变化的星球上生存,采集并管理资源,构建复杂的工业体系,抵御成群的外星怪物侵袭。由Creepy Jar开发。",
"features": [
"steam_disk_space"
],
"docker_images": {
"registry.cn-shanghai.aliyuncs.com/pterodactyl-images/steamcmd:proton": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/steamcmd:proton"
},
"file_denylist": [],
"startup": "proton run ./StarRupture/Binaries/Win64/StarRuptureServerEOS-Win64-Shipping.exe -Log -Port={{SERVER_PORT}} -QueryPort={{QUERY_PORT}} -RCWebControlDisable -RCWebInterfaceDisable & SR_PID=$!; tail -c0 -F ./StarRupture/Saved/Logs/StarRupture.log --pid=$SR_PID",
"config": {
"files": "{\r\n \"DSSettings.txt\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"SessionName\": \"{{server.build.env.DSS_SERVER_NAME}}\",\r\n \"SaveGameInterval\": \"{{server.build.env.DSS_SAVE_INTERVAL}}\",\r\n \"StartNewGame\": \"{{server.build.env.DSS_CREATE_NEW_GAME}}\",\r\n \"LoadSavedGame\": \"{{server.build.env.DSS_LOAD_SAVED_GAME}}\",\r\n \"SaveGameName\": \"{{server.build.env.DSS_SAVE_FILE_NAME}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"LogCommonSession: OnUpdateSessionComplete(SessionName: GameSession, bWasSuccessful: true\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!/bin/bash\r\n# StarRupture Dedicated Server Installation Script\r\n# Server Files: /mnt/server\r\n# Image to install with is 'registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian'\r\n\r\necho \"-----------------------------------------\"\r\necho \"StarRupture Dedicated Server Installer\"\r\necho \"Proton Version\"\r\necho \"-----------------------------------------\"\r\n\r\n## Set Steam user for anonymous login\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"Steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"User set to ${STEAM_USER}\"\r\nfi\r\n\r\n## Download and install SteamCMD\r\necho \"-----------------------------------------\"\r\necho \"Installing SteamCMD...\"\r\necho \"-----------------------------------------\"\r\ncd /tmp\r\nmkdir -p /mnt/server/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd\r\nmkdir -p /mnt/server/steamapps\r\ncd /mnt/server/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\nchown -R root:root /mnt\r\nexport HOME=/mnt/server\r\n\r\n## Install game server using SteamCMD\r\necho \"-----------------------------------------\"\r\necho \"Installing StarRupture Dedicated Server...\"\r\necho \"-----------------------------------------\"\r\n./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) validate +quit\r\n\r\n## Set up 32 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk32\r\ncp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so\r\n\r\n## Set up 64 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk64\r\ncp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so\r\n\r\n## create DSSettings.txt\r\nif [ ! -f /mnt/server/DSSettings.txt ]; then\r\n echo \"Creating default DSSettings.txt\"\r\n cat << EOF > /mnt/server/DSSettings.txt\r\n {\r\n \"SessionName\": \"StarRuptureServer\",\r\n \"SaveGameInterval\": \"300\",\r\n \"StartNewGame\": \"false\",\r\n \"LoadSavedGame\": \"true\",\r\n \"SaveGameName\": \"AutoSave0.sav\"\r\n }\r\nEOF\r\nfi\r\n\r\n## Installation complete\r\necho \"-----------------------------------------\"\r\necho \"Installation completed!\"\r\necho \"-----------------------------------------\"",
"container": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Steam 应用ID",
"description": "StarRupture Dedicated Server 的 Steam 应用 ID。不要更改。",
"env_variable": "SRCDS_APPID",
"default_value": "3809400",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:3809400",
"field_type": "text"
},
{
"name": "Windows 安装",
"description": "通过 SteamCMD 安装 Windows 游戏服务器所必需的。",
"env_variable": "WINDOWS_INSTALL",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|in:1",
"field_type": "text"
},
{
"name": "自动更新",
"description": "启动时自动更新服务器。",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "boolean",
"field_type": "text"
},
{
"name": "查询端口",
"description": "用于服务器浏览器的Steam查询端口。基于EOS的服务器可能不需要此端口。",
"env_variable": "QUERY_PORT",
"default_value": "27015",
"user_viewable": true,
"user_editable": false,
"rules": "required|numeric|between:1024,65535",
"field_type": "text"
},
{
"name": "服务器名称",
"description": "你的服务器的显示名称。",
"env_variable": "DSS_SERVER_NAME",
"default_value": "A Pterodactyl Hosted StarRupture Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "加载存档",
"description": "DSSettings选项中,用于加载现有存档的选项。(必须与创建新游戏相反)",
"env_variable": "DSS_LOAD_SAVED_GAME",
"default_value": "false",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
},
{
"name": "测试版分支",
"description": "可选:设置为一个测试分支名称以安装服务器的测试版本。",
"env_variable": "SRCDS_BETAID",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "创建新游戏",
"description": "DSSettings 选项,强制创建新游戏。(必须与“创建新游戏”相反) \n一旦创建了游戏和存档,必须禁用创建游戏,改为加载游戏以避免问题。",
"env_variable": "DSS_CREATE_NEW_GAME",
"default_value": "true",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
},
{
"name": "游戏存档间隔",
"description": "自动保存间隔时间(秒)",
"env_variable": "DSS_SAVE_INTERVAL",
"default_value": "300",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "保存文件名",
"description": "磁盘上的保存文件文件名。如果您创建/导入多个存档并希望加载特定存档,这将非常有用。\n(必须以.sav结尾)",
"env_variable": "DSS_SAVE_FILE_NAME",
"default_value": "AutoSave0.sav",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
}
]
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作者
飒
飒爽师叔
UID: 1
279 预设
·
2026-06