来自原《彩虹六号®》和《幽灵行动®》游戏开发团队之一的作品,这是一款面向思考型玩家的第一人称射击游戏,拥有深入的角色与武器自定义系统。从容不迫,提前谋划,完成任务。
预设配置详情
Ground Branch
注意:游戏和服务器仍处于早期访问阶段。随着更新发布,您的体验可能会有所不同。
作者/贡献者
<!-- prettier-ignore-start -->
<!-- markdownlint-disable -->
<table>
<tr>
<td align="center">
<a href="https://github.com/redthirten">
<img src="https://avatars.githubusercontent.com/u/4533989" width="50px;" alt=""/><br /><sub><b>Red-Thirten</b></sub>
</a>
<br />
<a href="https://github.com/pelican-eggs/games-steamcmd/commits?author=redthirten" title="原始作者">⭐</a>
<a href="https://github.com/pelican-eggs/games-steamcmd/commits?author=redthirten" title="代码">💻</a>
<a href="https://github.com/pelican-eggs/games-steamcmd/commits?author=redthirten" title="维护者">🔨</a>
</td>
</tr>
</table>
<!-- markdownlint-enable -->
<!-- prettier-ignore-end -->
游戏描述
来自 BlackFoot Studios 的官方网站:
由原《彩虹六号®》和《幽灵行动®》游戏的开发者之一打造,这是一款面向思考者的第一人称射击游戏,拥有深入的角色和武器自定义系统。慢慢来,提前思考,完成任务。
Egg 功能
- 配置服务器查询端口。
- 可配置为在启动时通过 SteamCMD 自动检查服务器更新。也可配置强制验证。
- 目前尚未探索模组功能(详见模组部分)
服务器端口
- 默认服务器端口如下,但两个端口均可自由更改。
- 两个端口都必须开放/分配以确保服务器正常运行!
| 端口 | 默认值(UDP) |
|---|---|
| 游戏(主端口) | 7777 |
| 服务器查询 | 27015 |
安装/系统要求
| 最低配置 | 推荐配置 | |
|---|---|---|
| 处理器 | 不支持 ARM 架构。 | 较新的 x86/64(AMD/Intel)处理器。 |
| 内存 | 550 MiB | 1024-4096 MiB |
| 存储 | 5632 MiB | 7168 MiB |
| 网络 | 3 MiB/s | 7 MiB/s |
| 游戏所有权 | 启动无需拥有游戏。 | 建议拥有游戏以完整配置服务器(详见下方服务器配置) |
服务器配置
注意:每次服务器启动时,服务器名称和最大玩家数将被您的启动设置覆盖。
游戏内设置(推荐):
通过内置管理员菜单在游戏内配置服务器的所有方面(MOTD、游戏规则、地图列表、管理员等)是最简单(也是最安全)的方式。请按以下步骤操作:
- 启动服务器。
- 在文件浏览器中导航至
/home/container/GroundBranch/ServerConfig,打开AdminSetupPassword.txt。 - 复制代码并启动您的个人 Ground Branch 游戏客户端。
- 通过服务器浏览器搜索您在服务器启动选项卡中设置的名称,登录您的服务器。
- 按下
`键打开控制台,运行以下命令:admin setup <您的设置密码>。这将把您添加为超级管理员。 - 运行命令
admin将打开管理员菜单,您可以在其中配置服务器的所有内容。
手动设置(高级):
服务器的所有配置文件均位于:/home/container/GroundBranch/ServerConfig
有关配置信息,请参考非官方 Ground Branch 维基。
模组
在撰写本文时(2023/08/01),Ground Branch 尚无工坊模组。但如果未来引入模组或您想安装模组,可将模组安装至 /home/container/steamapps/workshop/content/16900/。服务器随后会将其暂存至 /home/container/GroundBranch/Mods,并在游戏内模组菜单中显示为“模组 ID #”。
registry.cn-shanghai.aliyuncs.com/pterodactyl-images/yolks:wine_staging
wine ./GroundBranch/Binaries/Win64/GroundBranchServer-Win64-Shipping.exe MultiHome=0.0.0.0 Port={{SERVER_PORT}} QueryPort={{QUERY_PORT}} -log & GB_PID=$!; tail -c0 -F ./GroundBranch/Saved/Logs/GroundBranch.log --pid=$GB_PID
| 变量名 | 变量 | 描述 | 默认值 | 规则 | 可查看 | 可编辑 |
|---|---|---|---|---|---|---|
| 自动更新 | AUTO_UPDATE |
启动时快速检查服务器更新,并在必要时进行更新。(1 开启 | 0 关闭) | 1 |
boolean
布尔
|
||
| 最大玩家数 | MAX_PLAYERS |
服务器允许连接的最大玩家数量。 | 16 |
required|integer|min:1
必填 整数 最小 1
|
||
| 服务器名称 | SERVER_NAME |
服务器列表中显示的服务器名称。 | Unnamed Ground Branch Server |
required|string|max:255
必填 字符串 最大 255
|
||
| [必需] 服务器查询端口 | QUERY_PORT |
这是您的客户端将输入并用于连接至大厅(而非游戏世界)的端口。请确保此端口与您外部转发的端口一致,并且与Pterodactyl中其他正在运行的Ground Branch服务器保持距离(建议以100为增量)。主端口/游戏端口同样适用此规则! | |
required|integer|between:1024,65536
必填 整数 介于 1024-65536 之间
|
||
| [修复] 验证服务器文件 | VALIDATE |
留空(无值)表示关闭,或输入 "true" 或 "1" 表示开启。当自动更新启用时,验证所有服务器文件。注意:这将显著增加服务器启动时间,因此建议仅在需要时启用此功能。 | |
string|nullable
可选 字符串
|
||
| [系统] 地面分支专用服务器应用ID | SRCDS_APPID |
用于安装和更新的Steam应用ID。不可更改。 | 476400 |
required|string|in:476400
必填 字符串 选项: 476400
|
||
| [系统] 使用 Windows 分支 | WINDOWS_INSTALL |
告知安装程序/更新程序仅下载服务器的Windows分支(目前唯一可用的分支),以便其能在Wine上运行。此设置不可更改。 | 1 |
required|string|in:1
必填 字符串 选项: 1
|
||
| [系统] WINEARCH | WINEARCH |
用于兼容性。无法更改。 | win64 |
required|string|in:win64
必填 字符串 选项: win64
|
||
| [系统] WINEDEBUG | WINEDEBUG |
用于抑制WINE FIXME消息。通常无需更改。 | -all |
string|nullable
可选 字符串
|
registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian
/bin/bash
#!/bin/bash
## File: Pterodactyl Ground Branch Egg - egg-ground-branch.json
## Authors: David Wolfe (Red-Thirten)
## Date: 2023/08/01
## License: MIT License
## Image to install with is 'registry.cn-shanghai.aliyuncs.com/pterodactyl-china/installers:debian'
# Download and install SteamCMD
export HOME=/mnt/server
cd /tmp
mkdir -p $HOME/steamcmd $HOME/steamapps
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C $HOME/steamcmd
cd $HOME/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
# Install game server using SteamCMD
./steamcmd.sh +force_install_dir $HOME +login anonymous $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) validate +quit
# Set up 32 and 64 bit libraries
mkdir -p $HOME/.steam/sdk{32,64}
cp -v linux32/steamclient.so $HOME/.steam/sdk32/steamclient.so
cp -v linux64/steamclient.so $HOME/.steam/sdk64/steamclient.so
## Ground Branch setup
# Make ServerConfig directory and default Server.ini file (since they are not initially present before first server start)
mkdir -p $HOME/GroundBranch/ServerConfig/ && cd "$_"
if [[ ! -f Server.ini ]]; then
echo -e '
Creating default "Server.ini" configuration file...'
cat > Server.ini << EOF
[/Script/RBZooKeeper.ZKServer]
; Name of the server 64 characters max)
ServerName=Unnamed Ground Branch Server
; The message of the day (512 characters max)
; e.g. ServerMOTD=This text here is displayed<br>with the 'admin motd' command.
ServerMOTD="Welcome!"
; Set to a jpg image to act as a server banner in-game where possible.
; (recommended resolution: 788 x 386)
ServerWebBanner=""
; e.g. ServerWebPage=www.images.com/myimage.jpeg
; Password required to join the server.
;ServerPassword=
; Password required to join the server as a permanent spectator.
;SpectatorOnlyPassword=
; Maximum number of players allowed on this server.
MaxPlayers=16
MaxSpectators=0
; Set default match types for game modes and round limits:
; Match types: Continuous, BestOf, FirstTo, Play, PlayUntilWin, TimeLimit.
; Round limits = number of rounds, except Time Limit match type (minutes).
; PVE / Co-op:
PVEMatchType=Continuous
PVERoundLimit=2
; PVP:
PVPMatchType=Continuous
PVPRoundLimit=3
; PVP FFA (Free-for-all):
PVPFFAMatchType=Continuous
PVPFFARoundLimit=1
GameRules=(("AllowCheats", False),("AllowDeadChat", True),("AllowUnrestrictedRadio", False),("AllowUnrestrictedVoice", False),("SpectateEnemies", True),("SpectateForceFirstPerson", False),("SpectateFreeCam", True),("UseTeamRestrictions", False))
EOF
fi
echo -e "
Ground Branch Dedicated Server successfully installed!
"
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": "https://eggs.pterodactyl.top/eggs/55/download/egg-ground-branch.json"
},
"exported_at": "2025-07-27T12:53:37+00:00",
"name": "Ground Branch",
"author": "red_thirten@yahoo.com",
"description": "来自原《彩虹六号®》和《幽灵行动®》游戏开发团队之一的作品,这是一款面向思考型玩家的第一人称射击游戏,拥有深入的角色与武器自定义系统。从容不迫,提前谋划,完成任务。",
"features": [],
"docker_images": {
"Wine [Staging]": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/yolks:wine_staging"
},
"file_denylist": [],
"startup": "wine ./GroundBranch/Binaries/Win64/GroundBranchServer-Win64-Shipping.exe MultiHome=0.0.0.0 Port={{SERVER_PORT}} QueryPort={{QUERY_PORT}} -log & GB_PID=$!; tail -c0 -F ./GroundBranch/Saved/Logs/GroundBranch.log --pid=$GB_PID",
"config": {
"files": "{\n \"GroundBranch/ServerConfig/Server.ini\": {\n \"parser\": \"file\",\n \"find\": {\n \"ServerName=\": \"ServerName={{env.SERVER_NAME}}\",\n \"MaxPlayers=\": \"MaxPlayers={{env.MAX_PLAYERS}}\"\n }\n },\n \"GroundBranch/Config/DefaultModding.ini\": {\n \"parser\": \"file\",\n \"find\": {\n \"ModPath=\": \"ModPath=../steamapps/workshop/content/16900/\"\n }\n }\n}",
"startup": "{\r\n \"done\": \"Bringing up level for play took\"\r\n}",
"logs": "{}",
"stop": "^^C"
},
"scripts": {
"installation": {
"script": "#!/bin/bash\r\n\r\n## File: Pterodactyl Ground Branch Egg - egg-ground-branch.json\r\n## Authors: David Wolfe (Red-Thirten)\r\n## Date: 2023/08/01\r\n## License: MIT License\r\n## Image to install with is 'registry.cn-shanghai.aliyuncs.com/pterodactyl-china/installers:debian'\r\n\r\n# Download and install SteamCMD\r\nexport HOME=/mnt/server\r\ncd /tmp\r\nmkdir -p $HOME/steamcmd $HOME/steamapps\r\ncurl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C $HOME/steamcmd\r\ncd $HOME/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root /mnt\r\n\r\n# Install game server using SteamCMD\r\n./steamcmd.sh +force_install_dir $HOME +login anonymous $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) validate +quit\r\n\r\n# Set up 32 and 64 bit libraries\r\nmkdir -p $HOME/.steam/sdk{32,64}\r\ncp -v linux32/steamclient.so $HOME/.steam/sdk32/steamclient.so\r\ncp -v linux64/steamclient.so $HOME/.steam/sdk64/steamclient.so\r\n\r\n## Ground Branch setup\r\n# Make ServerConfig directory and default Server.ini file (since they are not initially present before first server start)\r\nmkdir -p $HOME/GroundBranch/ServerConfig/ && cd \"$_\"\r\n\r\nif [[ ! -f Server.ini ]]; then\r\n echo -e '\\nCreating default \"Server.ini\" configuration file...'\r\n cat > Server.ini << EOF\r\n[/Script/RBZooKeeper.ZKServer]\r\n; Name of the server 64 characters max)\r\nServerName=Unnamed Ground Branch Server\r\n\r\n; The message of the day (512 characters max)\r\n; e.g. ServerMOTD=This text here is displayed<br>with the 'admin motd' command.\r\nServerMOTD=\"Welcome!\"\r\n\r\n; Set to a jpg image to act as a server banner in-game where possible.\r\n; (recommended resolution: 788 x 386)\r\nServerWebBanner=\"\"\r\n; e.g. ServerWebPage=www.images.com/myimage.jpeg\r\n\r\n; Password required to join the server.\r\n;ServerPassword=\r\n\r\n; Password required to join the server as a permanent spectator.\r\n;SpectatorOnlyPassword=\r\n\r\n; Maximum number of players allowed on this server.\r\nMaxPlayers=16\r\nMaxSpectators=0\r\n\r\n; Set default match types for game modes and round limits:\r\n; Match types: Continuous, BestOf, FirstTo, Play, PlayUntilWin, TimeLimit.\r\n; Round limits = number of rounds, except Time Limit match type (minutes).\r\n; PVE / Co-op:\r\nPVEMatchType=Continuous\r\nPVERoundLimit=2\r\n; PVP:\r\nPVPMatchType=Continuous\r\nPVPRoundLimit=3\r\n; PVP FFA (Free-for-all):\r\nPVPFFAMatchType=Continuous\r\nPVPFFARoundLimit=1\r\nGameRules=((\"AllowCheats\", False),(\"AllowDeadChat\", True),(\"AllowUnrestrictedRadio\", False),(\"AllowUnrestrictedVoice\", False),(\"SpectateEnemies\", True),(\"SpectateForceFirstPerson\", False),(\"SpectateFreeCam\", True),(\"UseTeamRestrictions\", False))\r\nEOF\r\nfi\r\n\r\necho -e \"\\nGround Branch Dedicated Server successfully installed!\\n\"",
"container": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian",
"entrypoint": "/bin/bash"
}
},
"variables": [
{
"name": "自动更新",
"description": "启动时快速检查服务器更新,并在必要时进行更新。(1 开启 | 0 关闭)",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "boolean",
"field_type": "text"
},
{
"name": "最大玩家数",
"description": "服务器允许连接的最大玩家数量。",
"env_variable": "MAX_PLAYERS",
"default_value": "16",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|min:1",
"field_type": "text"
},
{
"name": "服务器名称",
"description": "服务器列表中显示的服务器名称。",
"env_variable": "SERVER_NAME",
"default_value": "Unnamed Ground Branch Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:255",
"field_type": "text"
},
{
"name": "[必需] 服务器查询端口",
"description": "这是您的客户端将输入并用于连接至大厅(而非游戏世界)的端口。请确保此端口与您外部转发的端口一致,并且与Pterodactyl中其他正在运行的Ground Branch服务器保持距离(建议以100为增量)。主端口/游戏端口同样适用此规则!",
"env_variable": "QUERY_PORT",
"default_value": "",
"user_viewable": true,
"user_editable": false,
"rules": "required|integer|between:1024,65536",
"field_type": "text"
},
{
"name": "[修复] 验证服务器文件",
"description": "留空(无值)表示关闭,或输入 \"true\" 或 \"1\" 表示开启。当自动更新启用时,验证所有服务器文件。注意:这将显著增加服务器启动时间,因此建议仅在需要时启用此功能。",
"env_variable": "VALIDATE",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "string|nullable",
"field_type": "text"
},
{
"name": "[系统] 地面分支专用服务器应用ID",
"description": "用于安装和更新的Steam应用ID。不可更改。",
"env_variable": "SRCDS_APPID",
"default_value": "476400",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:476400",
"field_type": "text"
},
{
"name": "[系统] 使用 Windows 分支",
"description": "告知安装程序/更新程序仅下载服务器的Windows分支(目前唯一可用的分支),以便其能在Wine上运行。此设置不可更改。",
"env_variable": "WINDOWS_INSTALL",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:1",
"field_type": "text"
},
{
"name": "[系统] WINEARCH",
"description": "用于兼容性。无法更改。",
"env_variable": "WINEARCH",
"default_value": "win64",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:win64",
"field_type": "text"
},
{
"name": "[系统] WINEDEBUG",
"description": "用于抑制WINE FIXME消息。通常无需更改。",
"env_variable": "WINEDEBUG",
"default_value": "-all",
"user_viewable": false,
"user_editable": false,
"rules": "string|nullable",
"field_type": "text"
}
]
}附属文件
暂无附属文件
提交历史
Fork 关系
查看关系图暂无 Fork,成为第一个 Fork 的人吧!