W
描述
《废渣碰撞》是一款以破坏德比为主题的赛车游戏,具备软体损伤建模、精密的驾驶动态和深入的车辆升级系统,同时包含破坏德比赛事和更传统的赛道竞速。游戏的核心乐趣在于刺激的极速狂飙与夸张的碰撞场面。
14 浏览
1 下载
2026-06-30
更新于 3 天前
预设配置详情
Wreckfest 服务端
Steam 描述:Wreckfest 是一款以破坏德比为主题的赛车游戏,具备软体损伤建模、精密的驾驶动力学和深入的车辆升级系统,包含破坏德比和传统赛道比赛。游戏的核心是乐趣、极速狂飙和夸张的碰撞。
所需端口
| 端口 | 默认用途 |
|---|---|
| 33540 | 游戏端口 |
| 27015 | Steam端口 |
| 27016 | 查询端口 |
服务端配置
其他服务端选项可在服务端配置文件 server_config.cfg 中设置,包括添加机器人、创建赛道列表和最低等级要求。服务端名称和服务端密码在服务端配置中设置,并会覆盖配置文件中的对应项。
更多文档请参见此处
registry.cn-shanghai.aliyuncs.com/pterodactyl-images/yolks:wine_latest
rm -f server_console.log && touch server_console.log && xvfb-run --auto-servernum wine ./Wreckfest_x64.exe -s server_config={{CONFIG_PATH}} -server_set game_port={{SERVER_PORT}} -server_set query_port={{QUERY_PORT}} -server_set steam_port={{STEAM_PORT}} -s server_name="{{SERVER_NAME}}" -s password="{{SERVER_PASSWORD}}" -server_set log=server_console.log & WR_PID=$!; tail -c0 -F /home/container/server_console.log --pid=$WR_PID
| 变量名 | 变量 | 描述 | 默认值 | 规则 | 可查看 | 可编辑 |
|---|---|---|---|---|---|---|
| 应用ID | SRCDS_APPID |
Steam 应用 ID | 361580 |
required|string|in:361580
必填 字符串 选项: 361580
|
||
| 自动更新 | AUTO_UPDATE |
启动时自动更新。 | 1 |
required|boolean
必填 布尔
|
||
| 配置路径 | CONFIG_PATH |
配置文件名称。 | server_config.cfg |
required|string
必填 字符串
|
||
| 查询端口 | QUERY_PORT |
服务器查询端口。 | 27016 |
required|integer|between:1024,65535
必填 整数 介于 1024-65535 之间
|
||
| 服务器名称 | SERVER_NAME |
服务器名称。 | Wreckfest Server |
required|string|max:63
必填 字符串 最大 63
|
||
| 服务器密码 | SERVER_PASSWORD |
加入密码。 | |
nullable|string|max:31
可选 字符串 最大 31
|
||
| Steam 端口 | STEAM_PORT |
Steam 连接端口。 | 27015 |
required|integer|between:1024,65535
必填 整数 介于 1024-65535 之间
|
||
| Windows 安装程序 | WINDOWS_INSTALL |
在 Windows 上设置为 1。 | 1 |
required|boolean
必填 布尔
|
镜像
registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian
入口
bash
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian'
##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
##
# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.
"
echo -e "Using anonymous user.
"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
## add below your custom commands if needed
cd /mnt/server
CONFIG_URL="https://raw.githubusercontent.com/pelican-eggs/games-steamcmd/main/wreckfest/server_config.cfg"
if [ ! -z "$CONFIG_URL" ]; then
if [ ! -f "server_config.cfg" ]; then
echo "Downloading config from GitHub..."
curl -sSL -o server_config.cfg "$CONFIG_URL"
else
echo "Config file already exists, skipping download."
fi
fi
## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": "https://eggs.pterodactyl.top/eggs/139/download/egg-wreckfest.json"
},
"exported_at": "2026-01-10T08:54:47+00:00",
"name": "Wreckfest",
"author": "djjoker13@gmail.com",
"description": "《废渣碰撞》是一款以破坏德比为主题的赛车游戏,具备软体损伤建模、精密的驾驶动态和深入的车辆升级系统,同时包含破坏德比赛事和更传统的赛道竞速。游戏的核心乐趣在于刺激的极速狂飙与夸张的碰撞场面。",
"features": null,
"docker_images": {
"Wine Latest": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/yolks:wine_latest"
},
"file_denylist": [],
"startup": "rm -f server_console.log && touch server_console.log && xvfb-run --auto-servernum wine ./Wreckfest_x64.exe -s server_config={{CONFIG_PATH}} -server_set game_port={{SERVER_PORT}} -server_set query_port={{QUERY_PORT}} -server_set steam_port={{STEAM_PORT}} -s server_name=\"{{SERVER_NAME}}\" -s password=\"{{SERVER_PASSWORD}}\" -server_set log=server_console.log & WR_PID=$!; tail -c0 -F /home/container/server_console.log --pid=$WR_PID",
"config": {
"files": "{}",
"startup": "{\n \"done\": \"Server connected\"\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!/bin/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: /mnt/server\r\n# Image to install with is 'registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd /tmp\r\nmkdir -p /mnt/server/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd\r\nmkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd /mnt/server/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root /mnt\r\nexport HOME=/mnt/server\r\n\r\n## install game using steamcmd\r\n./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk32\r\ncp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk64\r\ncp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so\r\n\r\n## add below your custom commands if needed\r\ncd /mnt/server\r\nCONFIG_URL=\"https://raw.githubusercontent.com/pelican-eggs/games-steamcmd/main/wreckfest/server_config.cfg\"\r\nif [ ! -z \"$CONFIG_URL\" ]; then\r\n if [ ! -f \"server_config.cfg\" ]; then\r\n echo \"Downloading config from GitHub...\"\r\n curl -sSL -o server_config.cfg \"$CONFIG_URL\"\r\n else\r\n echo \"Config file already exists, skipping download.\"\r\n fi\r\nfi\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "应用ID",
"description": "Steam 应用 ID",
"env_variable": "SRCDS_APPID",
"default_value": "361580",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:361580",
"field_type": "text"
},
{
"name": "自动更新",
"description": "启动时自动更新。",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "配置路径",
"description": "配置文件名称。",
"env_variable": "CONFIG_PATH",
"default_value": "server_config.cfg",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "查询端口",
"description": "服务器查询端口。",
"env_variable": "QUERY_PORT",
"default_value": "27016",
"user_viewable": true,
"user_editable": false,
"rules": "required|integer|between:1024,65535",
"field_type": "text"
},
{
"name": "服务器名称",
"description": "服务器名称。",
"env_variable": "SERVER_NAME",
"default_value": "Wreckfest Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:63",
"field_type": "text"
},
{
"name": "服务器密码",
"description": "加入密码。",
"env_variable": "SERVER_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:31",
"field_type": "text"
},
{
"name": "Steam 端口",
"description": "Steam 连接端口。",
"env_variable": "STEAM_PORT",
"default_value": "27015",
"user_viewable": true,
"user_editable": false,
"rules": "required|integer|between:1024,65535",
"field_type": "text"
},
{
"name": "Windows 安装程序",
"description": "在 Windows 上设置为 1。",
"env_variable": "WINDOWS_INSTALL",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|boolean",
"field_type": "text"
}
]
}附属文件
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作者
飒
飒爽师叔
UID: 1
279 预设
·
2026-06