A
描述
一款程序生成的合作太空沙盒游戏,玩家可以使用动态可扩展的方块建造自己的宇宙飞船。参与史诗般的太空战斗、探索、采矿、贸易、发动战争并建立自己的帝国,拯救你的星系免遭未知敌人的撕裂。
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1 下载
2026-06-30
更新于 1 天前
预设配置详情
Avorion
一款程序生成的合作太空沙盒游戏,玩家可以使用动态可扩展的方块建造自己的太空飞船。体验史诗般的太空战斗、探索、采矿、贸易、发动战争,并建立自己的帝国,拯救你的星系免遭未知敌人的撕裂。
服务器端口
Avorion 需要 4 个端口才能运行。尽管声称需要 4 个端口,但游戏端口似乎是唯一具有配置选项的端口。
| 端口 | 默认值 |
|---|---|
| 游戏 | 27000 |
| 查询 | 27003 |
| Steam 查询 | 27020 |
| Steam | 27021 |
此外,服务器可以配置一个 RCON 端口。如果未指定密码,RCON 将被禁用。
| 端口 | 默认值 |
|---|---|
| RCON | 27015 |
RCON
如果你计划使用 RCON,目前需要在 server.ini 文件中手动配置。未来可能会添加服务器变量。
更新
由于此模板的更新导致启动命令发生变化,因此如果你更新此模板,将需要手动更新每个已创建的服务器的启动命令。
registry.cn-shanghai.aliyuncs.com/pterodactyl-images/steamcmd:debian
./bin/AvorionServer --galaxy-name {{GALAXY_NAME}} --admin {{ADMIN_ID}} --datapath galaxy --port {{SERVER_PORT}} --query-port {{QUERY_PORT}} --steam-master-port {{STEAM_MASTER_PORT}} --steam-query-port {{STEAM_QUERY_PORT}} --max-players {{MAX_PLAYERS}} --difficulty {{DIFFICULTY}} --collision-damage {{COLLISION_DMG}} --save-interval {{SAVE_INTERVAL}} --same-start-sector {{SAME_START_SECTOR}} --server-name "{{SERVER_NAME}}" --threads {{GAME_THREADS}} --listed {{SERVER_LISTED}}
| 变量名 | 变量 | 描述 | 默认值 | 规则 | 可查看 | 可编辑 |
|---|---|---|---|---|---|---|
| 星系名称 | GALAXY_NAME |
要创建的星系名称 | Avorion |
required|string|max:32
必填 字符串 最大 32
|
||
| 服务器名称 | SERVER_NAME |
服务器名称,显示在服务器列表中。 | Avorion Server |
required|string|max:64
必填 字符串 最大 64
|
||
| 管理员ID | ADMIN_ID |
玩家的Steam64 ID,用于设置服务器管理员 | |
required|string|max:20
必填 字符串 最大 20
|
||
| 最大玩家数 | MAX_PLAYERS |
允许的最大玩家数量 | 10 |
required|int|max:64
必填 最大 64
|
||
| 游戏难度 | DIFFICULTY |
服务器难度,允许的值为:-3, -2, -1, 0, 1, 2, 3 默认值:0 | 0 |
required|integer|in:0,1,2,3,-1,-2,-3
必填 整数 选项: 0,1,2,3,-1,-2,-3
|
||
| 碰撞伤害 | COLLISION_DMG |
对碰撞物体造成的伤害倍率。接受浮点数,例如0.5表示50%的碰撞伤害。0:无伤害,1:全额伤害。默认值:1 | 1 |
required|string|max:20
必填 字符串 最大 20
|
||
| 保存间隔 | SAVE_INTERVAL |
自动保存间隔时间(秒)。默认值为300(5分钟)。 | 300 |
required|int
必填
|
||
| 相同起始扇区 | SAME_START_SECTOR |
指示是否所有玩家应在同一星区开始。若为假,则会在外缘随机选择一个空星区作为每位新玩家的起始星区。 | true |
required|string|in:true,false
必填 字符串 选项: true,false
|
||
| 线程 | GAME_THREADS |
用于更新区块的并发线程数。(与游戏内“线程”设置相同。) | 1 |
required|integer|max:20
必填 整数 最大 20
|
||
| 列出公开的 | SERVER_LISTED |
隐私设置。如果与useSteam同时启用,服务器将出现在公共服务器列表中。(与游戏内设置“公开列出”相同) | true |
required|string|in:true,false
必填 字符串 选项: true,false
|
||
| Steam 应用 ID | SRCDS_APPID |
565060 |
required|string|in:565060
必填 字符串 选项: 565060
|
|||
| LD 库路径 | LD_LIBRARY_PATH |
./linux64 |
required|string|max:20
必填 字符串 最大 20
|
|||
| Steam 主端口 | STEAM_MASTER_PORT |
27021 |
required|string|max:20
必填 字符串 最大 20
|
|||
| Steam 查询端口 | STEAM_QUERY_PORT |
27020 |
required|string|max:20
必填 字符串 最大 20
|
|||
| 查询端口 | QUERY_PORT |
27003 |
required|string|max:20
必填 字符串 最大 20
|
|||
| 自动更新 | AUTO_UPDATE |
1 = 开启;0 = 关闭 | 1 |
boolean
布尔
|
||
| 测试分支 | SRCDS_BETAID |
公共分支留空,测试分支填写 beta。 | |
nullable|string|in:,beta
可选 字符串 选项: ,beta
|
镜像
registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian
入口
bash
#!/bin/bash
# Avorion Installation Script
#
# Server Files: /mnt/server
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.
"
echo -e "Using anonymous user.
"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
mkdir -p /mnt/server/backups
mkdir -p /mnt/server/galaxy/${GALAXY_NAME}
curl https://raw.githubusercontent.com/parkervcp/eggs/master/game_eggs/steamcmd_servers/avorion/server.ini --output /mnt/server/galaxy/${GALAXY_NAME}/server.ini
## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PANEL",
"meta": {
"update_url": "https://eggs.pterodactyl.top/eggs/28/download/egg-avorion.json",
"version": "PTDL_v2"
},
"exported_at": "2024-06-01T00:03:42+00:00",
"name": "Avorion",
"author": "iamkubi@gmail.com",
"description": "一款程序生成的合作太空沙盒游戏,玩家可以使用动态可扩展的方块建造自己的宇宙飞船。参与史诗般的太空战斗、探索、采矿、贸易、发动战争并建立自己的帝国,拯救你的星系免遭未知敌人的撕裂。",
"features": [
"steam_disk_space"
],
"docker_images": {
"registry.cn-shanghai.aliyuncs.com/pterodactyl-images/steamcmd:debian": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/steamcmd:debian"
},
"file_denylist": [],
"startup": "./bin/AvorionServer --galaxy-name {{GALAXY_NAME}} --admin {{ADMIN_ID}} --datapath galaxy --port {{SERVER_PORT}} --query-port {{QUERY_PORT}} --steam-master-port {{STEAM_MASTER_PORT}} --steam-query-port {{STEAM_QUERY_PORT}} --max-players {{MAX_PLAYERS}} --difficulty {{DIFFICULTY}} --collision-damage {{COLLISION_DMG}} --save-interval {{SAVE_INTERVAL}} --same-start-sector {{SAME_START_SECTOR}} --server-name \"{{SERVER_NAME}}\" --threads {{GAME_THREADS}} --listed {{SERVER_LISTED}}",
"config": {
"files": "{}",
"logs": "{}",
"startup": "{\r\n \"done\": \"Server startup complete\"\r\n}",
"stop": "/stop"
},
"scripts": {
"installation": {
"container": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian",
"entrypoint": "bash",
"script": "#!/bin/bash\r\n# Avorion Installation Script\r\n#\r\n# Server Files: /mnt/server\r\n\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd /tmp\r\nmkdir -p /mnt/server/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd\r\nmkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd /mnt/server/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root /mnt\r\nexport HOME=/mnt/server\r\n\r\n## install game using steamcmd\r\n./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk32\r\ncp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk64\r\ncp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so\r\n\r\n\r\nmkdir -p /mnt/server/backups\r\nmkdir -p /mnt/server/galaxy/${GALAXY_NAME}\r\ncurl https://raw.githubusercontent.com/parkervcp/eggs/master/game_eggs/steamcmd_servers/avorion/server.ini --output /mnt/server/galaxy/${GALAXY_NAME}/server.ini\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\""
}
},
"variables": [
{
"name": "星系名称",
"description": "要创建的星系名称",
"env_variable": "GALAXY_NAME",
"default_value": "Avorion",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:32",
"field_type": "text"
},
{
"name": "服务器名称",
"description": "服务器名称,显示在服务器列表中。",
"env_variable": "SERVER_NAME",
"default_value": "Avorion Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "管理员ID",
"description": "玩家的Steam64 ID,用于设置服务器管理员",
"env_variable": "ADMIN_ID",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "最大玩家数",
"description": "允许的最大玩家数量",
"env_variable": "MAX_PLAYERS",
"default_value": "10",
"user_viewable": true,
"user_editable": false,
"rules": "required|int|max:64",
"field_type": "text"
},
{
"name": "游戏难度",
"description": "服务器难度,允许的值为:-3, -2, -1, 0, 1, 2, 3 默认值:0",
"env_variable": "DIFFICULTY",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|in:0,1,2,3,-1,-2,-3",
"field_type": "text"
},
{
"name": "碰撞伤害",
"description": "对碰撞物体造成的伤害倍率。接受浮点数,例如0.5表示50%的碰撞伤害。0:无伤害,1:全额伤害。默认值:1",
"env_variable": "COLLISION_DMG",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "保存间隔",
"description": "自动保存间隔时间(秒)。默认值为300(5分钟)。",
"env_variable": "SAVE_INTERVAL",
"default_value": "300",
"user_viewable": true,
"user_editable": true,
"rules": "required|int",
"field_type": "text"
},
{
"name": "相同起始扇区",
"description": "指示是否所有玩家应在同一星区开始。若为假,则会在外缘随机选择一个空星区作为每位新玩家的起始星区。",
"env_variable": "SAME_START_SECTOR",
"default_value": "true",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
},
{
"name": "线程",
"description": "用于更新区块的并发线程数。(与游戏内“线程”设置相同。)",
"env_variable": "GAME_THREADS",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|max:20",
"field_type": "text"
},
{
"name": "列出公开的",
"description": "隐私设置。如果与useSteam同时启用,服务器将出现在公共服务器列表中。(与游戏内设置“公开列出”相同)",
"env_variable": "SERVER_LISTED",
"default_value": "true",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
},
{
"name": "Steam 应用 ID",
"description": "",
"env_variable": "SRCDS_APPID",
"default_value": "565060",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:565060",
"field_type": "text"
},
{
"name": "LD 库路径",
"description": "",
"env_variable": "LD_LIBRARY_PATH",
"default_value": "./linux64",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Steam 主端口",
"description": "",
"env_variable": "STEAM_MASTER_PORT",
"default_value": "27021",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Steam 查询端口",
"description": "",
"env_variable": "STEAM_QUERY_PORT",
"default_value": "27020",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "查询端口",
"description": "",
"env_variable": "QUERY_PORT",
"default_value": "27003",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "自动更新",
"description": "1 = 开启;0 = 关闭",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "boolean",
"field_type": "text"
},
{
"name": "测试分支",
"description": "公共分支留空,测试分支填写 beta。",
"env_variable": "SRCDS_BETAID",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|in:,beta",
"field_type": "text"
}
]
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作者
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飒爽师叔
UID: 1
279 预设
·
2026-06