反
描述
《反恐精英:起源》将《反恐精英》屡获殊荣的团队协作玩法与Source™引擎的先进技术融为一体。
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1 下载
2026-06-30
更新于 4 小时前
预设配置详情
反恐精英:起源
来自其 Steam仓库
用于下载服务器文件的网站链接。
文档
服务器相关文档的链接。
服务器描述通常由游戏/服务器制作者提供。
安装说明
要获得持久服务器(出现在服务器列表中的服务器),你需要获取 Steam服务器登录令牌,但这不是必需的。
安装/系统要求
<!--根据服务器最低/推荐硬件规格进行修改-->
| | 最低配置 | 推荐配置 |
|---------|---------|---------|
| 处理器 | 不支持ARM(?) | - |
| 内存 | 512MB | 1GB |
| 存储空间 | 3GB | 6GB |
| 网络 | 1Mbit/s | 5Mbit/s |
| 游戏所有权 | 否 | 参见安装说明 |
服务器端口
以表格形式列出运行服务器所需的端口。
| 端口 | 默认值 |
|---|---|
| 游戏 | 27015 |
| Source TV | 27020 |
| 客户端 | 27005 |
| Steam | 26900 |
备注
27015是默认端口,但可以使用任何端口。
唯一必需的端口是游戏端口,服务器可以在没有其他端口分配的情况下正常运行。
registry.cn-shanghai.aliyuncs.com/pterodactyl-images/steamcmd:debian
./srcds_run -game cstrike -console -port {{SERVER_PORT}} +map {{SRCDS_MAP}} +sv_setsteamaccount {{STEAM_TOKEN}} +ip 0.0.0.0 -strictportbind -norestart
| 变量名 | 变量 | 描述 | 默认值 | 规则 | 可查看 | 可编辑 |
|---|---|---|---|---|---|---|
| 自动更新服务器 | AUTO_UPDATE |
这是用于启用/禁用服务器重启时自动更新的功能。 | 1 |
boolean
布尔
|
||
| Steam 游戏服务器登录令牌 | STEAM_TOKEN |
服务器公开显示所需的Steam账户令牌。令牌可在此处获取:https://steamcommunity.com/dev/managegameservers | |
nullable|string|alpha_num|size:32
可选 字符串 字母数字 长度 32
|
||
| 地图 | SRCDS_MAP |
启动时加载的默认地图。 | de_dust2 |
nullable|string
可选 字符串
|
||
| 应用ID | SRCDS_APPID |
游戏在服务器重启时更新所需。请勿修改此项。 | 232330 |
required|string|in:232330
必填 字符串 选项: 232330
|
镜像
registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian
入口
/bin/bash
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian'
##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
##
# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.
"
echo -e "Using anonymous user.
"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
## add below your custom commands if needed
## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": "https://eggs.pterodactyl.top/eggs/40/download/egg-counter-strike-source.json"
},
"exported_at": "2026-06-04T01:16:49+00:00",
"name": "Counter-Strike: Source",
"author": "diedyesterdaywashere@gmail.com",
"description": "《反恐精英:起源》将《反恐精英》屡获殊荣的团队协作玩法与Source™引擎的先进技术融为一体。",
"features": [
"steam_disk_space"
],
"docker_images": {
"registry.cn-shanghai.aliyuncs.com/pterodactyl-images/steamcmd:debian": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/steamcmd:debian"
},
"file_denylist": [],
"startup": "./srcds_run -game cstrike -console -port {{SERVER_PORT}} +map {{SRCDS_MAP}} +sv_setsteamaccount {{STEAM_TOKEN}} +ip 0.0.0.0 -strictportbind -norestart",
"config": {
"files": "{}",
"startup": "{\n \"done\": \"gameserver Steam ID \"\n}",
"logs": "{}",
"stop": "quit"
},
"scripts": {
"installation": {
"script": "#!/bin/bash\n# steamcmd Base Installation Script\n#\n# Server Files: /mnt/server\n# Image to install with is 'registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian'\n\n##\n#\n# Variables\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\n# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\n#\n ##\n\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\n#apt -y update\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\n\n## just in case someone removed the defaults.\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\n echo -e \"steam user is not set.\\n\"\n echo -e \"Using anonymous user.\\n\"\n STEAM_USER=anonymous\n STEAM_PASS=\"\"\n STEAM_AUTH=\"\"\nelse\n echo -e \"user set to ${STEAM_USER}\"\nfi\n\n## download and install steamcmd\ncd /tmp\nmkdir -p /mnt/server/steamcmd\ncurl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz\ntar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd\nmkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing\ncd /mnt/server/steamcmd\n\n# SteamCMD fails otherwise for some reason, even running as root.\n# This is changed at the end of the install process anyways.\nchown -R root:root /mnt\nexport HOME=/mnt/server\n\n## install game using steamcmd\n./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\n\n## set up 32 bit libraries\nmkdir -p /mnt/server/.steam/sdk32\ncp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so\n\n## set up 64 bit libraries\nmkdir -p /mnt/server/.steam/sdk64\ncp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so\n\n## add below your custom commands if needed\n\n## install end\necho \"-----------------------------------------\"\necho \"Installation completed...\"\necho \"-----------------------------------------\"",
"container": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian",
"entrypoint": "/bin/bash"
}
},
"variables": [
{
"name": "自动更新服务器",
"description": "这是用于启用/禁用服务器重启时自动更新的功能。",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "boolean",
"field_type": "text"
},
{
"name": "Steam 游戏服务器登录令牌",
"description": "服务器公开显示所需的Steam账户令牌。令牌可在此处获取:https://steamcommunity.com/dev/managegameservers",
"env_variable": "STEAM_TOKEN",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|alpha_num|size:32",
"field_type": "text"
},
{
"name": "地图",
"description": "启动时加载的默认地图。",
"env_variable": "SRCDS_MAP",
"default_value": "de_dust2",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "应用ID",
"description": "游戏在服务器重启时更新所需。请勿修改此项。",
"env_variable": "SRCDS_APPID",
"default_value": "232330",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:232330",
"field_type": "text"
}
]
}附属文件
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作者
飒
飒爽师叔
UID: 1
279 预设
·
2026-06