Soulmask v1.0.2

飒爽师叔 · 2026-06-30 10:16

更新日志

[AI翻译] 描述、说明、JSON描述、变量

版本内容

{
    "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
    "meta": {
        "update_url": "https://eggs.pterodactyl.top/eggs/109/download/egg-soulmask.json",
        "version": "PTDL_v2"
    },
    "exported_at": "2024-06-01T13:27:43+02:00",
    "name": "Soulmask",
    "author": "josdekurk@gmail.com",
    "description": "逃离一场致命的献祭仪式后,你在旅途中发现了一副古老的神秘面具。这副面具蕴含着强大的知识,彻底改变了你所熟知的世界。面对严酷的自然挑战,努力生存,集结追随者,建立属于你自己的部落。探索并揭开这副神秘面具背后的真相。",
    "features": [
        "steam_disk_space"
    ],
    "docker_images": {
        "SteamCMD": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/steamcmd:debian"
    },
    "file_denylist": [],
    "startup": "/home/container/WS/Binaries/Linux/WSServer-Linux-Shipping WS Level01_Main -server -SILENT -SteamServerName=\"{{SERVER_NAME}}\" -saving={{SAVE_TIME}} -Port={{SERVER_PORT}} -QueryPort={{QUERY_PORT}} -EchoPort={{ECHO_PORT}} -forcepassthrough -MaxPlayers={{MAX_PLAYERS}} -backup={{BACKUP_TIME}} -log -UTF8Output -MULTIHOME=0.0.0.0 {{EXTRA_ARGS}} -online=Steam -adminpsw={{ADMIN_PASSWORD}} -PSW={{SERVER_PASSWORD}}",
    "config": {
        "files": "{}",
        "logs": "{}",
        "startup": "{\r\n    \"done\": \"Create Dungeon Successed\"\r\n}",
        "stop": "^C"
    },
    "scripts": {
        "installation": {
            "container": "registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian",
            "entrypoint": "bash",
            "script": "#!/bin/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: /mnt/server\r\n# Image to install with is 'registry.cn-shanghai.aliyuncs.com/pterodactyl-images/installers:debian'\r\n\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n    echo -e \"steam user is not set.\\n\"\r\n    echo -e \"Using anonymous user.\\n\"\r\n    STEAM_USER=anonymous\r\n    STEAM_PASS=\"\"\r\n    STEAM_AUTH=\"\"\r\nelse\r\n    echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd /tmp\r\nmkdir -p /mnt/server/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd\r\nmkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd /mnt/server/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root /mnt\r\nexport HOME=/mnt/server\r\n\r\n## install game using steamcmd\r\n./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} +app_update 1007 $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk32\r\ncp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk64\r\ncp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n## Maybe this path is just needed?\r\nmkdir -p /mnt/server/WS/Saved/Config/LinuxServer\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\""
        }
    },
    "variables": [
        {
            "name": "应用ID",
            "description": "",
            "env_variable": "SRCDS_APPID",
            "default_value": "3017300",
            "user_viewable": false,
            "user_editable": false,
            "rules": "required|string|in:3017300",
            "field_type": "text"
        },
        {
            "name": "自动更新",
            "description": "启动时自动更新服务器",
            "env_variable": "AUTO_UPDATE",
            "default_value": "1",
            "user_viewable": true,
            "user_editable": true,
            "rules": "boolean",
            "field_type": "text"
        },
        {
            "name": "服务器名称",
            "description": "指定服务器列表中显示的游戏实例名称。",
            "env_variable": "SERVER_NAME",
            "default_value": "Soulmask Server",
            "user_viewable": true,
            "user_editable": true,
            "rules": "required|string|max:85",
            "field_type": "text"
        },
        {
            "name": "最大玩家数",
            "description": "指定游戏实例可以支持的最大玩家数量。",
            "env_variable": "MAX_PLAYERS",
            "default_value": "60",
            "user_viewable": true,
            "user_editable": true,
            "rules": "required|numeric|between:1,70",
            "field_type": "text"
        },
        {
            "name": "备份间隔",
            "description": "指定将游戏数据库写入磁盘的时间间隔(单位:秒)。",
            "env_variable": "BACKUP_TIME",
            "default_value": "960",
            "user_viewable": true,
            "user_editable": true,
            "rules": "required|numeric",
            "field_type": "text"
        },
        {
            "name": "保存时间间隔",
            "description": "指定将游戏对象写入数据库的时间间隔(单位:秒)。",
            "env_variable": "SAVE_TIME",
            "default_value": "600",
            "user_viewable": true,
            "user_editable": true,
            "rules": "required|numeric",
            "field_type": "text"
        },
        {
            "name": "查询端口",
            "description": "指定Steam查询端口,UDP,需对公网开放。",
            "env_variable": "QUERY_PORT",
            "default_value": "27015",
            "user_viewable": true,
            "user_editable": false,
            "rules": "required|numeric|between:1024,65536",
            "field_type": "text"
        },
        {
            "name": "维护端口",
            "description": "维护端口,用于本地telnet服务器维护,TCP协议,无需对外开放。",
            "env_variable": "ECHO_PORT",
            "default_value": "18888",
            "user_viewable": true,
            "user_editable": false,
            "rules": "required|numeric|between:1024,65536",
            "field_type": "text"
        },
        {
            "name": "服务器密码",
            "description": "服务器密码,私人服务器可以设置密码,玩家必须输入密码才能进入服务器。",
            "env_variable": "SERVER_PASSWORD",
            "default_value": "",
            "user_viewable": true,
            "user_editable": true,
            "rules": "nullable|string|max:32",
            "field_type": "text"
        },
        {
            "name": "管理员密码",
            "description": "GM激活密码。打开GM面板(gm key [password])",
            "env_variable": "ADMIN_PASSWORD",
            "default_value": "",
            "user_viewable": true,
            "user_editable": true,
            "rules": "nullable|string|max:32",
            "field_type": "text"
        },
        {
            "name": "额外参数",
            "description": "启动时传递的附加参数,例如:-pve 或 -pve",
            "env_variable": "EXTRA_ARGS",
            "default_value": "",
            "user_viewable": true,
            "user_editable": true,
            "rules": "nullable|string|max:32",
            "field_type": "text"
        }
    ]
}