太空工程师 v1.0.2

飒爽师叔 · 2026-06-30 10:17

更新日志

[AI翻译] 名称、描述、说明、JSON描述、变量

版本内容

{
    "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PANEL",
    "meta": {
        "update_url": "https://eggs.pterodactyl.top/eggs/111/download/egg-space-engineers.json",
        "version": "PTDL_v2"
    },
    "exported_at": "2024-06-01T00:04:54+00:00",
    "name": "Space Engineers",
    "author": "eggs@goover.dev",
    "description": "《太空工程师》是一款基于体素的沙盒游戏,背景设定在太空和行星上。",
    "features": [
        "steam_disk_space"
    ],
    "docker_images": {
        "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/yolks:wine_latest": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/yolks:wine_latest"
    },
    "file_denylist": [],
    "startup": "export WINEDLLOVERRIDES=\"mscoree=n,b;mshtml=n,b\"; wine /home/container/DedicatedServer64/SpaceEngineersDedicated.exe -path Z:\\\\home\\\\container\\\\config -console -ignorelastsession",
    "config": {
        "files": "{\r\n    \"config/SpaceEngineers-Dedicated.cfg\": {\r\n        \"parser\": \"xml\",\r\n        \"find\": {\r\n            \"MyConfigDedicated.SessionSettings.GameMode\": \"{{server.build.env.SERVER_MODE}}\",\r\n            \"MyConfigDedicated.SessionSettings.MaxPlayers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n            \"MyConfigDedicated.SessionSettings.AutoSaveInMinutes\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n            \"MyConfigDedicated.SessionSettings.EnableSaving\": \"{{server.build.env.SAVE_ENABLED}}\",\r\n            \"MyConfigDedicated.SessionSettings.ExperimentalMode\": \"{{server.build.env.EXPERIMENTAL_ENABLED}}\",\r\n            \"MyConfigDedicated.SessionSettings.EnableIngameScripts\": \"{{server.build.env.INGAMESCRIPTS_ENABLED}}\",\r\n            \"MyConfigDedicated.LoadWorld\": \"Z:\\\\home\\\\container\\\\config\\\\Saves\\\\{{server.build.env.WORLD_NAME}}\\\\Sandbox.sbc\",\r\n            \"MyConfigDedicated.ServerPort\": \"{{server.build.default.port}}\",\r\n            \"MyConfigDedicated.SteamPort\": \"{{server.build.env.STEAM_PORT}}\",\r\n            \"MyConfigDedicated.ServerName\": \"{{server.build.env.SERVER_NAME}}\",\r\n            \"MyConfigDedicated.WorldName\": \"{{server.build.env.WORLD_NAME}}\",\r\n            \"MyConfigDedicated.ServerDescription\": \"{{server.build.env.SERVER_DESC}}\",\r\n            \"MyConfigDedicated.RemoteApiEnabled\": \"{{server.build.env.REMOTEAPI_ENABLE}}\",\r\n            \"MyConfigDedicated.RemoteApiPort\": \"{{server.build.env.REMOTEAPI_PORT}}\"\r\n        }\r\n    },\r\n    \"config/Saves/World/Sandbox.sbc\": {\r\n        \"parser\": \"xml\",\r\n        \"find\": {\r\n            \"MyObjectBuilder_Checkpoint.Settings.GameMode\": \"{{server.build.env.SERVER_MODE}}\",\r\n            \"MyObjectBuilder_Checkpoint.Settings.MaxPlayers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n            \"MyObjectBuilder_Checkpoint.Settings.AutoSaveInMinutes\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n            \"MyObjectBuilder_Checkpoint.Settings.EnableSaving\": \"{{server.build.env.SAVE_ENABLED}}\",\r\n            \"MyObjectBuilder_Checkpoint.Settings.ExperimentalMode\": \"{{server.build.env.EXPERIMENTAL_ENABLED}}\",\r\n            \"MyObjectBuilder_Checkpoint.Settings.EnableIngameScripts\": \"{{server.build.env.INGAMESCRIPTS_ENABLED}}\"\r\n        }\r\n    },\r\n    \"config/Saves/World/Sandbox_config.sbc\": {\r\n        \"parser\": \"xml\",\r\n        \"find\": {\r\n            \"MyObjectBuilder_WorldConfiguration.Settings.GameMode\": \"{{server.build.env.SERVER_MODE}}\",\r\n            \"MyObjectBuilder_WorldConfiguration.Settings.MaxPlayers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n            \"MyObjectBuilder_WorldConfiguration.Settings.AutoSaveInMinutes\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n            \"MyObjectBuilder_WorldConfiguration.Settings.EnableSaving\": \"{{server.build.env.SAVE_ENABLED}}\",\r\n            \"MyObjectBuilder_WorldConfiguration.Settings.ExperimentalMode\": \"{{server.build.env.EXPERIMENTAL_ENABLED}}\",\r\n            \"MyObjectBuilder_WorldConfiguration.Settings.EnableIngameScripts\": \"{{server.build.env.INGAMESCRIPTS_ENABLED}}\"\r\n        }\r\n    }\r\n}",
        "logs": "{}",
        "startup": "{\r\n    \"done\": \"Game ready...\"\r\n}",
        "stop": "^^C"
    },
    "scripts": {
        "installation": {
            "container": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian",
            "entrypoint": "bash",
            "script": "#!/bin/bash\r\n# Installation Script\r\n#\r\n## Define variables\r\ndlurl=\"https://raw.githubusercontent.com/parkervcp/eggs/master/game_eggs/steamcmd_servers/space_engineers/default\"\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n    echo -e \"steam user is not set.\\n\"\r\n    echo -e \"Using anonymous user.\\n\"\r\n    STEAM_USER=anonymous\r\n    STEAM_PASS=\"\"\r\n    STEAM_AUTH=\"\"\r\nelse\r\n    echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd /tmp\r\nmkdir -p /mnt/server/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd\r\nmkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd /mnt/server/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root /mnt\r\nexport HOME=/mnt/server\r\n\r\n## install game using steamcmd\r\n./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk32\r\ncp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk64\r\ncp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so\r\n\r\n## Create world and config\r\nmkdir -p $HOME/config/Saves\r\nif [ ! -d $HOME/config/Saves/World ]\r\nthen\r\n    curl $dlurl/World.zip -o World.zip\r\n    unzip -o World.zip -d $HOME/config/Saves/\r\nfi\r\nif [ ! -f $HOME/config/SpaceEngineers-Dedicated.cfg ]; then curl $dlurl/SpaceEngineers-Dedicated.cfg -o $HOME/config/SpaceEngineers-Dedicated.cfg; fi\r\n\r\nrm -fR $HOME/World.zip\r\n\r\n# copy libs for mod support\r\ncp -v $HOME/steamclient.dll ../DedicatedServer64/\r\ncp -v $HOME/steamclient64.dll ../DedicatedServer64/\r\ncp -v $HOME/tier0_s.dll ../DedicatedServer64/\r\ncp -v $HOME/tier0_s64.dll ../DedicatedServer64/\r\ncp -v $HOME/vstdlib_s.dll ../DedicatedServer64/\r\ncp -v $HOME/vstdlib_s64.dll ../DedicatedServer64/\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\""
        }
    },
    "variables": [
        {
            "name": "APP ID",
            "description": "下载游戏对应的ID。",
            "env_variable": "SRCDS_APPID",
            "default_value": "298740",
            "user_viewable": false,
            "user_editable": false,
            "rules": "required|numeric|in:298740",
            "field_type": "text"
        },
        {
            "name": "服务器名称",
            "description": "服务器名称,显示在Steam浏览器中。",
            "env_variable": "SERVER_NAME",
            "default_value": "A Pterodactyl hosted Space Engineer Server",
            "user_viewable": true,
            "user_editable": true,
            "rules": "required|string|max:64",
            "field_type": "text"
        },
        {
            "name": "世界名称",
            "description": "你的世界名称(以及你的存档文件夹名称)!!!!! 请勿编辑,否则服务器将无法启动 !!!!!",
            "env_variable": "WORLD_NAME",
            "default_value": "World",
            "user_viewable": true,
            "user_editable": false,
            "rules": "required|string|max:20",
            "field_type": "text"
        },
        {
            "name": "服务器描述",
            "description": "游戏描述",
            "env_variable": "SERVER_DESC",
            "default_value": "A Pterodactyl hosted Space Engineer Server",
            "user_viewable": true,
            "user_editable": true,
            "rules": "required|string|max:200",
            "field_type": "text"
        },
        {
            "name": "游戏模式",
            "description": "游戏模式设置:生存模式、创造模式",
            "env_variable": "SERVER_MODE",
            "default_value": "Survival",
            "user_viewable": true,
            "user_editable": true,
            "rules": "required|string|in:Survival,Creative",
            "field_type": "text"
        },
        {
            "name": "最大玩家数",
            "description": "",
            "env_variable": "MAX_PLAYERS",
            "default_value": "4",
            "user_viewable": true,
            "user_editable": true,
            "rules": "required|numeric|digits_between:1,16",
            "field_type": "text"
        },
        {
            "name": "启用保存",
            "description": "",
            "env_variable": "SAVE_ENABLED",
            "default_value": "true",
            "user_viewable": true,
            "user_editable": true,
            "rules": "required|string|in:true,false",
            "field_type": "text"
        },
        {
            "name": "自动保存间隔",
            "description": "自动保存间隔时间(以分钟为单位)",
            "env_variable": "SAVE_INTERVAL",
            "default_value": "5",
            "user_viewable": true,
            "user_editable": true,
            "rules": "required|numeric|digits_between:1,3",
            "field_type": "text"
        },
        {
            "name": "Steam 端口",
            "description": "Steam 端口",
            "env_variable": "STEAM_PORT",
            "default_value": "8766",
            "user_viewable": true,
            "user_editable": false,
            "rules": "required|numeric|max:65535",
            "field_type": "text"
        },
        {
            "name": "启用远程API",
            "description": "启用远程API",
            "env_variable": "REMOTEAPI_ENABLE",
            "default_value": "false",
            "user_viewable": true,
            "user_editable": true,
            "rules": "required|string|in:true,false",
            "field_type": "text"
        },
        {
            "name": "远程API端口",
            "description": "远程API端口",
            "env_variable": "REMOTEAPI_PORT",
            "default_value": "8081",
            "user_viewable": true,
            "user_editable": false,
            "rules": "required|numeric|max:65535",
            "field_type": "text"
        },
        {
            "name": "自动更新",
            "description": "",
            "env_variable": "AUTO_UPDATE",
            "default_value": "1",
            "user_viewable": true,
            "user_editable": true,
            "rules": "boolean",
            "field_type": "text"
        },
        {
            "name": "启用实验模式",
            "description": "启用实验模式。使用模组时必须设为“true”。",
            "env_variable": "EXPERIMENTAL_ENABLED",
            "default_value": "false",
            "user_viewable": true,
            "user_editable": true,
            "rules": "required|string|in:true,false",
            "field_type": "text"
        },
        {
            "name": "启用游戏内脚本",
            "description": "允许玩家运行游戏内脚本",
            "env_variable": "INGAMESCRIPTS_ENABLED",
            "default_value": "false",
            "user_viewable": true,
            "user_editable": true,
            "rules": "required|string|in:true,false",
            "field_type": "text"
        },
        {
            "name": "WINEDEBUG",
            "description": "WINEDEBUG: Wine 的调试级别",
            "env_variable": "WINEDEBUG",
            "default_value": "-all",
            "user_viewable": false,
            "user_editable": false,
            "rules": "nullable|string|max:20",
            "field_type": "text"
        },
        {
            "name": "Windows 安装程序",
            "description": "自动更新所需",
            "env_variable": "WINDOWS_INSTALL",
            "default_value": "1",
            "user_viewable": false,
            "user_editable": false,
            "rules": "required|string|in:1",
            "field_type": "text"
        },
        {
            "name": "WINETRICKS_RUN",
            "description": "",
            "env_variable": "WINETRICKS_RUN",
            "default_value": "win11 vcrun2022 mono corefonts",
            "user_viewable": false,
            "user_editable": false,
            "rules": "required|string",
            "field_type": "text"
        },
        {
            "name": "WINEARCH",
            "description": "",
            "env_variable": "WINEARCH",
            "default_value": "win64",
            "user_viewable": false,
            "user_editable": false,
            "rules": "required|string|max:20",
            "field_type": "text"
        },
        {
            "name": "WINEPATH",
            "description": "",
            "env_variable": "WINEPATH",
            "default_value": "/home/container",
            "user_viewable": false,
            "user_editable": false,
            "rules": "required|string|max:20",
            "field_type": "text"
        }
    ]
}