M
描述
Modiverse 提供了一个沙盒环境,让您可以创建和游玩诸如 TTT、Deathrun、FortWars、RP 等模组!利用众多沙盒工具,使用道具、灯光、推进器、轮子等元素构建复杂的世界!
15 浏览
1 下载
2026-06-30
更新于 3 天前
预设配置详情
Modiverse
Modiverse 提供了一个沙盒环境,支持创建和游玩 TTT、Deathrun、FortWars、RP 等模组!使用众多沙盒工具,通过道具、灯光、推进器、车轮等元素构建复杂世界!
信息
默认提供了 ServerConfiguration.json 文件用于启动服务器,您需要修改其中的模组配置来自定义服务器。游戏目前处于测试阶段,控制台会显示大量调试信息,开发者已说明这些信息将在游戏正式发布时移除。
服务器端口
| 端口 | 默认值 |
|---|---|
| 游戏端口 | 7777 |
| 查询端口 | 27015 |
registry.cn-shanghai.aliyuncs.com/pterodactyl-images/steamcmd:debian
./KJMod/Binaries/Linux/KJModServer -port={{SERVER_PORT}} -queryport={{QUERY_PORT}} -SteamServerName=\"{{HOSTNAME}}\" -KJModBaseUGCFolder=ServerData -DoNotRestartOnEmpty -InitUGCs -maxplayers={{MAX_PLAYERS}}
| 变量名 | 变量 | 描述 | 默认值 | 规则 | 可查看 | 可编辑 |
|---|---|---|---|---|---|---|
| 服务器名称 | HOSTNAME |
在各种服务器浏览窗口中向玩家显示的服务器名称 | Pterodactyl Server |
required|string|max:32
必填 字符串 最大 32
|
||
| 查询端口 | QUERY_PORT |
查询端口 | 27015 |
required|numeric
必填 数字
|
||
| 最大玩家数 | MAX_PLAYERS |
最大玩家槽位数,值应在2到128之间。 | 128 |
required|integer|between:2,128
必填 整数 介于 2-128 之间
|
||
| 自动更新 | AUTO_UPDATE |
每次服务器启动时自动更新游戏,输入值 0 以禁用。 | 1 |
boolean
布尔
|
||
| 应用ID | SRCDS_APPID |
1549820 |
required|string|in:1549820
必填 字符串 选项: 1549820
|
镜像
registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian
入口
bash
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian'
##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
##
# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.
"
echo -e "Using anonymous user.
"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
## add below your custom commands if needed
# Server Configuration
if [ -f /mnt/server/KJModServer.sh ]; then
rm /mnt/server/KJModServer.sh
echo "Removing default script"
fi
if [ ! -d "/mnt/server/KJMod/Binaries/Linux/ServerData" ]; then
echo "ServerData folder missing....Creating ServerData Folder"
mkdir -p /mnt/server/KJMod/Binaries/Linux/ServerData
fi
if [ -f /mnt/server/KJMod/Binaries/Linux/ServerData/ServerConfiguration.json ]; then
echo "Config file exists already, skipping config file download"
else
echo "Config file missing...Downloading default ServerConfiguration file"
cd /mnt/server/KJMod/Binaries/Linux/ServerData || exit
curl -sS -o ServerConfiguration.json https://github.com//parkervcp/eggs/raw/master/steamcmd_servers/modiverse/ServerConfiguration.json
fi
chmod +x /mnt/server/KJMod/Binaries/Linux/KJModServer
## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PANEL",
"meta": {
"update_url": "https://eggs.pterodactyl.top/eggs/70/download/egg-modiverse.json",
"version": "PTDL_v2"
},
"exported_at": "2024-06-01T00:04:21+00:00",
"name": "Modiverse",
"author": "admin@softwarenoob.com",
"description": "Modiverse 提供了一个沙盒环境,让您可以创建和游玩诸如 TTT、Deathrun、FortWars、RP 等模组!利用众多沙盒工具,使用道具、灯光、推进器、轮子等元素构建复杂的世界!",
"features": [
"steam_disk_space"
],
"docker_images": {
"registry.cn-shanghai.aliyuncs.com/pterodactyl-images/steamcmd:debian": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/steamcmd:debian"
},
"file_denylist": [],
"startup": "./KJMod/Binaries/Linux/KJModServer -port={{SERVER_PORT}} -queryport={{QUERY_PORT}} -SteamServerName=\\\"{{HOSTNAME}}\\\" -KJModBaseUGCFolder=ServerData -DoNotRestartOnEmpty -InitUGCs -maxplayers={{MAX_PLAYERS}}",
"config": {
"files": "{}",
"logs": "{\r\n\r\n}",
"startup": "{\r\n \"done\": \"listening on port\"\r\n}",
"stop": "^C"
},
"scripts": {
"installation": {
"container": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian",
"entrypoint": "bash",
"script": "#!/bin/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: /mnt/server\r\n# Image to install with is 'registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd /tmp\r\nmkdir -p /mnt/server/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd\r\nmkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd /mnt/server/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root /mnt\r\nexport HOME=/mnt/server\r\n\r\n## install game using steamcmd\r\n./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk32\r\ncp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk64\r\ncp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n\r\n\r\n# Server Configuration \r\nif [ -f /mnt/server/KJModServer.sh ]; then\r\n rm /mnt/server/KJModServer.sh\r\n echo \"Removing default script\"\r\nfi\r\nif [ ! -d \"/mnt/server/KJMod/Binaries/Linux/ServerData\" ]; then\r\n echo \"ServerData folder missing....Creating ServerData Folder\"\r\n mkdir -p /mnt/server/KJMod/Binaries/Linux/ServerData\r\n fi\r\n if [ -f /mnt/server/KJMod/Binaries/Linux/ServerData/ServerConfiguration.json ]; then\r\n echo \"Config file exists already, skipping config file download\"\r\n else\r\n echo \"Config file missing...Downloading default ServerConfiguration file\"\r\n cd /mnt/server/KJMod/Binaries/Linux/ServerData || exit\r\n curl -sS -o ServerConfiguration.json https://github.com//parkervcp/eggs/raw/master/steamcmd_servers/modiverse/ServerConfiguration.json\r\nfi\r\nchmod +x /mnt/server/KJMod/Binaries/Linux/KJModServer\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\""
}
},
"variables": [
{
"name": "服务器名称",
"description": "在各种服务器浏览窗口中向玩家显示的服务器名称",
"env_variable": "HOSTNAME",
"default_value": "Pterodactyl Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:32",
"field_type": "text"
},
{
"name": "查询端口",
"description": "查询端口",
"env_variable": "QUERY_PORT",
"default_value": "27015",
"user_viewable": true,
"user_editable": false,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "最大玩家数",
"description": "最大玩家槽位数,值应在2到128之间。",
"env_variable": "MAX_PLAYERS",
"default_value": "128",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|between:2,128",
"field_type": "text"
},
{
"name": "自动更新",
"description": "每次服务器启动时自动更新游戏,输入值 0 以禁用。",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "boolean",
"field_type": "text"
},
{
"name": "应用ID",
"description": "",
"env_variable": "SRCDS_APPID",
"default_value": "1549820",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:1549820",
"field_type": "text"
}
]
}附属文件
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作者
飒
飒爽师叔
UID: 1
279 预设
·
2026-06