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{
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"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PANEL",
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"meta": {
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展开 78 行未改动
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"update_url": "https://eggs.pterodactyl.top/eggs/122/download/egg-team-fortress-2-classic.json",
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"version": "PTDL_v2"
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},
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"exported_at": "2024-06-01T00:04:56+00:00",
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"name": "Team Fortress 2 Classic",
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"author": "eggs@scattergun.io",
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"description": "Team Fortress 2 Classic is a free mod of the 2007 game Team Fortress 2, developed by Eminoma and utilizing the Source engine.",
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"features": [
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"steam_disk_space"
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],
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"docker_images": {
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"registry.cn-shanghai.aliyuncs.com/pterodactyl-images/steamcmd:debian": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/steamcmd:debian"
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},
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"file_denylist": [],
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"startup": "./srcds_run -game {{SRCDS_GAME}} -console -port {{SERVER_PORT}} +map {{SRCDS_MAP}} +ip 0.0.0.0 -strictportbind -norestart -debug +maxplayers {{MAXPLAYERS}}",
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"config": {
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"files": "{}",
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"logs": "{}",
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"startup": "{\r\n \"done\": \"gameserver Steam ID\"\r\n}",
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"stop": "quit"
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},
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"scripts": {
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"installation": {
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"container": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian",
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"entrypoint": "bash",
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"script": "#!/bin/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: /mnt/server\r\napt update\r\napt install -y zstd\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd /tmp\r\nmkdir -p /mnt/server/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd\r\nmkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd /mnt/server/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root /mnt\r\nexport HOME=/mnt/server\r\n\r\n## install game using steamcmd\r\n./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk32\r\ncp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk64\r\ncp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so\r\n\r\n## download TF2C from website\r\ncd /mnt/server\r\nwhich unzip\r\nL_V=$(curl -s https://wiki.tf2classic.com/kachemak/versions.json | jq -r '.versions | to_entries | max_by(.key | tonumber) | .value.file') # tf2classic-2.1.3.tar.zst\r\n\r\nif [ -z \"${GAMEVERSION}\" ] || [ \"${GAMEVERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=\"https://wiki.tf2classic.com/kachemak/$L_V\"\r\nelse\r\n DOWNLOAD_URL=\"https://wiki.tf2classic.com/kachemak/tf2classic-${GAMEVERSION}.tar.zst\"\r\nfi\r\n\r\n\r\n# Check if the URL returns a 404 status code\r\nif curl -s --head \"$DOWNLOAD_URL\" | head -n 1 | grep \"404 Not Found\" > /dev/null; then\r\n echo \"URL returned 404. Setting to alternative URL.\"\r\n DOWNLOAD_URL=\"https://wiki.tf2classic.com/kachemak/$L_V\"\r\nfi\r\n\r\necho \"Downloading tf2classic, This will take some time\" \r\necho \"Download URL is: ${DOWNLOAD_URL}\"\r\ncurl -sSL -o tf2classic.tar.zst ${DOWNLOAD_URL}\r\n\r\n#tar -xf tf2classic.tar.zst\r\n\r\ntar --use-compress-program=unzstd -xvf tf2classic.tar.zst\r\nrm -rf tf2classic.tar.zst\r\n## fix issue /w symlink\r\ncd /mnt/server/bin\r\nln -s vphysics_srv.so vphysics.so\r\nln -s studiorender_srv.so studiorender.so\r\nln -s soundemittersystem_srv.so soundemittersystem.so\r\nln -s shaderapiempty_srv.so shaderapiempty.so\r\nln -s scenefilecache_srv.so scenefilecache.so\r\nln -s replay_srv.so replay.so\r\nln -s materialsystem_srv.so materialsystem.so\r\n\r\ncd /mnt/server/tf2classic/bin\r\n## fix server as of 2.0.4 crashing on start\r\nrm -rf server_srv.so\r\nln -s server.so server_srv.so\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\""
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}
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},
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"variables": [
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{
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"name": "Game ID",
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"description": "The ID corresponding to the game to download and run using SRCDS.",
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"env_variable": "SRCDS_APPID",
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"default_value": "244310",
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"user_viewable": true,
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"user_editable": false,
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"rules": "required|in:244310",
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"field_type": "text"
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},
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{
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"name": "Game Name",
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"description": "The name corresponding to the game to download and run using SRCDS.",
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"env_variable": "SRCDS_GAME",
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"default_value": "tf2classic",
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"user_viewable": true,
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"user_editable": false,
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"rules": "required|in:tf2classic",
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"field_type": "text"
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},
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{
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"name": "Default Map",
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"description": "The default map to use when starting the server.",
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"env_variable": "SRCDS_MAP",
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"default_value": "ctf_2fort",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|regex:/^(\\w{1,20})$/",
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"field_type": "text"
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},
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{
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"name": "Game Version",
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"description": "Version of TF2C to download.",
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"env_variable": "GAMEVERSION",
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"default_value": "latest",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|max:20",
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"field_type": "text"
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},
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{
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"name": "Max Players",
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"description": "The maximum amount of players allowed on the server.",
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"env_variable": "MAXPLAYERS",
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"default_value": "24",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|max:20",
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"field_type": "text"
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}
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]
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}
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