变更: v1.0.1 → v1.0.2
2026-06-30 08:26 → 2026-06-30 10:01
v1.0.1
v1.0.2
-26
+26
| 1 | { | |
| 2 | "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO", | |
| 3 | "meta": { | |
| 展开 3 行未改动 | ||
| 7 | "exported_at": "2025-10-06T00:18:42+00:00", | |
| 8 | "name": "Counter-Strike 2", | |
| 9 | "author": "admin@ballaual.de", | |
| 10 | - | "description": "For over two decades, Counter-Strike has offered an elite competitive experience, one shaped by millions of players from across the globe. And now the next chapter in the CS story is about to begin. This is Counter-Strike 2.", |
| 11 | "features": [ | |
| 12 | "steam_disk_space" | |
| 13 | ], | |
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| 31 | }, | |
| 32 | "variables": [ | |
| 33 | { | |
| 34 | - | "name": "Auto-update server", |
| 35 | - | "description": "This is to enable / disable auto-updating your server on restart.\r\n\r\nBy default this is set to enabled.", |
| 36 | "env_variable": "AUTO_UPDATE", | |
| 37 | "default_value": "1", | |
| 38 | "user_viewable": true, | |
| 39 | "user_editable": true, | |
| 40 | "rules": "boolean", | |
| 41 | "field_type": "text" | |
| 42 | }, | |
| 43 | { | |
| 44 | - | "name": "Enable RCON", |
| 45 | - | "description": "Enable / Disable RCON for using RCON commands with external tools. By default this will be disabled.", |
| 46 | "env_variable": "RCON_ENABLED", | |
| 47 | "default_value": "0", | |
| 48 | "user_viewable": true, | |
| 49 | "user_editable": true, | |
| 50 | "rules": "boolean", | |
| 51 | "field_type": "text" | |
| 52 | }, | |
| 53 | { | |
| 54 | - | "name": "Enable VAC", |
| 55 | - | "description": "Enable / Disable VAC (Valve Anti Cheat) on your server. By default this will be enabled.", |
| 56 | "env_variable": "VAC_ENABLED", | |
| 57 | "default_value": "1", | |
| 58 | "user_viewable": true, | |
| 59 | "user_editable": true, | |
| 60 | "rules": "boolean", | |
| 61 | "field_type": "text" | |
| 62 | }, | |
| 63 | { | |
| 64 | - | "name": "Gamemode", |
| 65 | - | "description": "Defines the Gamemode and Gametype to be set at the start of the next round.\r\nExamples:\r\n\r\nCompetitive:\r\ngame_mode 1\r\ngame_type 0\r\n\r\nWingman:\r\ngame_mode 2\r\ngame_type 0\r\n\r\nCasual:\r\ngame_mode 0\r\ngame_type 0\r\n\r\nDeathmatch:\r\ngame_mode 2\r\ngame_type 1\r\n\r\nArms Race:\r\ngame_mode 0\r\ngame_type 1\r\n\r\nCustom:\r\ngame_mode 0\r\ngame_type 3", |
| 66 | "env_variable": "GAME_MODE", | |
| 67 | "default_value": "1", | |
| 68 | "user_viewable": true, | |
| 69 | "user_editable": true, | |
| 70 | "rules": "required|string", | |
| 71 | "field_type": "text" | |
| 72 | }, | |
| 73 | { | |
| 74 | - | "name": "Gametype", |
| 75 | - | "description": "Defines the Gamemode and Gametype to be set at the start of the next round.\r\nExamples:\r\n\r\nCompetitive:\r\ngame_mode 1\r\ngame_type 0\r\n\r\nWingman:\r\ngame_mode 2\r\ngame_type 0\r\n\r\nCasual:\r\ngame_mode 0\r\ngame_type 0\r\n\r\nDeathmatch:\r\ngame_mode 2\r\ngame_type 1\r\n\r\nArms Race:\r\ngame_mode 0\r\ngame_type 1\r\n\r\nCustom:\r\ngame_mode 0\r\ngame_type 3", |
| 76 | "env_variable": "GAME_TYPE", | |
| 77 | "default_value": "0", | |
| 78 | "user_viewable": true, | |
| 79 | "user_editable": true, | |
| 80 | "rules": "required|string", | |
| 81 | "field_type": "text" | |
| 82 | }, | |
| 83 | { | |
| 84 | - | "name": "Map", |
| 85 | - | "description": "The default map for the server.\r\nExamples:\r\n\r\nBomb:\r\nde_dust2, de_mirage, de_nuke, de_overpass, de_inferno, de_ancient, de_vertigo, de_anubis\r\n\r\nHostage:\r\ncs_italy, cs_office\r\n\r\nArms Race:\r\nar_baggage, ar_shoots", |
| 86 | "env_variable": "SRCDS_MAP", | |
| 87 | "default_value": "de_dust2", | |
| 88 | "user_viewable": true, | |
| 89 | "user_editable": true, | |
| 90 | "rules": "required|string", | |
| 91 | "field_type": "text" | |
| 92 | }, | |
| 93 | { | |
| 94 | - | "name": "Max Players", |
| 95 | - | "description": "Specifies the maximum amount of players that are able to join the server.", |
| 96 | "env_variable": "MAX_PLAYERS", | |
| 97 | "default_value": "12", | |
| 98 | "user_viewable": true, | |
| 99 | "user_editable": true, | |
| 100 | "rules": "required|numeric|between:1,64", | |
| 101 | "field_type": "text" | |
| 102 | }, | |
| 103 | { | |
| 104 | - | "name": "RCON Password", |
| 105 | - | "description": "To gain access to administrator commands on the server.", |
| 106 | "env_variable": "RCON_PASSWORD", | |
| 107 | "default_value": "", | |
| 108 | "user_viewable": true, | |
| 109 | "user_editable": true, | |
| 110 | "rules": "required|alpha_dash|between:1,30", | |
| 111 | "field_type": "text" | |
| 112 | }, | |
| 113 | { | |
| 114 | - | "name": "Server Name", |
| 115 | - | "description": "Sets the server name listed in the steam server browser.", |
| 116 | "env_variable": "SERVER_NAME", | |
| 117 | "default_value": "A Pterodactyl hosted CS2 Server", | |
| 118 | "user_viewable": true, | |
| 119 | "user_editable": true, | |
| 120 | "rules": "required|string|max:64", | |
| 121 | "field_type": "text" | |
| 122 | }, | |
| 123 | { | |
| 124 | - | "name": "Server Password", |
| 125 | - | "description": "If specified, players must provide this password to join the server.", |
| 126 | "env_variable": "SERVER_PASSWORD", | |
| 127 | "default_value": "", | |
| 128 | "user_viewable": true, | |
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| 132 | }, | |
| 133 | { | |
| 134 | "name": "Source AppID", | |
| 135 | - | "description": "Required for game to update on server restart. Do not modify this.", |
| 136 | "env_variable": "SRCDS_APPID", | |
| 137 | "default_value": "730", | |
| 138 | "user_viewable": false, | |
| 139 | "user_editable": false, | |
| 140 | "rules": "required|string|in:730", | |
| 141 | "field_type": "text" | |
| 142 | }, | |
| 143 | { | |
| 144 | - | "name": "SourceTV Port", |
| 145 | - | "description": "SourceTV port used for connections to spectates games on your server.", |
| 146 | "env_variable": "TV_PORT", | |
| 147 | "default_value": "27020", | |
| 148 | "user_viewable": true, | |
| 149 | "user_editable": false, | |
| 150 | "rules": "required|integer|between:1025,65535", | |
| 151 | "field_type": "text" | |
| 152 | }, | |
| 153 | { | |
| 154 | - | "name": "Steam Gameserver Login Token", |
| 155 | - | "description": "The Steam Account Token required for the server to be displayed public. The token can be acquired here: https://steamcommunity.com/dev/managegameservers", |
| 156 | "env_variable": "STEAM_GSLT", | |
| 157 | "default_value": "", | |
| 158 | "user_viewable": true, | |
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| 162 | } | |
| 163 | ] | |
| 164 | } | |
| 1 | { | |
| 2 | "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO", | |
| 3 | "meta": { | |
| 展开 3 行未改动 | ||
| 7 | "exported_at": "2025-10-06T00:18:42+00:00", | |
| 8 | "name": "Counter-Strike 2", | |
| 9 | "author": "admin@ballaual.de", | |
| 10 | + | "description": "二十多年来,反恐精英为全球数百万玩家提供了顶级的竞技体验。如今,CS传奇的下一个篇章即将开启。这就是《反恐精英2》。", |
| 11 | "features": [ | |
| 12 | "steam_disk_space" | |
| 13 | ], | |
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| 31 | }, | |
| 32 | "variables": [ | |
| 33 | { | |
| 34 | + | "name": "自动更新服务器", |
| 35 | + | "description": "此设置用于启用/禁用服务器重启时的自动更新。\n\n默认情况下,此选项为启用状态。", |
| 36 | "env_variable": "AUTO_UPDATE", | |
| 37 | "default_value": "1", | |
| 38 | "user_viewable": true, | |
| 39 | "user_editable": true, | |
| 40 | "rules": "boolean", | |
| 41 | "field_type": "text" | |
| 42 | }, | |
| 43 | { | |
| 44 | + | "name": "启用RCON", |
| 45 | + | "description": "启用/禁用RCON以使用外部工具执行RCON命令。默认情况下此功能为禁用状态。", |
| 46 | "env_variable": "RCON_ENABLED", | |
| 47 | "default_value": "0", | |
| 48 | "user_viewable": true, | |
| 49 | "user_editable": true, | |
| 50 | "rules": "boolean", | |
| 51 | "field_type": "text" | |
| 52 | }, | |
| 53 | { | |
| 54 | + | "name": "启用VAC", |
| 55 | + | "description": "在你的服务器上启用/禁用VAC(Valve反作弊系统)。默认情况下,此功能为启用状态。", |
| 56 | "env_variable": "VAC_ENABLED", | |
| 57 | "default_value": "1", | |
| 58 | "user_viewable": true, | |
| 59 | "user_editable": true, | |
| 60 | "rules": "boolean", | |
| 61 | "field_type": "text" | |
| 62 | }, | |
| 63 | { | |
| 64 | + | "name": "游戏模式", |
| 65 | + | "description": "定义下一轮开始时设置的游戏模式和游戏类型。 \n示例: \n\n竞技模式: \ngame_mode 1 \ngame_type 0 \n\n双人模式: \ngame_mode 2 \ngame_type 0 \n\n休闲模式: \ngame_mode 0 \ngame_type 0 \n\n死亡竞赛: \ngame_mode 2 \ngame_type 1 \n\n军备竞赛: \ngame_mode 0 \ngame_type 1 \n\n自定义模式: \ngame_mode 0 \ngame_type 3", |
| 66 | "env_variable": "GAME_MODE", | |
| 67 | "default_value": "1", | |
| 68 | "user_viewable": true, | |
| 69 | "user_editable": true, | |
| 70 | "rules": "required|string", | |
| 71 | "field_type": "text" | |
| 72 | }, | |
| 73 | { | |
| 74 | + | "name": "游戏类型", |
| 75 | + | "description": "定义下一轮开始时设置的游戏模式和游戏类型。 \n示例: \n\n竞技模式: \ngame_mode 1 \ngame_type 0 \n\n双人模式: \ngame_mode 2 \ngame_type 0 \n\n休闲模式: \ngame_mode 0 \ngame_type 0 \n\n死亡竞赛: \ngame_mode 2 \ngame_type 1 \n\n军备竞赛: \ngame_mode 0 \ngame_type 1 \n\n自定义模式: \ngame_mode 0 \ngame_type 3", |
| 76 | "env_variable": "GAME_TYPE", | |
| 77 | "default_value": "0", | |
| 78 | "user_viewable": true, | |
| 79 | "user_editable": true, | |
| 80 | "rules": "required|string", | |
| 81 | "field_type": "text" | |
| 82 | }, | |
| 83 | { | |
| 84 | + | "name": "地图", |
| 85 | + | "description": "服务器的默认地图。 \n示例: \n\n炸弹模式: \nde_dust2、de_mirage、de_nuke、de_overpass、de_inferno、de_ancient、de_vertigo、de_anubis \n\n人质模式: \ncs_italy、cs_office \n\n军备竞赛模式: \nar_baggage、ar_shoots", |
| 86 | "env_variable": "SRCDS_MAP", | |
| 87 | "default_value": "de_dust2", | |
| 88 | "user_viewable": true, | |
| 89 | "user_editable": true, | |
| 90 | "rules": "required|string", | |
| 91 | "field_type": "text" | |
| 92 | }, | |
| 93 | { | |
| 94 | + | "name": "最大玩家数", |
| 95 | + | "description": "指定能够加入服务器的最大玩家数量。", |
| 96 | "env_variable": "MAX_PLAYERS", | |
| 97 | "default_value": "12", | |
| 98 | "user_viewable": true, | |
| 99 | "user_editable": true, | |
| 100 | "rules": "required|numeric|between:1,64", | |
| 101 | "field_type": "text" | |
| 102 | }, | |
| 103 | { | |
| 104 | + | "name": "RCON 密码", |
| 105 | + | "description": "要获得服务器上的管理员命令权限。", |
| 106 | "env_variable": "RCON_PASSWORD", | |
| 107 | "default_value": "", | |
| 108 | "user_viewable": true, | |
| 109 | "user_editable": true, | |
| 110 | "rules": "required|alpha_dash|between:1,30", | |
| 111 | "field_type": "text" | |
| 112 | }, | |
| 113 | { | |
| 114 | + | "name": "服务器名称", |
| 115 | + | "description": "设置Steam服务器浏览器中列出的服务器名称。", |
| 116 | "env_variable": "SERVER_NAME", | |
| 117 | "default_value": "A Pterodactyl hosted CS2 Server", | |
| 118 | "user_viewable": true, | |
| 119 | "user_editable": true, | |
| 120 | "rules": "required|string|max:64", | |
| 121 | "field_type": "text" | |
| 122 | }, | |
| 123 | { | |
| 124 | + | "name": "服务器密码", |
| 125 | + | "description": "如果指定,玩家必须提供此密码才能加入服务器。", |
| 126 | "env_variable": "SERVER_PASSWORD", | |
| 127 | "default_value": "", | |
| 128 | "user_viewable": true, | |
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| 132 | }, | |
| 133 | { | |
| 134 | "name": "Source AppID", | |
| 135 | + | "description": "游戏在服务器重启时更新所需。请勿修改此项。", |
| 136 | "env_variable": "SRCDS_APPID", | |
| 137 | "default_value": "730", | |
| 138 | "user_viewable": false, | |
| 139 | "user_editable": false, | |
| 140 | "rules": "required|string|in:730", | |
| 141 | "field_type": "text" | |
| 142 | }, | |
| 143 | { | |
| 144 | + | "name": "SourceTV 端口", |
| 145 | + | "description": "用于连接到您的服务器上观战游戏的SourceTV端口。", |
| 146 | "env_variable": "TV_PORT", | |
| 147 | "default_value": "27020", | |
| 148 | "user_viewable": true, | |
| 149 | "user_editable": false, | |
| 150 | "rules": "required|integer|between:1025,65535", | |
| 151 | "field_type": "text" | |
| 152 | }, | |
| 153 | { | |
| 154 | + | "name": "Steam 游戏服务器登录令牌", |
| 155 | + | "description": "服务器公开显示所需的Steam账户令牌。令牌可在此处获取:https://steamcommunity.com/dev/managegameservers", |
| 156 | "env_variable": "STEAM_GSLT", | |
| 157 | "default_value": "", | |
| 158 | "user_viewable": true, | |
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| 162 | } | |
| 163 | ] | |
| 164 | } | |