The Front v1.0.0

ymen · 2026-08-03 09:06

更新日志

初始版本

版本内容

{"_comment":"DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO","meta":{"version":"PTDL_v2","update_url":"https://eggs.pterodactyl.top/eggs/127/download/egg-the-front.json"},"exported_at":"2026-08-03T16:54:21+08:00","name":"The Front","author":"eggs@goover.dev","description":"《前线》是一款开放世界生存建造射击游戏。你将扮演一名被送回过去的抵抗战士,阻止一个暴虐帝国的崛起。","features":["steam_disk_space"],"docker_images":{"registry.cn-shanghai.aliyuncs.com/pterodactyl-images/steamcmd:debian":"registry.cn-shanghai.aliyuncs.com/pterodactyl-images/steamcmd:debian"},"file_denylist":[],"startup":"./ProjectWar/Binaries/Linux/TheFrontServer  ProjectWar_Start?DedicatedServer -server -game -log -ServerTags=\"{{SRV_TAGS}}\" -UseSteamSocket={{STEAMSOCKET}} -Port=\"{{SERVER_PORT}}\" -BeaconPort=\"{{BEACON_PORT}}\" -ShutDownServicePort=\"{{SHUTDOWN_PORT}}\" -QueryPort=\"{{QUERY_PORT}}\" -ConfigServerName=\"{{CFG_NAME}}\" -OutIPAddress={{SERVER_IP}} -UserDir=\"/home/container/TheFrontManager/{{CFG_NAME}}/\" -ServerName=\"{{SRV_NAME}}\" -EnableParallelCharacterMovementTickFunction -EnableParallelCharacterTickFunction -UseDynamicPhysicsScene -Game.PhysicsVehicle=false -ansimalloc -Game.MaxFrameRate=35 -MaxQueueSize=50 -QueueValidTime=120 -QueueThreshold={{MAX_PLAYERS}} -ServerFightModeType={{GAMEMODE}} -IsCanSelfDamage={{SELFDMG}} -IsCanFriendDamage={{DMGALLIES}} -SaveWorldInterval={{SRV_SAVETIME}} -GMOverlapRatio={{TF_GMOVERLAPRATIO}} -GreenHand={{GREENHAND}} -SensitiveWords={{SENSITIVE_WORDS}} -UseACE={{ANTI_CHEAT}} -ServerAdminAccounts=\"{{SRV_ADMIN}}\" -IsShowGmTitle={{ADMIN_LABEL}} -ServerPassword={{SRV_PW}} -IsUnLockAllTalentAndRecipe={{TF_ISUNLOCKALLTALENTANDRECIPE}} -GMBagInitGirdNum={{TF_GMBAGINITGIRDNUM}} -GMDeathDropMode={{TF_GMDEATHDROPMODE}} -GMDeathInventoryLifeSpan={{TF_GMDEATHINVENTORYLIFESPAN}} -CorpsePickAuthority={{TF_CORPSEPICKAUTHORITY}} -GMCanDropItem={{TF_GMCANDROPITEM}} -GMCanDiscardItem={{TF_GMCANDISCARDITEM}} -GMDiscardBoxLifeSpan={{TF_GMDISCARDBOXLIFESPAN}} -GMRebirthBaseCD={{TF_GMREBIRTHBASECD}} -GMRebirthExtraCD={{TF_GMREBIRTHEXTRACD}} -GMPenaltiesMaxNum={{TF_GMPENALTIESMAXNUM}} -GMPenaltiesCD={{TF_GMPENALTIESCD}} -ConstructEnableRot={{TF_CONSTRUCTENABLEROT}} -GMAttackCityCdRatio={{TF_GMATTACKCITYCDRATIO}} -OpenAllHouseFlag={{TF_OPENALLHOUSEFLAG}} -IsCanChat={{TF_ISCANCHAT}} -IsShowBlood={{TF_ISSHOWBLOOD}} -HealthDyingState={{TF_HEALTHDYINGSTATE}} -PlayerHotDefAddRate={{TF_PLAYERHOTDEFADDRATE}} -PlayerIceDefAddRate={{TF_PLAYERICEDEFADDRATE}} -HeadNameDisplayDist_Team={{TF_HEADNAMEDISPLAYDIST_TEAM}} -HeadNameDisplayDist_Enemy={{TF_HEADNAMEDISPLAYDIST_ENEMY}} -PlayerDeathAvatarItemDurableRate={{TF_PLAYERDEATHAVATARITEMDURABLERATE}} -PlayerDeatShortcutItemDurableRate={{TF_PLAYERDEATSHORTCUTITEMDURABLERATE}} -GMCraftTimeRate={{TF_GMCRAFTTIMERATE}} -PlayerAddExpRate={{TF_PLAYERADDEXPRATE}} -PlayerKillAddExpRate={{TF_PLAYERKILLADDEXPRATE}} -PlayerFarmAddExpRate={{TF_PLAYERFARMADDEXPRATE}} -PlayerCraftAddExpRate={{TF_PLAYERCRAFTADDEXPRATE}} -MoveSpeedRate={{TF_MOVESPEEDRATE}} -JumpRate={{TF_JUMPRATE}} -PlayerLandedDamageRate={{TF_PLAYERLANDEDDAMAGERATE}} -PlayerMaxHealthRate={{TF_PLAYERMAXHEALTHRATE}} -HealthRecoverRate={{TF_HEALTHRECOVERRATE}} -PlayerMaxStaminaRate={{TF_PLAYERMAXSTAMINARATE}} -StaminaRecoverRate={{TF_STAMINARECOVERRATE}} -PlayerStaminaCostRate={{TF_PLAYERSTAMINACOSTRATE}} -PlayerMaxHungerRate={{TF_PLAYERMAXHUNGERRATE}} -GMHungerDecRatio={{TF_GMHUNGERDECRATIO}} -GMBodyHungerAddRate={{TF_GMBODYHUNGERADDRATE}} -MaxBodyWaterRate={{TF_MAXBODYWATERRATE}} -GMWaterDecRatio={{TF_GMWATERDECRATIO}} -GMBodyWaterAddRate={{TF_GMBODYWATERADDRATE}} -MaxBreathRate={{TF_MAXBREATHRATE}} -BreathRecoverRate={{TF_BREATHRECOVERRATE}} -PlayerBreathCostRate={{TF_PLAYERBREATHCOSTRATE}} -GMPlayerHealthRate={{TF_GMPLAYERHEALTHRATE}} -GMFoodDragDurationRate={{TF_GMFOODDRAGDURATIONRATE}} -NpcRespawnRatio={{TF_NPCRESPAWNRATIO}} -AnimalBodyStayTime={{TF_ANIMALBODYSTAYTIME}} -HumanBodyStayTime={{TF_HUMANBODYSTAYTIME}} -GMNPCLootableItemRatio={{TF_GMNPCLOOTABLEITEMRATIO}} -NpcSpawnLevelRatio={{TF_NPCSPAWNLEVELRATIO}} -WildNPCDamageRate={{TF_WILDNPCDAMAGERATE}} -WildNPCHealthRate={{TF_WILDNPCHEALTHRATE}} -WildNPCSpeedRate={{TF_WILDNPCSPEEDRATE}} -CityNPCLevelRate={{TF_CITYNPCLEVELRATE}} -CityNPCDamageRate={{TF_CITYNPCDAMAGERATE}} -CityNPCHealthRate={{TF_CITYNPCHEALTHRATE}} -CityNPCSpeedRate={{TF_CITYNPCSPEEDRATE}} -CityNPCNumRate={{TF_CITYNPCNUMRATE}} -NpcDisplayDistance={{TF_NPCDISPLAYDISTANCE}} -GMInventoryGainRate={{TF_GMINVENTORYGAINRATE}} -GMCityATKNPCLootItemRatio={{TF_GMCITYATKNPCLOOTITEMRATIO}} -GMMaxHouseFlagNumber={{TF_GMMAXHOUSEFLAGNUMBER}} -GMSetGJConstructMaxNumRatio={{TF_GMSETGJCONSTRUCTMAXNUMRATIO}} -GMHFTrapMaxNum={{TF_GMHFTRAPMAXNUM}} -GMHFTurretMaxNum={{TF_GMHFTURRETMAXNUM}} -GMConstructDefenseRatio={{TF_GMCONSTRUCTDEFENSERATIO}} -GMTrapDefenseRatio={{TF_GMTRAPDEFENSERATIO}} -GMTurretDefenseRatio={{TF_GMTURRETDEFENSERATIO}} -GMTrapDamageRatio={{TF_GMTRAPDAMAGERATIO}} -GMTurretDamageRatio={{TF_GMTURRETDAMAGERATIO}} -GMConstructMaxHealthRatio={{TF_GMCONSTRUCTMAXHEALTHRATIO}} -GMConstructReturnHPRatio={{TF_GMCONSTRUCTRETURNHPRATIO}} -GMHouseFlagRepairHealthRatio={{TF_GMHOUSEFLAGREPAIRHEALTHRATIO}} -CHFDamagedByPlayer={{TF_CHFDAMAGEDBYPLAYER}} -CHFDamagedByVehicle={{TF_CHFDAMAGEDBYVEHICLE}} -CHFDamagedByNpc={{TF_CHFDAMAGEDBYNPC}} -GMHouseFlagExcitantTime={{TF_GMHOUSEFLAGEXCITANTTIME}} -GMTTC_Oil_Rate={{TF_GMTTC_OIL_RATE}} -GMWaterCollecter_Rate={{TF_GMWATERCOLLECTER_RATE}} -GMTTC_Ore_Rate={{TF_GMTTC_ORE_RATE}} -GMTTC_Fish_Rate={{TF_GMTTC_FISH_RATE}} -GMMaxRetrieveProductsRate={{TF_GMMAXRETRIEVEPRODUCTSRATE}} -GMTreeGainRate={{TF_GMTREEGAINRATE}} -GMBushGainRate={{TF_GMBUSHGAINRATE}} -GMOreGainRate={{TF_GMOREGAINRATE}} -GMCropVegetableReapRatio={{TF_GMCROPVEGETABLEREAPRATIO}} -GMFleshGainRate={{TF_GMFLESHGAINRATE}} -GMCropVegetableGrowRatio={{TF_GMCROPVEGETABLEGROWRATIO}} -GMMeleeNpcDamageRatio={{TF_GMMELEENPCDAMAGERATIO}} -GMRangedNpcDamageRatio={{TF_GMRANGEDNPCDAMAGERATIO}} -GMMeleePlayerDamageRatio={{TF_GMMELEEPLAYERDAMAGERATIO}} -GMRangedPlayerDamageRatio={{TF_GMRANGEDPLAYERDAMAGERATIO}} -GMMeleeConstructDamageRatio={{TF_GMMELEECONSTRUCTDAMAGERATIO}} -GMRangedConstructDamageRatio={{TF_GMRANGEDCONSTRUCTDAMAGERATIO}} -GMToolDamageRate={{TF_GMTOOLDAMAGERATE}} -GMDurabilityCostRatio={{TF_GMDURABILITYCOSTRATIO}} -GMVehiclePlayerDamageRatio={{TF_GMVEHICLEPLAYERDAMAGERATIO}} -GMVehicleConstructDamageRatio={{TF_GMVEHICLECONSTRUCTDAMAGERATIO}} -GMVehicleDamageRate={{TF_GMVEHICLEDAMAGERATE}}","config":{"files":"{}","startup":"{\r\n    \"done\": \"LogLoad: (Engine Initialization) \"\r\n}","logs":"{}","stop":"^^C"},"scripts":{"installation":{"script":"#!/bin/bash\r\n# steamcmd Base Installation Script\r\n#\r\nclear\r\nRED='\\033[0;31m'\r\nGREEN='\\033[0;32m'\r\nYELLOW='\\033[1;33m'\r\nBLUE='\\033[0;34m'\r\nNC='\\033[0m'\r\n\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\necho -e \"${YELLOW}The Front  Installscript${NC}\"\r\necho -e \"${YELLOW}Egg by gOOvER | https://goover.dev${NC}\"\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\n\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates jq dos2unix\r\n\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\necho -e \"${YELLOW}download and install steamcmd. please wait...${NC}\"\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n    echo -e \"steam user is not set.\\n\"\r\n    echo -e \"Using anonymous user.\\n\"\r\n    STEAM_USER=anonymous\r\n    STEAM_PASS=\"\"\r\n    STEAM_AUTH=\"\"\r\nelse\r\n    echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd /tmp\r\nmkdir -p /mnt/server/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd\r\nmkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd /mnt/server/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root /mnt\r\nexport HOME=/mnt/server\r\necho -e \"${GREEN}..done..${NC}\"\r\n\r\n## install game using steamcmd\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\necho -e \"${YELLOW}install game using steamcmd. please wait...${NC}\"\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\n\r\n./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update 1007 +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\necho -e \"${GREEN}..done..${NC}\"\r\n\r\n## set up 32 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk32\r\ncp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk64\r\ncp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so\r\n\r\n## install end\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\necho -e \"${GREEN}Installation completed...${NC}\"\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"","container":"registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian","entrypoint":"bash"}},"variables":[{"name":"[SERVER] 服务器名称","description":"无空格和特殊符号","env_variable":"SRV_NAME","default_value":"Pterodactyl hosted Server","user_viewable":true,"user_editable":true,"rules":"required|string|max:50","field_type":"text"},{"name":"[SERVER] 最大玩家数","description":"服务器最大玩家数量。","env_variable":"MAX_PLAYERS","default_value":"10","user_viewable":true,"user_editable":true,"rules":"required|integer|between:1,80","field_type":"text"},{"name":"[SERVER] 配置名称","description":"存档文件名。请勿使用空格或特殊符号。","env_variable":"CFG_NAME","default_value":"new","user_viewable":true,"user_editable":true,"rules":"required|string|max:20","field_type":"text"},{"name":"[SERVER] 服务器密码","description":"","env_variable":"SRV_PW","default_value":"","user_viewable":true,"user_editable":true,"rules":"nullable","field_type":"text"},{"name":"[SERVER] PvE","description":"off = PvP;on = PvE","env_variable":"GAMEMODE","default_value":"0","user_viewable":true,"user_editable":true,"rules":"boolean","field_type":"text"},{"name":"[SERVER] 使用 Steam Socket","description":"使用Steam服务器进行网络穿透。如果你没有公网IP,但希望允许网络外部的玩家加入你的服务器,请启用此选项。如果禁用,则只有你和局域网内的其他玩家可以加入。如果你拥有公网IP,则无需启用此功能。启用此功能会影响延迟。当Steam服务器繁忙时,你可能无法加入此服务器。","env_variable":"STEAMSOCKET","default_value":"0","user_viewable":true,"user_editable":true,"rules":"boolean","field_type":"text"},{"name":"[SERVER] 伤害自己?","description":"允许玩家对自己造成伤害。","env_variable":"SELFDMG","default_value":"true","user_viewable":true,"user_editable":true,"rules":"required|string|in:true,false","field_type":"text"},{"name":"[SERVER] 伤害盟友?","description":"允许队友互相伤害。","env_variable":"DMGALLIES","default_value":"true","user_viewable":true,"user_editable":true,"rules":"required|string|in:true,false","field_type":"text"},{"name":"[SERVER] 服务器管理员","description":"输入一个17位的Steam ID。每个ID之间使用分号分隔。GM等级默认为最高等级(Lv. 25)。","env_variable":"SRV_ADMIN","default_value":"","user_viewable":true,"user_editable":true,"rules":"nullable|string","field_type":"text"},{"name":"[高级] 标签管理员","description":"切换特殊管理员图标。","env_variable":"ADMIN_LABEL","default_value":"false","user_viewable":true,"user_editable":true,"rules":"required|string|in:true,false","field_type":"text"},{"name":"[高级] 服务器保存间隔","description":"服务器存档间隔(秒)","env_variable":"SRV_SAVETIME","default_value":"300","user_viewable":true,"user_editable":true,"rules":"required|integer|between:150,600","field_type":"text"},{"name":"[高级] 启用新手保护?","description":"启用后,新角色将获得新手保护。","env_variable":"GREENHAND","default_value":"true","user_viewable":true,"user_editable":true,"rules":"required|string|in:true,false","field_type":"text"},{"name":"[高级] 服务器标签","description":"MAX 5 -> \n\n0= PVP |\n1= PVE |\n2= 经验倍率 |\n3= 采集倍率 |\n4= 保留物品栏 |\n5= 45天重置 |\n6= 15天重置 |\n7= 30天重置 |\n8= 60天重置 |","env_variable":"SRV_TAGS","default_value":"","user_viewable":true,"user_editable":true,"rules":"nullable","field_type":"text"},{"name":"[高级] 启用反作弊?","description":"切换反作弊功能。","env_variable":"ANTI_CHEAT","default_value":"true","user_viewable":true,"user_editable":true,"rules":"required|string|in:true,false","field_type":"text"},{"name":"[高级] 启用脏话过滤?","description":"禁用时,将屏蔽不雅用语。","env_variable":"SENSITIVE_WORDS","default_value":"true","user_viewable":true,"user_editable":true,"rules":"required|string|in:true,false","field_type":"text"},{"name":"[SERVER] 自动更新","description":"在启动/重启时自动更新你的服务器","env_variable":"AUTO_UPDATE","default_value":"0","user_viewable":true,"user_editable":true,"rules":"boolean","field_type":"text"},{"name":"[系统] SRCDS_APPID","description":"","env_variable":"SRCDS_APPID","default_value":"2334200","user_viewable":false,"user_editable":false,"rules":"required|string|max:20","field_type":"text"},{"name":"[SERVER] BeaconPort","description":"port+1","env_variable":"BEACON_PORT","default_value":"27016","user_viewable":true,"user_editable":false,"rules":"required|integer|between:1024,65536","field_type":"text"},{"name":"[SERVER] 查询端口","description":"port+2","env_variable":"QUERY_PORT","default_value":"27017","user_viewable":true,"user_editable":false,"rules":"required|integer|between:1024,65536","field_type":"text"},{"name":"[SERVER] ShutDownServicePort","description":"端口 +3","env_variable":"SHUTDOWN_PORT","default_value":"27017","user_viewable":true,"user_editable":false,"rules":"required|integer|between:1024,65536","field_type":"text"},{"name":"WINDOWS_INSTALL","description":"不要移除!!!","env_variable":"WINDOWS_INSTALL","default_value":"1","user_viewable":false,"user_editable":false,"rules":"boolean","field_type":"text"},{"name":"[高级规则] 物品堆叠倍率","description":"物品堆叠倍率。官方参数 GMOverlapRatio;范围 1 至 100;默认 2。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMOVERLAPRATIO","default_value":"2","user_viewable":true,"user_editable":true,"rules":"required|integer|between:1,100","field_type":"text"},{"name":"[高级规则] 新角色解锁全部配方和天赋","description":"新角色解锁全部配方和天赋。0=关闭,1=开启;默认 0。修改后重启服务器生效。","env_variable":"TF_ISUNLOCKALLTALENTANDRECIPE","default_value":"0","user_viewable":true,"user_editable":true,"rules":"required|integer|in:0,1","field_type":"text"},{"name":"[高级规则] 新角色初始背包格数","description":"新角色初始背包格数。官方参数 GMBagInitGirdNum;范围 1 至 80;默认 40。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMBAGINITGIRDNUM","default_value":"40","user_viewable":true,"user_editable":true,"rules":"required|integer|between:1,80","field_type":"text"},{"name":"[高级规则] 死亡掉落模式","description":"死亡掉落模式。0=不掉落,1=全部掉落,2=仅背包物品掉落;默认 1。修改后重启服务器生效。","env_variable":"TF_GMDEATHDROPMODE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|integer|in:0,1,2","field_type":"text"},{"name":"[高级规则] 死亡掉落物保留时间(秒)","description":"死亡掉落物保留时间(秒)。官方参数 GMDeathInventoryLifeSpan;范围 0 至 3600;默认 1800。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMDEATHINVENTORYLIFESPAN","default_value":"1800","user_viewable":true,"user_editable":true,"rules":"required|integer|between:0,3600","field_type":"text"},{"name":"[高级规则] 玩家尸体拾取权限","description":"玩家尸体拾取权限。0=仅本人,1=队友,2=所有人;默认 2。修改后重启服务器生效。","env_variable":"TF_CORPSEPICKAUTHORITY","default_value":"2","user_viewable":true,"user_editable":true,"rules":"required|integer|in:0,1,2","field_type":"text"},{"name":"[高级规则] 生物和建筑被摧毁时掉落物品","description":"生物和建筑被摧毁时掉落物品。0=关闭,1=开启;默认 1。修改后重启服务器生效。","env_variable":"TF_GMCANDROPITEM","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|integer|in:0,1","field_type":"text"},{"name":"[高级规则] 允许玩家丢弃物品","description":"允许玩家丢弃物品。0=关闭,1=开启;默认 1。修改后重启服务器生效。","env_variable":"TF_GMCANDISCARDITEM","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|integer|in:0,1","field_type":"text"},{"name":"[高级规则] 丢弃物品保留时间(秒)","description":"丢弃物品保留时间(秒)。官方参数 GMDiscardBoxLifeSpan;范围 0 至 600;默认 300。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMDISCARDBOXLIFESPAN","default_value":"300","user_viewable":true,"user_editable":true,"rules":"required|integer|between:0,600","field_type":"text"},{"name":"[高级规则] 基础复活冷却(秒)","description":"基础复活冷却(秒)。官方参数 GMRebirthBaseCD;范围 0 至 60;默认 10。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMREBIRTHBASECD","default_value":"10","user_viewable":true,"user_editable":true,"rules":"required|integer|between:0,60","field_type":"text"},{"name":"[高级规则] 连续死亡额外冷却(秒)","description":"连续死亡额外冷却(秒)。官方参数 GMRebirthExtraCD;范围 0 至 20;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMREBIRTHEXTRACD","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|integer|between:0,20","field_type":"text"},{"name":"[高级规则] 死亡惩罚叠加上限","description":"死亡惩罚叠加上限。官方参数 GMPenaltiesMaxNum;范围 0 至 10;默认 5。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMPENALTIESMAXNUM","default_value":"5","user_viewable":true,"user_editable":true,"rules":"required|integer|between:0,10","field_type":"text"},{"name":"[高级规则] 死亡惩罚重置时间(秒)","description":"死亡惩罚重置时间(秒)。官方参数 GMPenaltiesCD;范围 0 至 600;默认 600。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMPENALTIESCD","default_value":"600","user_viewable":true,"user_editable":true,"rules":"required|integer|between:0,600","field_type":"text"},{"name":"[高级规则] 启用建筑腐朽","description":"启用建筑腐朽。0=关闭,1=开启;默认 1。修改后重启服务器生效。","env_variable":"TF_CONSTRUCTENABLEROT","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|integer|in:0,1","field_type":"text"},{"name":"[高级规则] 怪物攻城冷却倍率","description":"怪物攻城冷却倍率。官方参数 GMAttackCityCdRatio;范围 0 至 10;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMATTACKCITYCDRATIO","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|integer|between:0,10","field_type":"text"},{"name":"[高级规则] 地图显示全部时空信标","description":"地图显示全部时空信标。0=关闭,1=开启;默认 0。修改后重启服务器生效。","env_variable":"TF_OPENALLHOUSEFLAG","default_value":"0","user_viewable":true,"user_editable":true,"rules":"required|integer|in:0,1","field_type":"text"},{"name":"[高级规则] 允许文字和语音聊天","description":"允许文字和语音聊天。0=关闭,1=开启;默认 1。修改后重启服务器生效。","env_variable":"TF_ISCANCHAT","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|integer|in:0,1","field_type":"text"},{"name":"[高级规则] 显示受伤血液效果","description":"显示受伤血液效果。0=关闭,1=开启;默认 1。修改后重启服务器生效。","env_variable":"TF_ISSHOWBLOOD","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|integer|in:0,1","field_type":"text"},{"name":"[高级规则] 启用濒死状态","description":"启用濒死状态。0=关闭,1=开启;默认 1。修改后重启服务器生效。","env_variable":"TF_HEALTHDYINGSTATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|integer|in:0,1","field_type":"text"},{"name":"[角色生存] 耐热能力倍率","description":"耐热能力倍率。官方参数 PlayerHotDefAddRate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_PLAYERHOTDEFADDRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[角色生存] 耐寒能力倍率","description":"耐寒能力倍率。官方参数 PlayerIceDefAddRate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_PLAYERICEDEFADDRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[角色生存] 友方名称显示距离(米)","description":"友方名称显示距离(米)。官方参数 HeadNameDisplayDist_Team;范围 0 至 400;默认 200。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_HEADNAMEDISPLAYDIST_TEAM","default_value":"200","user_viewable":true,"user_editable":true,"rules":"required|integer|between:0,400","field_type":"text"},{"name":"[角色生存] 敌方名称显示距离(米)","description":"敌方名称显示距离(米)。官方参数 HeadNameDisplayDist_Enemy;范围 0 至 40;默认 20。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_HEADNAMEDISPLAYDIST_ENEMY","default_value":"20","user_viewable":true,"user_editable":true,"rules":"required|integer|between:0,40","field_type":"text"},{"name":"[角色生存] 死亡时装备耐久损失比例","description":"死亡时装备耐久损失比例。官方参数 PlayerDeathAvatarItemDurableRate;范围 0 至 1;默认 0。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_PLAYERDEATHAVATARITEMDURABLERATE","default_value":"0","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,1","field_type":"text"},{"name":"[角色生存] 死亡时快捷栏物品耐久损失比例","description":"死亡时快捷栏物品耐久损失比例。官方参数 PlayerDeatShortcutItemDurableRate;范围 0 至 1;默认 0。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_PLAYERDEATSHORTCUTITEMDURABLERATE","default_value":"0","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,1","field_type":"text"},{"name":"[角色生存] 制作和维修时间倍率","description":"制作和维修时间倍率。官方参数 GMCraftTimeRate;范围 0 至 10;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMCRAFTTIMERATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,10","field_type":"text"},{"name":"[角色生存] 全部经验倍率","description":"全部经验倍率。官方参数 PlayerAddExpRate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_PLAYERADDEXPRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[角色生存] 击杀经验倍率","description":"击杀经验倍率。官方参数 PlayerKillAddExpRate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_PLAYERKILLADDEXPRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[角色生存] 采集经验倍率","description":"采集经验倍率。官方参数 PlayerFarmAddExpRate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_PLAYERFARMADDEXPRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[角色生存] 制作经验倍率","description":"制作经验倍率。官方参数 PlayerCraftAddExpRate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_PLAYERCRAFTADDEXPRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[角色生存] 移动速度倍率","description":"移动速度倍率。官方参数 MoveSpeedRate;范围 0 至 5;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_MOVESPEEDRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,5","field_type":"text"},{"name":"[角色生存] 跳跃高度倍率","description":"跳跃高度倍率。官方参数 JumpRate;范围 0 至 5;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_JUMPRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,5","field_type":"text"},{"name":"[角色生存] 坠落伤害倍率","description":"坠落伤害倍率。官方参数 PlayerLandedDamageRate;范围 0 至 10;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_PLAYERLANDEDDAMAGERATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,10","field_type":"text"},{"name":"[角色生存] 生命上限倍率","description":"生命上限倍率。官方参数 PlayerMaxHealthRate;范围 1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_PLAYERMAXHEALTHRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:1,100","field_type":"text"},{"name":"[角色生存] 生命恢复倍率","description":"生命恢复倍率。官方参数 HealthRecoverRate;范围 1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_HEALTHRECOVERRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:1,100","field_type":"text"},{"name":"[角色生存] 耐力上限倍率","description":"耐力上限倍率。官方参数 PlayerMaxStaminaRate;范围 1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_PLAYERMAXSTAMINARATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:1,100","field_type":"text"},{"name":"[角色生存] 耐力恢复倍率","description":"耐力恢复倍率。官方参数 StaminaRecoverRate;范围 1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_STAMINARECOVERRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:1,100","field_type":"text"},{"name":"[角色生存] 耐力消耗倍率","description":"耐力消耗倍率。官方参数 PlayerStaminaCostRate;范围 0 至 10;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_PLAYERSTAMINACOSTRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,10","field_type":"text"},{"name":"[角色生存] 饱食度上限倍率","description":"饱食度上限倍率。官方参数 PlayerMaxHungerRate;范围 1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_PLAYERMAXHUNGERRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:1,100","field_type":"text"},{"name":"[角色生存] 饱食度消耗倍率","description":"饱食度消耗倍率。官方参数 GMHungerDecRatio;范围 0 至 10;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMHUNGERDECRATIO","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,10","field_type":"text"},{"name":"[角色生存] 食物恢复饱食度倍率","description":"食物恢复饱食度倍率。官方参数 GMBodyHungerAddRate;范围 1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMBODYHUNGERADDRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:1,100","field_type":"text"},{"name":"[角色生存] 水分上限倍率","description":"水分上限倍率。官方参数 MaxBodyWaterRate;范围 1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_MAXBODYWATERRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:1,100","field_type":"text"},{"name":"[角色生存] 水分消耗倍率","description":"水分消耗倍率。官方参数 GMWaterDecRatio;范围 0 至 10;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMWATERDECRATIO","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,10","field_type":"text"},{"name":"[角色生存] 饮水恢复水分倍率","description":"饮水恢复水分倍率。官方参数 GMBodyWaterAddRate;范围 1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMBODYWATERADDRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:1,100","field_type":"text"},{"name":"[角色生存] 氧气上限倍率","description":"氧气上限倍率。官方参数 MaxBreathRate;范围 1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_MAXBREATHRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:1,100","field_type":"text"},{"name":"[角色生存] 氧气恢复倍率","description":"氧气恢复倍率。官方参数 BreathRecoverRate;范围 1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_BREATHRECOVERRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:1,100","field_type":"text"},{"name":"[角色生存] 氧气消耗倍率","description":"氧气消耗倍率。官方参数 PlayerBreathCostRate;范围 0 至 10;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_PLAYERBREATHCOSTRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,10","field_type":"text"},{"name":"[角色生存] 药品生命恢复倍率","description":"药品生命恢复倍率。官方参数 GMPlayerHealthRate;范围 1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMPLAYERHEALTHRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:1,100","field_type":"text"},{"name":"[角色生存] 食物和药品效果持续时间倍率","description":"食物和药品效果持续时间倍率。官方参数 GMFoodDragDurationRate;范围 0 至 10;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMFOODDRAGDURATIONRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|integer|between:0,10","field_type":"text"},{"name":"[NPC] 全部怪物重生时间倍率","description":"全部怪物重生时间倍率。官方参数 NpcRespawnRatio;范围 0 至 10;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_NPCRESPAWNRATIO","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|integer|between:0,10","field_type":"text"},{"name":"[NPC] 动物尸体保留时间(秒)","description":"动物尸体保留时间(秒)。官方参数 AnimalBodyStayTime;范围 10 至 300;默认 300。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_ANIMALBODYSTAYTIME","default_value":"300","user_viewable":true,"user_editable":true,"rules":"required|integer|between:10,300","field_type":"text"},{"name":"[NPC] 人类 NPC 尸体保留时间(秒)","description":"人类 NPC 尸体保留时间(秒)。官方参数 HumanBodyStayTime;范围 0 至 60;默认 10。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_HUMANBODYSTAYTIME","default_value":"10","user_viewable":true,"user_editable":true,"rules":"required|integer|between:0,60","field_type":"text"},{"name":"[NPC] 野外 NPC 尸体掉落倍率","description":"野外 NPC 尸体掉落倍率。官方参数 GMNPCLootableItemRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMNPCLOOTABLEITEMRATIO","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|integer|between:0,100","field_type":"text"},{"name":"[NPC] 野外 NPC 初始等级倍率","description":"野外 NPC 初始等级倍率。官方参数 NpcSpawnLevelRatio;范围 1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_NPCSPAWNLEVELRATIO","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|integer|between:1,100","field_type":"text"},{"name":"[NPC] 野外 NPC 伤害倍率","description":"野外 NPC 伤害倍率。官方参数 WildNPCDamageRate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_WILDNPCDAMAGERATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[NPC] 野外 NPC 生命倍率","description":"野外 NPC 生命倍率。官方参数 WildNPCHealthRate;范围 0.1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_WILDNPCHEALTHRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0.1,100","field_type":"text"},{"name":"[NPC] 野外 NPC 移动速度倍率","description":"野外 NPC 移动速度倍率。官方参数 WildNPCSpeedRate;范围 0.1 至 5;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_WILDNPCSPEEDRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0.1,5","field_type":"text"},{"name":"[NPC] 攻城 NPC 等级倍率","description":"攻城 NPC 等级倍率。官方参数 CityNPCLevelRate;范围 1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_CITYNPCLEVELRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|integer|between:1,100","field_type":"text"},{"name":"[NPC] 攻城 NPC 伤害倍率","description":"攻城 NPC 伤害倍率。官方参数 CityNPCDamageRate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_CITYNPCDAMAGERATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[NPC] 攻城 NPC 生命倍率","description":"攻城 NPC 生命倍率。官方参数 CityNPCHealthRate;范围 0.1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_CITYNPCHEALTHRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0.1,100","field_type":"text"},{"name":"[NPC] 攻城 NPC 移动速度倍率","description":"攻城 NPC 移动速度倍率。官方参数 CityNPCSpeedRate;范围 0.1 至 5;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_CITYNPCSPEEDRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0.1,5","field_type":"text"},{"name":"[NPC] 每轮攻城 NPC 数量倍率","description":"每轮攻城 NPC 数量倍率。官方参数 CityNPCNumRate;范围 0.1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_CITYNPCNUMRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0.1,100","field_type":"text"},{"name":"[NPC] NPC 名称显示距离(米)","description":"NPC 名称显示距离(米)。官方参数 NpcDisplayDistance;范围 0 至 50;默认 50。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_NPCDISPLAYDISTANCE","default_value":"50","user_viewable":true,"user_editable":true,"rules":"required|integer|between:0,50","field_type":"text"},{"name":"[NPC] 可拾取资源数量倍率","description":"可拾取资源数量倍率。官方参数 GMInventoryGainRate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMINVENTORYGAINRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|integer|between:0,100","field_type":"text"},{"name":"[NPC] 攻城 NPC 尸体掉落倍率","description":"攻城 NPC 尸体掉落倍率。官方参数 GMCityATKNPCLootItemRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMCITYATKNPCLOOTITEMRATIO","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|integer|between:0,100","field_type":"text"},{"name":"[建筑] 每名玩家信标上限","description":"每名玩家信标上限。官方参数 GMMaxHouseFlagNumber;范围 1 至 5;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMMAXHOUSEFLAGNUMBER","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|integer|between:1,5","field_type":"text"},{"name":"[建筑] 工作类建筑数量上限倍率","description":"工作类建筑数量上限倍率。官方参数 GMSetGJConstructMaxNumRatio;范围 1 至 10;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMSETGJCONSTRUCTMAXNUMRATIO","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|integer|between:1,10","field_type":"text"},{"name":"[建筑] 单个信标范围陷阱上限","description":"单个信标范围陷阱上限。官方参数 GMHFTrapMaxNum;范围 0 至 10000;默认 0。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMHFTRAPMAXNUM","default_value":"0","user_viewable":true,"user_editable":true,"rules":"required|integer|between:0,10000","field_type":"text"},{"name":"[建筑] 单个信标范围炮塔上限","description":"单个信标范围炮塔上限。官方参数 GMHFTurretMaxNum;范围 0 至 10000;默认 0。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMHFTURRETMAXNUM","default_value":"0","user_viewable":true,"user_editable":true,"rules":"required|integer|between:0,10000","field_type":"text"},{"name":"[建筑] 普通建筑承受伤害倍率","description":"普通建筑承受伤害倍率。官方参数 GMConstructDefenseRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMCONSTRUCTDEFENSERATIO","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[建筑] 陷阱承受伤害倍率","description":"陷阱承受伤害倍率。官方参数 GMTrapDefenseRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMTRAPDEFENSERATIO","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[建筑] 炮塔承受伤害倍率","description":"炮塔承受伤害倍率。官方参数 GMTurretDefenseRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMTURRETDEFENSERATIO","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[建筑] 陷阱造成伤害倍率","description":"陷阱造成伤害倍率。官方参数 GMTrapDamageRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMTRAPDAMAGERATIO","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[建筑] 炮塔造成伤害倍率","description":"炮塔造成伤害倍率。官方参数 GMTurretDamageRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMTURRETDAMAGERATIO","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[建筑] 建筑最大耐久倍率","description":"建筑最大耐久倍率。官方参数 GMConstructMaxHealthRatio;范围 0.1 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMCONSTRUCTMAXHEALTHRATIO","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0.1,100","field_type":"text"},{"name":"[建筑] 已放置建筑耐久恢复倍率","description":"已放置建筑耐久恢复倍率。官方参数 GMConstructReturnHPRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMCONSTRUCTRETURNHPRATIO","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|integer|between:0,100","field_type":"text"},{"name":"[建筑] 时空信标自动维修倍率","description":"时空信标自动维修倍率。官方参数 GMHouseFlagRepairHealthRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMHOUSEFLAGREPAIRHEALTHRATIO","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|integer|between:0,100","field_type":"text"},{"name":"[建筑] 信标承受玩家枪械伤害倍率","description":"信标承受玩家枪械伤害倍率。官方参数 CHFDamagedByPlayer;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_CHFDAMAGEDBYPLAYER","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[建筑] 信标承受玩家载具伤害倍率","description":"信标承受玩家载具伤害倍率。官方参数 CHFDamagedByVehicle;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_CHFDAMAGEDBYVEHICLE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[建筑] 信标承受 NPC 伤害倍率","description":"信标承受 NPC 伤害倍率。官方参数 CHFDamagedByNpc;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_CHFDAMAGEDBYNPC","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[建筑] 信标每日可攻击时长(小时)","description":"信标每日可攻击时长(小时)。官方参数 GMHouseFlagExcitantTime;范围 0 至 24;默认 3。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMHOUSEFLAGEXCITANTTIME","default_value":"3","user_viewable":true,"user_editable":true,"rules":"required|integer|between:0,24","field_type":"text"},{"name":"[采集生产] 油井产量倍率","description":"油井产量倍率。官方参数 GMTTC_Oil_Rate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMTTC_OIL_RATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[采集生产] 集水器产量倍率","description":"集水器产量倍率。官方参数 GMWaterCollecter_Rate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMWATERCOLLECTER_RATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[采集生产] 矿机产量倍率","description":"矿机产量倍率。官方参数 GMTTC_Ore_Rate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMTTC_ORE_RATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[采集生产] 捕鱼器产量倍率","description":"捕鱼器产量倍率。官方参数 GMTTC_Fish_Rate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMTTC_FISH_RATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[采集生产] 采集总收益上限倍率","description":"采集总收益上限倍率。官方参数 GMMaxRetrieveProductsRate;范围 0 至 1000;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMMAXRETRIEVEPRODUCTSRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|integer|between:0,1000","field_type":"text"},{"name":"[采集生产] 木材采集倍率","description":"木材采集倍率。官方参数 GMTreeGainRate;范围 0 至 1000;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMTREEGAINRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|integer|between:0,1000","field_type":"text"},{"name":"[采集生产] 植物采集倍率","description":"植物采集倍率。官方参数 GMBushGainRate;范围 0 至 1000;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMBUSHGAINRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|integer|between:0,1000","field_type":"text"},{"name":"[采集生产] 矿石采集倍率","description":"矿石采集倍率。官方参数 GMOreGainRate;范围 0 至 1000;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMOREGAINRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|integer|between:0,1000","field_type":"text"},{"name":"[采集生产] 农作物收获倍率","description":"农作物收获倍率。官方参数 GMCropVegetableReapRatio;范围 0 至 1000;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMCROPVEGETABLEREAPRATIO","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|integer|between:0,1000","field_type":"text"},{"name":"[采集生产] 动物尸体采集倍率","description":"动物尸体采集倍率。官方参数 GMFleshGainRate;范围 1 至 1000;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMFLESHGAINRATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|integer|between:1,1000","field_type":"text"},{"name":"[采集生产] 农作物生长速度倍率","description":"农作物生长速度倍率。官方参数 GMCropVegetableGrowRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMCROPVEGETABLEGROWRATIO","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[战斗] 近战武器对 NPC 伤害倍率","description":"近战武器对 NPC 伤害倍率。官方参数 GMMeleeNpcDamageRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMMELEENPCDAMAGERATIO","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[战斗] 远程武器对 NPC 伤害倍率","description":"远程武器对 NPC 伤害倍率。官方参数 GMRangedNpcDamageRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMRANGEDNPCDAMAGERATIO","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[战斗] 近战 PVP 伤害倍率","description":"近战 PVP 伤害倍率。官方参数 GMMeleePlayerDamageRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMMELEEPLAYERDAMAGERATIO","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[战斗] 远程 PVP 伤害倍率","description":"远程 PVP 伤害倍率。官方参数 GMRangedPlayerDamageRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMRANGEDPLAYERDAMAGERATIO","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[战斗] 近战武器对建筑伤害倍率","description":"近战武器对建筑伤害倍率。官方参数 GMMeleeConstructDamageRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMMELEECONSTRUCTDAMAGERATIO","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[战斗] 远程武器对建筑伤害倍率","description":"远程武器对建筑伤害倍率。官方参数 GMRangedConstructDamageRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMRANGEDCONSTRUCTDAMAGERATIO","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[战斗] 采集工具对资源伤害倍率","description":"采集工具对资源伤害倍率。官方参数 GMToolDamageRate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMTOOLDAMAGERATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[战斗] 工具武器护甲耐久消耗倍率","description":"工具武器护甲耐久消耗倍率。官方参数 GMDurabilityCostRatio;范围 0 至 10;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMDURABILITYCOSTRATIO","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,10","field_type":"text"},{"name":"[载具] 载具对玩家伤害倍率","description":"载具对玩家伤害倍率。官方参数 GMVehiclePlayerDamageRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMVEHICLEPLAYERDAMAGERATIO","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[载具] 载具对建筑伤害倍率","description":"载具对建筑伤害倍率。官方参数 GMVehicleConstructDamageRatio;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMVEHICLECONSTRUCTDAMAGERATIO","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|numeric|between:0,100","field_type":"text"},{"name":"[载具] 载具采集倍率","description":"载具采集倍率。官方参数 GMVehicleDamageRate;范围 0 至 100;默认 1。倍率类参数通常 1 表示正常。修改后重启服务器生效。","env_variable":"TF_GMVEHICLEDAMAGERATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"required|integer|between:0,100","field_type":"text"}]}