O
描述
Onset 是一个没有预设目标的开放世界多人沙盒游戏。你可以使用脚本功能在 Onset 中创建并托管属于自己的独特体验,无论是角色扮演、警察与强盗,还是经典的自由漫游模式。或者,你也可以尽情享受其他玩家创建的各种游戏模式。
17 浏览
2 下载
2026-06-30
更新于 1 天前
预设配置详情
Onset
来自他们的网站:
Onset 是一个没有预设目标的开放世界多人沙盒游戏。使用脚本功能在 Onset 中创建并托管属于你自己的独特体验。无论是角色扮演、警察与强盗,还是经典的自由漫游模式,或者只是享受其他玩家创建的不同游戏模式。
推荐服务器设置
内存
此服务器运行需要约 100M 内存。
请参阅以下链接 - https://dev.playonset.com/wiki/DedicatedServer#Minimum_requirements_2
磁盘
此服务器占用约 50M 磁盘空间。
服务器端口
| 端口 | 默认值 |
|---|---|
| 游戏 | 7777 |
| 查询 | 7776 |
| 文件 | 7775 |
registry.cn-shanghai.aliyuncs.com/pterodactyl-images/steamcmd:debian
./OnsetServer --noinput
| 变量名 | 变量 | 描述 | 默认值 | 规则 | 可查看 | 可编辑 |
|---|---|---|---|---|---|---|
| 应用ID | SRCDS_APPID |
用于自动更新的ARK Steam应用ID。留空可避免自动更新。 | 1204170 |
required|string|in:1204170
必填 字符串 选项: 1204170
|
||
| ld lib path | LD_LIBRARY_PATH |
加载服务器库所需。 | . |
required|string|max:20
必填 字符串 最大 20
|
||
| 自动更新服务器 | AUTO_UPDATE |
此标志将在重启时自动更新服务器。(默认值为1) 设置为1以更新 设置为0以不更新 | 1 |
boolean
布尔
|
镜像
registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian
入口
bash
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian'
##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
##
# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.
"
echo -e "Using anonymous user.
"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
## add below your custom commands if needed
## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PANEL",
"meta": {
"update_url": "https://eggs.pterodactyl.top/eggs/83/download/egg-onset.json",
"version": "PTDL_v2"
},
"exported_at": "2024-06-01T00:04:31+00:00",
"name": "Onset",
"author": "parker@parkervcp.com",
"description": "Onset 是一个没有预设目标的开放世界多人沙盒游戏。你可以使用脚本功能在 Onset 中创建并托管属于自己的独特体验,无论是角色扮演、警察与强盗,还是经典的自由漫游模式。或者,你也可以尽情享受其他玩家创建的各种游戏模式。",
"features": [
"steam_disk_space"
],
"docker_images": {
"registry.cn-shanghai.aliyuncs.com/pterodactyl-images/steamcmd:debian": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/steamcmd:debian"
},
"file_denylist": [],
"startup": "./OnsetServer --noinput",
"config": {
"files": "{\r\n \"server_config.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"ipaddress\": \"0.0.0.0\",\r\n \"port\": \"{{server.build.default.port}}\",\r\n \"servername\": \"{{server.build.env.SERVER_NAME}}\",\r\n \"password\": \"{{server.build.env.SERVER_PASSWORD}}\"\r\n }\r\n }\r\n}",
"logs": "{}",
"startup": "{\r\n \"done\": \"Entering simulation\"\r\n}",
"stop": "^C"
},
"scripts": {
"installation": {
"container": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian",
"entrypoint": "bash",
"script": "#!/bin/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: /mnt/server\r\n# Image to install with is 'registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd /tmp\r\nmkdir -p /mnt/server/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd\r\nmkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd /mnt/server/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root /mnt\r\nexport HOME=/mnt/server\r\n\r\n## install game using steamcmd\r\n./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk32\r\ncp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk64\r\ncp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\""
}
},
"variables": [
{
"name": "应用ID",
"description": "用于自动更新的ARK Steam应用ID。留空可避免自动更新。",
"env_variable": "SRCDS_APPID",
"default_value": "1204170",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:1204170",
"field_type": "text"
},
{
"name": "ld lib path",
"description": "加载服务器库所需。",
"env_variable": "LD_LIBRARY_PATH",
"default_value": ".",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "自动更新服务器",
"description": "此标志将在重启时自动更新服务器。(默认值为1)\n\n设置为1以更新\n设置为0以不更新",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "boolean",
"field_type": "text"
}
]
}附属文件
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作者
飒
飒爽师叔
UID: 1
279 预设
·
2026-06