奈
描述
《奈拉航海者》是一款合作生存建造游戏,你必须在充满迷失灵魂与致命怪物的魔法海洋世界中生存。与最多10名玩家一同航行至遥远岛屿,建造美丽村庄,并在海浪上冲浪前行。
14 浏览
0 下载
2026-06-30
更新于 3 天前
预设配置详情
奈拉航海者
<!--在提交PR请求前,请删除这些注释以及与所添加服务器端无关的部分-->
来自其 Steam 页面
安装/系统要求
<!--修改以反映服务器最低/推荐硬件规格-->
安装/系统要求
| 最低配置 | 推荐配置 | |
|---|---|---|
| 处理器 | 几乎所有处理器均可运行(仅限AMD64架构) | - |
| 内存 | 5 GiB | 6 GiB |
| 存储空间 | 6 GiB | 8 GiB |
| 网络 | 任意合理网速 | - |
| 游戏所有权 | 无需 | * |
服务器端口
以表格形式列出运行服务器所需的端口。
| 端口 | 默认值 |
|---|---|
| 游戏端口 | 27700 |
| 游戏端口+1 | 27701 |
registry.cn-shanghai.aliyuncs.com/pterodactyl-images/yolks:wine_latest
wine BoatGame/Binaries/Win64/BoatGameServer-Win64-Shipping.exe -log -port={{SERVER_PORT}} & BG_PID=$!; tail -c0 -F ./BoatGame/Saved/Logs/BoatGame.log --pid=$BG_PID
| 变量名 | 变量 | 描述 | 默认值 | 规则 | 可查看 | 可编辑 |
|---|---|---|---|---|---|---|
| 自动保存计时器秒数 | AUTO_SAVE_TIMER_SECONDS |
服务器自动保存的频率。除非有特定原因,否则不建议调整此设置。 | 300 |
required|int|between:10,900
必填 介于 10-900 之间
|
||
| 自动更新 | AUTO_UPDATE |
在启动时自动更新服务器 | 1 |
boolean
布尔
|
||
| 显示名称 | DISPLAY_NAME |
你的服务器在玩家浏览服务器列表时显示的公开名称。 | My_Super_Cool_Server |
required|alpha_dash|max:30
必填 最大 30
|
||
| 最大玩家数 | MAX_PLAYERS |
服务器允许同时连接的最大玩家数量。 | 10 |
required|int|between:0,10
必填 介于 0-10 之间
|
||
| 服务器密码 | SERVER_PASSWORD |
玩家加入你的游戏所需的密码。 留空表示服务器将不设密码保护,任何玩家均可加入。 | noonewilleverguessthis |
nullable|alpha_dash
可选
|
||
| 应用ID | SRCDS_APPID |
3937860 |
required|in:3937860
必填 选项: 3937860
|
|||
| Windows 安装程序 | WINDOWS_INSTALL |
1 |
boolean|in:1
布尔 选项: 1
|
镜像
registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian
入口
bash
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.
"
echo -e "Using anonymous user.
"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
#They need it here ..
./steamcmd.sh +force_install_dir /mnt/server/BoatGame/Binaries/Win64/ +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update 1007 validate +quit
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
## add below your custom commands if needed
# Define the file path
FILE="/mnt/server/BoatGame/Saved/PersistedData/CustomConfig/CustomHostServerUserSettings.ini"
# Create the directory if it doesn't exist
DIR=$(dirname "$FILE")
if [ ! -d "$DIR" ]; then
echo "Directory $DIR not found. Creating it..."
mkdir -p "$DIR"
fi
# Check if the file exists
if [ ! -f "$FILE" ]; then
echo "File not found. Creating $FILE..."
cat <<EOF > "$FILE"
[/Script/BoatGame.BGCustomHostServerSettings]
HostServerDisplayName=${DISPLAY_NAME}
HostServerPassword=${SERVER_PASSWORD}
MaxPlayers=${MAX_PLAYERS}
AutosaveTimerSeconds=${AUTO_SAVE_TIMER_SECONDS}
EOF
echo "File created and settings written to $FILE."
else
echo "File already exists: $FILE"
fi
if [ ! -f "/mnt/server/BoatGame/Binaries/Win64/steam_appid.txt" ]; then
echo "3937860" > /mnt/server/BoatGame/Binaries/Win64/steam_appid.txt
fi
## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": "https://eggs.pterodactyl.top/eggs/138/download/egg-voyagers-of-nera.json"
},
"exported_at": "2025-11-02T10:25:41+00:00",
"name": "Voyagers of Nera",
"author": "quinten@pelican.dev",
"description": "《奈拉航海者》是一款合作生存建造游戏,你必须在充满迷失灵魂与致命怪物的魔法海洋世界中生存。与最多10名玩家一同航行至遥远岛屿,建造美丽村庄,并在海浪上冲浪前行。",
"features": [
"steam_disk_space"
],
"docker_images": {
"Wine Latest": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/yolks:wine_latest"
},
"file_denylist": [],
"startup": "wine BoatGame/Binaries/Win64/BoatGameServer-Win64-Shipping.exe -log -port={{SERVER_PORT}} & BG_PID=$!; tail -c0 -F ./BoatGame/Saved/Logs/BoatGame.log --pid=$BG_PID",
"config": {
"files": "{\n \"Saved/PersistedData/CustomConfig/CustomHostServerUserSettings.ini\": {\n \"parser\": \"file\",\n \"find\": {\n \"HostServerDisplayName=\": \"HostServerDisplayName={{server.build.env.DISPLAY_NAME}}\",\n \"HostServerPassword=\": \"HostServerPassword={{server.build.env.SERVER_PASSWORD}}\",\n \"MaxPlayers=\": \"MaxPlayers={{server.build.env.MAX_PLAYERS}}\",\n \"AutosaveTimerSeconds=\": \"AutosaveTimerSeconds={{server.build.env.{AUTO_SAVE_TIMER_SECONDS}}\"\n }\n }\n}",
"startup": "{\n \"done\": \"Game Server API initialized\"\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!/bin/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: /mnt/server\r\n\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd /tmp\r\nmkdir -p /mnt/server/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd\r\nmkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd /mnt/server/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root /mnt\r\nexport HOME=/mnt/server\r\n\r\n## install game using steamcmd\r\n./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n#They need it here ..\r\n./steamcmd.sh +force_install_dir /mnt/server/BoatGame/Binaries/Win64/ +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update 1007 validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk32\r\ncp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk64\r\ncp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n# Define the file path\r\nFILE=\"/mnt/server/BoatGame/Saved/PersistedData/CustomConfig/CustomHostServerUserSettings.ini\"\r\n\r\n# Create the directory if it doesn't exist\r\nDIR=$(dirname \"$FILE\")\r\nif [ ! -d \"$DIR\" ]; then\r\n echo \"Directory $DIR not found. Creating it...\"\r\n mkdir -p \"$DIR\"\r\nfi\r\n\r\n# Check if the file exists\r\nif [ ! -f \"$FILE\" ]; then\r\n echo \"File not found. Creating $FILE...\"\r\n\r\n cat <<EOF > \"$FILE\"\r\n[/Script/BoatGame.BGCustomHostServerSettings]\r\nHostServerDisplayName=${DISPLAY_NAME}\r\nHostServerPassword=${SERVER_PASSWORD}\r\nMaxPlayers=${MAX_PLAYERS}\r\nAutosaveTimerSeconds=${AUTO_SAVE_TIMER_SECONDS}\r\nEOF\r\n\r\n echo \"File created and settings written to $FILE.\"\r\nelse\r\n echo \"File already exists: $FILE\"\r\nfi\r\n\r\nif [ ! -f \"/mnt/server/BoatGame/Binaries/Win64/steam_appid.txt\" ]; then\r\n echo \"3937860\" > /mnt/server/BoatGame/Binaries/Win64/steam_appid.txt\r\nfi\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "自动保存计时器秒数",
"description": "服务器自动保存的频率。除非有特定原因,否则不建议调整此设置。",
"env_variable": "AUTO_SAVE_TIMER_SECONDS",
"default_value": "300",
"user_viewable": true,
"user_editable": true,
"rules": "required|int|between:10,900",
"field_type": "text"
},
{
"name": "自动更新",
"description": "在启动时自动更新服务器",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "boolean",
"field_type": "text"
},
{
"name": "显示名称",
"description": "你的服务器在玩家浏览服务器列表时显示的公开名称。",
"env_variable": "DISPLAY_NAME",
"default_value": "My_Super_Cool_Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|alpha_dash|max:30",
"field_type": "text"
},
{
"name": "最大玩家数",
"description": "服务器允许同时连接的最大玩家数量。",
"env_variable": "MAX_PLAYERS",
"default_value": "10",
"user_viewable": true,
"user_editable": true,
"rules": "required|int|between:0,10",
"field_type": "text"
},
{
"name": "服务器密码",
"description": "玩家加入你的游戏所需的密码。\n\n留空表示服务器将不设密码保护,任何玩家均可加入。",
"env_variable": "SERVER_PASSWORD",
"default_value": "noonewilleverguessthis",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|alpha_dash",
"field_type": "text"
},
{
"name": "应用ID",
"description": "",
"env_variable": "SRCDS_APPID",
"default_value": "3937860",
"user_viewable": false,
"user_editable": false,
"rules": "required|in:3937860",
"field_type": "text"
},
{
"name": "Windows 安装程序",
"description": "",
"env_variable": "WINDOWS_INSTALL",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "boolean|in:1",
"field_type": "text"
}
]
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作者
飒
飒爽师叔
UID: 1
279 预设
·
2026-06