7
描述
7 Days to Die 服务器
87 浏览
22 下载
2026-06-30
更新于 2 天前
预设配置详情
七日杀
Steam 描述
设定在一个被亡灵占领的残酷无情后末日世界中,《七日杀》是一款开放世界游戏,独特融合了第一人称射击、生存恐怖、塔防和角色扮演元素。它以战斗、制作、搜刮、采矿、探索和角色成长的方式呈现,赢得了全球粉丝的热烈反响。来玩这款开创性的僵尸生存沙盒RPG吧!纳维兹甘在等待着你!
服务器端口
《七日杀》最多需要6个端口
| 端口 | 默认值 |
|---|---|
| 游戏 | 26900 - 26902 |
| RCON | 8080 - 8081 |
| 网页地图 | 8082 |
备份的示例忽略文件
默认情况下,备份包含许多可以通过拉取镜像重新获取的文件。使用以下文件可将备份限制为服务器独有的文件:你的配置文件、日志、存档和生成的世界。
# 忽略所有
*
# 除了服务器配置文件
!serverconfig.xml
# 除了服务器数据目录
!.local/
# 除了日志
!logs/
registry.cn-shanghai.aliyuncs.com/pterodactyl-images/steamcmd:debian
./7DaysToDieServer.x86_64 -configfile=serverconfig.xml -quit -batchmode -nographics -dedicated -ServerPort=${SERVER_PORT} -ServerDisabledNetworkProtocols=${SERVER_DISABLED_NETWORK_PROTOCOLS} -ServerMaxPlayerCount=${MAX_PLAYERS} -GameDifficulty=${GAME_DIFFICULTY} -ControlPanelEnabled=false -TelnetEnabled=true -TelnetPort=${TELNET_PORT} -TelnetPassword=${PASSWORD} -logfile logs/latest.log & echo -e "Checking on telnet connection" && until nc -z -v -w5 127.0.0.1 ${TELNET_PORT}; do echo "Waiting for telnet connection..."; sleep 5; done && $( [[ -z ${PASSWORD} ]] && printf %s "telnet -E 127.0.0.1 ${TELNET_PORT}" || printf %s "rcon -t telnet -a 127.0.0.1:${TELNET_PORT} -p {{PASSWORD}}" )
| 变量名 | 变量 | 描述 | 默认值 | 规则 | 可查看 | 可编辑 |
|---|---|---|---|---|---|---|
| 最大玩家数 | MAX_PLAYERS |
最大并发玩家数 | 8 |
required|string|max:20
必填 字符串 最大 20
|
||
| 游戏难度 | GAME_DIFFICULTY |
0 - 5,0=最简单,5=最困难 | 2 |
required|integer|between:0,5
必填 整数 介于 0-5 之间
|
||
| Source AppID | SRCDS_APPID |
这是7dtd的应用ID,请不要踩到蛇。 | 294420 |
required|string|max:20
必填 字符串 最大 20
|
||
| 自动更新 | AUTO_UPDATE |
这是在启动时自动更新服务器的设置。 选项为 0 或 1 默认值为 1 | 1 |
boolean
布尔
|
||
| ld lib path | LD_LIBRARY_PATH |
越来越多的游戏这样做,真的很烦人。 | . |
required|string|max:20
必填 字符串 最大 20
|
||
| Beta 分支 | SRCDS_BETAID |
如果指定了测试分支,则安装该分支。例如,latest_experimental 会安装最新的实验性分支版本。需要重新安装才能正确切换分支。 | |
nullable|string|max:20
可选 字符串 最大 20
|
||
| Telnet 密码 | PASSWORD |
Telnet 默认在本地接口上监听且无需密码。但如果你希望暴露 Telnet 服务,可以指定一个密码。 | |
nullable|string|max:30
可选 字符串 最大 30
|
||
| Telnet 端口 | TELNET_PORT |
8081 |
required|string|max:20
必填 字符串 最大 20
|
|||
| 网络协议 | SERVER_DISABLED_NETWORK_PROTOCOLS |
不应使用的网络协议。用逗号分隔。可选值:LiteNetLib, SteamNetworking。如果您的用户与服务器之间没有NAT路由器,或者端口转发设置正确,专用服务器应禁用SteamNetworking。如果您在NAT后连接自托管服务器,请将其留空。 | |
nullable|string|max:20
可选 字符串 最大 20
|
镜像
registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian
入口
bash
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian'
##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
##
# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.
"
echo -e "Using anonymous user.
"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
## add below your custom commands if needed
## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PANEL",
"meta": {
"update_url": "https://eggs.pterodactyl.top/eggs/18/download/egg-7-days-to-die.json",
"version": "PTDL_v2"
},
"exported_at": "2024-06-01T00:03:45+00:00",
"name": "7 Days To Die",
"author": "kristoffer.norman@bahnhof.se",
"description": "7 Days to Die 服务器",
"features": [
"steam_disk_space"
],
"docker_images": {
"registry.cn-shanghai.aliyuncs.com/pterodactyl-images/steamcmd:debian": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/steamcmd:debian"
},
"file_denylist": [],
"startup": "./7DaysToDieServer.x86_64 -configfile=serverconfig.xml -quit -batchmode -nographics -dedicated -ServerPort=${SERVER_PORT} -ServerDisabledNetworkProtocols=${SERVER_DISABLED_NETWORK_PROTOCOLS} -ServerMaxPlayerCount=${MAX_PLAYERS} -GameDifficulty=${GAME_DIFFICULTY} -ControlPanelEnabled=false -TelnetEnabled=true -TelnetPort=${TELNET_PORT} -TelnetPassword=${PASSWORD} -logfile logs/latest.log & echo -e \"Checking on telnet connection\" && until nc -z -v -w5 127.0.0.1 ${TELNET_PORT}; do echo \"Waiting for telnet connection...\"; sleep 5; done && $( [[ -z ${PASSWORD} ]] && printf %s \"telnet -E 127.0.0.1 ${TELNET_PORT}\" || printf %s \"rcon -t telnet -a 127.0.0.1:${TELNET_PORT} -p {{PASSWORD}}\" )",
"config": {
"files": "{}",
"logs": "{}",
"startup": "{\r\n \"done\": \"Connected with 7DTD server\"\r\n}",
"stop": "shutdown"
},
"scripts": {
"installation": {
"container": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian",
"entrypoint": "bash",
"script": "#!/bin/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: /mnt/server\r\n# Image to install with is 'registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd /tmp\r\nmkdir -p /mnt/server/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd\r\nmkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd /mnt/server/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root /mnt\r\nexport HOME=/mnt/server\r\n\r\n## install game using steamcmd\r\n./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk32\r\ncp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk64\r\ncp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\""
}
},
"variables": [
{
"name": "最大玩家数",
"description": "最大并发玩家数",
"env_variable": "MAX_PLAYERS",
"default_value": "8",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "游戏难度",
"description": "0 - 5,0=最简单,5=最困难",
"env_variable": "GAME_DIFFICULTY",
"default_value": "2",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|between:0,5",
"field_type": "text"
},
{
"name": "Source AppID",
"description": "这是7dtd的应用ID,请不要踩到蛇。",
"env_variable": "SRCDS_APPID",
"default_value": "294420",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "自动更新",
"description": "这是在启动时自动更新服务器的设置。\n\n选项为 0 或 1 \n默认值为 1",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "boolean",
"field_type": "text"
},
{
"name": "ld lib path",
"description": "越来越多的游戏这样做,真的很烦人。",
"env_variable": "LD_LIBRARY_PATH",
"default_value": ".",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Beta 分支",
"description": "如果指定了测试分支,则安装该分支。例如,latest_experimental 会安装最新的实验性分支版本。需要重新安装才能正确切换分支。",
"env_variable": "SRCDS_BETAID",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:20",
"field_type": "text"
},
{
"name": "Telnet 密码",
"description": "Telnet 默认在本地接口上监听且无需密码。但如果你希望暴露 Telnet 服务,可以指定一个密码。",
"env_variable": "PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:30",
"field_type": "text"
},
{
"name": "Telnet 端口",
"description": "",
"env_variable": "TELNET_PORT",
"default_value": "8081",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "网络协议",
"description": "不应使用的网络协议。用逗号分隔。可选值:LiteNetLib, SteamNetworking。如果您的用户与服务器之间没有NAT路由器,或者端口转发设置正确,专用服务器应禁用SteamNetworking。如果您在NAT后连接自托管服务器,请将其留空。",
"env_variable": "SERVER_DISABLED_NETWORK_PROTOCOLS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:20",
"field_type": "text"
}
]
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作者
飒
飒爽师叔
UID: 1
279 预设
·
2026-06